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https://github.com/yuzu-emu/yuzu.git
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Merge pull request #3975 from ReinUsesLisp/fast-bufcache
buffer_cache: Replace boost::icl::interval_map with boost::intrusive::set
This commit is contained in:
commit
6a5cf1473e
@ -1,6 +1,7 @@
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add_library(video_core STATIC
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buffer_cache/buffer_block.h
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buffer_cache/buffer_cache.h
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buffer_cache/map_interval.cpp
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buffer_cache/map_interval.h
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dirty_flags.cpp
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dirty_flags.h
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@ -12,11 +12,12 @@
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#include <utility>
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#include <vector>
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#include <boost/icl/interval_map.hpp>
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#include <boost/container/small_vector.hpp>
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#include <boost/icl/interval_set.hpp>
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#include <boost/range/iterator_range.hpp>
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#include <boost/intrusive/set.hpp>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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@ -29,10 +30,12 @@
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namespace VideoCommon {
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using MapInterval = std::shared_ptr<MapIntervalBase>;
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template <typename OwnerBuffer, typename BufferType, typename StreamBuffer>
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class BufferCache {
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using IntervalSet = boost::icl::interval_set<VAddr>;
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using IntervalType = typename IntervalSet::interval_type;
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using VectorMapInterval = boost::container::small_vector<MapInterval*, 1>;
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public:
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using BufferInfo = std::pair<BufferType, u64>;
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@ -40,14 +43,12 @@ public:
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bool is_written = false, bool use_fast_cbuf = false) {
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std::lock_guard lock{mutex};
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const std::optional<VAddr> cpu_addr_opt =
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system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
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const auto& memory_manager = system.GPU().MemoryManager();
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const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
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if (!cpu_addr_opt) {
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return {GetEmptyBuffer(size), 0};
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}
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VAddr cpu_addr = *cpu_addr_opt;
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const VAddr cpu_addr = *cpu_addr_opt;
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// Cache management is a big overhead, so only cache entries with a given size.
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// TODO: Figure out which size is the best for given games.
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@ -77,16 +78,19 @@ public:
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}
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}
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auto block = GetBlock(cpu_addr, size);
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auto map = MapAddress(block, gpu_addr, cpu_addr, size);
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OwnerBuffer block = GetBlock(cpu_addr, size);
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MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
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if (!map) {
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return {GetEmptyBuffer(size), 0};
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}
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if (is_written) {
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map->MarkAsModified(true, GetModifiedTicks());
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if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
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MarkForAsyncFlush(map);
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}
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if (!map->IsWritten()) {
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map->MarkAsWritten(true);
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MarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
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if (!map->is_written) {
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map->is_written = true;
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MarkRegionAsWritten(map->start, map->end - 1);
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}
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}
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@ -132,12 +136,11 @@ public:
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void FlushRegion(VAddr addr, std::size_t size) {
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std::lock_guard lock{mutex};
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std::vector<MapInterval> objects = GetMapsInRange(addr, size);
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std::sort(objects.begin(), objects.end(), [](const MapInterval& a, const MapInterval& b) {
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return a->GetModificationTick() < b->GetModificationTick();
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});
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for (auto& object : objects) {
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if (object->IsModified() && object->IsRegistered()) {
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VectorMapInterval objects = GetMapsInRange(addr, size);
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std::sort(objects.begin(), objects.end(),
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[](MapInterval* lhs, MapInterval* rhs) { return lhs->ticks < rhs->ticks; });
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for (MapInterval* object : objects) {
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if (object->is_modified && object->is_registered) {
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mutex.unlock();
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FlushMap(object);
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mutex.lock();
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@ -148,9 +151,9 @@ public:
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bool MustFlushRegion(VAddr addr, std::size_t size) {
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std::lock_guard lock{mutex};
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const std::vector<MapInterval> objects = GetMapsInRange(addr, size);
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return std::any_of(objects.cbegin(), objects.cend(), [](const MapInterval& map) {
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return map->IsModified() && map->IsRegistered();
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const VectorMapInterval objects = GetMapsInRange(addr, size);
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return std::any_of(objects.cbegin(), objects.cend(), [](const MapInterval* map) {
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return map->is_modified && map->is_registered;
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});
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}
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@ -158,9 +161,8 @@ public:
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void InvalidateRegion(VAddr addr, u64 size) {
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std::lock_guard lock{mutex};
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std::vector<MapInterval> objects = GetMapsInRange(addr, size);
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for (auto& object : objects) {
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if (object->IsRegistered()) {
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for (auto& object : GetMapsInRange(addr, size)) {
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if (object->is_registered) {
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Unregister(object);
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}
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}
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@ -169,10 +171,10 @@ public:
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void OnCPUWrite(VAddr addr, std::size_t size) {
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std::lock_guard lock{mutex};
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for (const auto& object : GetMapsInRange(addr, size)) {
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if (object->IsMemoryMarked() && object->IsRegistered()) {
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for (MapInterval* object : GetMapsInRange(addr, size)) {
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if (object->is_memory_marked && object->is_registered) {
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UnmarkMemory(object);
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object->SetSyncPending(true);
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object->is_sync_pending = true;
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marked_for_unregister.emplace_back(object);
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}
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}
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@ -181,9 +183,9 @@ public:
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void SyncGuestHost() {
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std::lock_guard lock{mutex};
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for (const auto& object : marked_for_unregister) {
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if (object->IsRegistered()) {
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object->SetSyncPending(false);
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for (auto& object : marked_for_unregister) {
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if (object->is_registered) {
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object->is_sync_pending = false;
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Unregister(object);
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}
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}
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@ -192,9 +194,9 @@ public:
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void CommitAsyncFlushes() {
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if (uncommitted_flushes) {
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auto commit_list = std::make_shared<std::list<MapInterval>>();
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for (auto& map : *uncommitted_flushes) {
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if (map->IsRegistered() && map->IsModified()) {
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auto commit_list = std::make_shared<std::list<MapInterval*>>();
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for (MapInterval* map : *uncommitted_flushes) {
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if (map->is_registered && map->is_modified) {
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// TODO(Blinkhawk): Implement backend asynchronous flushing
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// AsyncFlushMap(map)
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commit_list->push_back(map);
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@ -228,8 +230,8 @@ public:
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committed_flushes.pop_front();
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return;
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}
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for (MapInterval& map : *flush_list) {
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if (map->IsRegistered()) {
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for (MapInterval* map : *flush_list) {
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if (map->is_registered) {
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// TODO(Blinkhawk): Replace this for reading the asynchronous flush
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FlushMap(map);
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}
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@ -265,61 +267,60 @@ protected:
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}
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/// Register an object into the cache
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void Register(const MapInterval& new_map, bool inherit_written = false) {
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const VAddr cpu_addr = new_map->GetStart();
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MapInterval* Register(MapInterval new_map, bool inherit_written = false) {
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const VAddr cpu_addr = new_map.start;
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if (!cpu_addr) {
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LOG_CRITICAL(HW_GPU, "Failed to register buffer with unmapped gpu_address 0x{:016x}",
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new_map->GetGpuAddress());
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return;
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new_map.gpu_addr);
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return nullptr;
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}
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const std::size_t size = new_map->GetEnd() - new_map->GetStart();
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new_map->MarkAsRegistered(true);
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const IntervalType interval{new_map->GetStart(), new_map->GetEnd()};
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mapped_addresses.insert({interval, new_map});
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const std::size_t size = new_map.end - new_map.start;
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new_map.is_registered = true;
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rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
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new_map->SetMemoryMarked(true);
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new_map.is_memory_marked = true;
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if (inherit_written) {
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MarkRegionAsWritten(new_map->GetStart(), new_map->GetEnd() - 1);
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new_map->MarkAsWritten(true);
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MarkRegionAsWritten(new_map.start, new_map.end - 1);
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new_map.is_written = true;
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}
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MapInterval* const storage = mapped_addresses_allocator.Allocate();
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*storage = new_map;
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mapped_addresses.insert(*storage);
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return storage;
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}
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void UnmarkMemory(const MapInterval& map) {
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if (!map->IsMemoryMarked()) {
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void UnmarkMemory(MapInterval* map) {
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if (!map->is_memory_marked) {
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return;
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}
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const std::size_t size = map->GetEnd() - map->GetStart();
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rasterizer.UpdatePagesCachedCount(map->GetStart(), size, -1);
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map->SetMemoryMarked(false);
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const std::size_t size = map->end - map->start;
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rasterizer.UpdatePagesCachedCount(map->start, size, -1);
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map->is_memory_marked = false;
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}
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/// Unregisters an object from the cache
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void Unregister(const MapInterval& map) {
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void Unregister(MapInterval* map) {
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UnmarkMemory(map);
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map->MarkAsRegistered(false);
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if (map->IsSyncPending()) {
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map->is_registered = false;
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if (map->is_sync_pending) {
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map->is_sync_pending = false;
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marked_for_unregister.remove(map);
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map->SetSyncPending(false);
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}
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if (map->IsWritten()) {
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UnmarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
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if (map->is_written) {
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UnmarkRegionAsWritten(map->start, map->end - 1);
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}
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const IntervalType delete_interval{map->GetStart(), map->GetEnd()};
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mapped_addresses.erase(delete_interval);
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const auto it = mapped_addresses.find(*map);
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ASSERT(it != mapped_addresses.end());
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mapped_addresses.erase(it);
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mapped_addresses_allocator.Release(map);
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}
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private:
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MapInterval CreateMap(const VAddr start, const VAddr end, const GPUVAddr gpu_addr) {
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return std::make_shared<MapIntervalBase>(start, end, gpu_addr);
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}
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MapInterval MapAddress(const OwnerBuffer& block, const GPUVAddr gpu_addr, const VAddr cpu_addr,
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const std::size_t size) {
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std::vector<MapInterval> overlaps = GetMapsInRange(cpu_addr, size);
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MapInterval* MapAddress(const OwnerBuffer& block, GPUVAddr gpu_addr, VAddr cpu_addr,
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std::size_t size) {
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const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size);
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if (overlaps.empty()) {
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auto& memory_manager = system.GPU().MemoryManager();
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const VAddr cpu_addr_end = cpu_addr + size;
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MapInterval new_map = CreateMap(cpu_addr, cpu_addr_end, gpu_addr);
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if (memory_manager.IsGranularRange(gpu_addr, size)) {
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u8* host_ptr = memory_manager.GetPointer(gpu_addr);
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UploadBlockData(block, block->GetOffset(cpu_addr), size, host_ptr);
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@ -328,13 +329,12 @@ private:
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memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
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UploadBlockData(block, block->GetOffset(cpu_addr), size, staging_buffer.data());
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}
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Register(new_map);
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return new_map;
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return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr));
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}
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const VAddr cpu_addr_end = cpu_addr + size;
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if (overlaps.size() == 1) {
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MapInterval& current_map = overlaps[0];
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MapInterval* const current_map = overlaps[0];
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if (current_map->IsInside(cpu_addr, cpu_addr_end)) {
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return current_map;
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}
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@ -344,35 +344,39 @@ private:
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bool write_inheritance = false;
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bool modified_inheritance = false;
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// Calculate new buffer parameters
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for (auto& overlap : overlaps) {
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new_start = std::min(overlap->GetStart(), new_start);
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new_end = std::max(overlap->GetEnd(), new_end);
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write_inheritance |= overlap->IsWritten();
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modified_inheritance |= overlap->IsModified();
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for (MapInterval* overlap : overlaps) {
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new_start = std::min(overlap->start, new_start);
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new_end = std::max(overlap->end, new_end);
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write_inheritance |= overlap->is_written;
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modified_inheritance |= overlap->is_modified;
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}
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GPUVAddr new_gpu_addr = gpu_addr + new_start - cpu_addr;
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for (auto& overlap : overlaps) {
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Unregister(overlap);
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}
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UpdateBlock(block, new_start, new_end, overlaps);
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MapInterval new_map = CreateMap(new_start, new_end, new_gpu_addr);
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const MapInterval new_map{new_start, new_end, new_gpu_addr};
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MapInterval* const map = Register(new_map, write_inheritance);
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if (!map) {
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return nullptr;
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}
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if (modified_inheritance) {
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new_map->MarkAsModified(true, GetModifiedTicks());
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map->MarkAsModified(true, GetModifiedTicks());
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if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
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MarkForAsyncFlush(new_map);
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MarkForAsyncFlush(map);
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}
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}
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Register(new_map, write_inheritance);
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return new_map;
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return map;
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}
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void UpdateBlock(const OwnerBuffer& block, VAddr start, VAddr end,
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std::vector<MapInterval>& overlaps) {
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const VectorMapInterval& overlaps) {
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const IntervalType base_interval{start, end};
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IntervalSet interval_set{};
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interval_set.add(base_interval);
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for (auto& overlap : overlaps) {
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const IntervalType subtract{overlap->GetStart(), overlap->GetEnd()};
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const IntervalType subtract{overlap->start, overlap->end};
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interval_set.subtract(subtract);
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}
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for (auto& interval : interval_set) {
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@ -386,18 +390,24 @@ private:
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}
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}
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std::vector<MapInterval> GetMapsInRange(VAddr addr, std::size_t size) {
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VectorMapInterval GetMapsInRange(VAddr addr, std::size_t size) {
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VectorMapInterval result;
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if (size == 0) {
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return {};
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return result;
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}
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std::vector<MapInterval> objects{};
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const IntervalType interval{addr, addr + size};
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for (auto& pair : boost::make_iterator_range(mapped_addresses.equal_range(interval))) {
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objects.push_back(pair.second);
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const VAddr addr_end = addr + size;
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auto it = mapped_addresses.lower_bound(addr);
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if (it != mapped_addresses.begin()) {
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--it;
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}
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return objects;
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while (it != mapped_addresses.end() && it->start < addr_end) {
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if (it->Overlaps(addr, addr_end)) {
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result.push_back(&*it);
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}
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++it;
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}
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return result;
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}
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/// Returns a ticks counter used for tracking when cached objects were last modified
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@ -405,12 +415,12 @@ private:
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return ++modified_ticks;
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}
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void FlushMap(MapInterval map) {
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std::size_t size = map->GetEnd() - map->GetStart();
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OwnerBuffer block = blocks[map->GetStart() >> block_page_bits];
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void FlushMap(MapInterval* map) {
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const std::size_t size = map->end - map->start;
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OwnerBuffer block = blocks[map->start >> block_page_bits];
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staging_buffer.resize(size);
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DownloadBlockData(block, block->GetOffset(map->GetStart()), size, staging_buffer.data());
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system.Memory().WriteBlockUnsafe(map->GetStart(), staging_buffer.data(), size);
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DownloadBlockData(block, block->GetOffset(map->start), size, staging_buffer.data());
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system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size);
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map->MarkAsModified(false, 0);
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}
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@ -515,7 +525,7 @@ private:
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} else {
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written_pages[page_start] = 1;
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}
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page_start++;
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++page_start;
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}
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}
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@ -531,7 +541,7 @@ private:
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written_pages.erase(it);
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}
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}
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page_start++;
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++page_start;
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}
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}
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@ -542,14 +552,14 @@ private:
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if (written_pages.count(page_start) > 0) {
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return true;
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}
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page_start++;
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++page_start;
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}
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return false;
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}
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void MarkForAsyncFlush(MapInterval& map) {
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void MarkForAsyncFlush(MapInterval* map) {
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if (!uncommitted_flushes) {
|
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uncommitted_flushes = std::make_shared<std::unordered_set<MapInterval>>();
|
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uncommitted_flushes = std::make_shared<std::unordered_set<MapInterval*>>();
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}
|
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uncommitted_flushes->insert(map);
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}
|
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@ -566,10 +576,9 @@ private:
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u64 buffer_offset = 0;
|
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u64 buffer_offset_base = 0;
|
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|
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using IntervalSet = boost::icl::interval_set<VAddr>;
|
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using IntervalCache = boost::icl::interval_map<VAddr, MapInterval>;
|
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using IntervalType = typename IntervalCache::interval_type;
|
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IntervalCache mapped_addresses;
|
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MapIntervalAllocator mapped_addresses_allocator;
|
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boost::intrusive::set<MapInterval, boost::intrusive::compare<MapIntervalCompare>>
|
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mapped_addresses;
|
||||
|
||||
static constexpr u64 write_page_bit = 11;
|
||||
std::unordered_map<u64, u32> written_pages;
|
||||
@ -583,10 +592,10 @@ private:
|
||||
u64 modified_ticks = 0;
|
||||
|
||||
std::vector<u8> staging_buffer;
|
||||
std::list<MapInterval> marked_for_unregister;
|
||||
std::list<MapInterval*> marked_for_unregister;
|
||||
|
||||
std::shared_ptr<std::unordered_set<MapInterval>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::list<MapInterval>>> committed_flushes;
|
||||
std::shared_ptr<std::unordered_set<MapInterval*>> uncommitted_flushes;
|
||||
std::list<std::shared_ptr<std::list<MapInterval*>>> committed_flushes;
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
};
|
||||
|
33
src/video_core/buffer_cache/map_interval.cpp
Normal file
33
src/video_core/buffer_cache/map_interval.cpp
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
|
||||
#include "video_core/buffer_cache/map_interval.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
MapIntervalAllocator::MapIntervalAllocator() {
|
||||
FillFreeList(first_chunk);
|
||||
}
|
||||
|
||||
MapIntervalAllocator::~MapIntervalAllocator() = default;
|
||||
|
||||
void MapIntervalAllocator::AllocateNewChunk() {
|
||||
*new_chunk = std::make_unique<Chunk>();
|
||||
FillFreeList(**new_chunk);
|
||||
new_chunk = &(*new_chunk)->next;
|
||||
}
|
||||
|
||||
void MapIntervalAllocator::FillFreeList(Chunk& chunk) {
|
||||
const std::size_t old_size = free_list.size();
|
||||
free_list.resize(old_size + chunk.data.size());
|
||||
std::transform(chunk.data.rbegin(), chunk.data.rend(), free_list.begin() + old_size,
|
||||
[](MapInterval& interval) { return &interval; });
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
@ -4,104 +4,89 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/intrusive/set_hook.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class MapIntervalBase {
|
||||
public:
|
||||
MapIntervalBase(const VAddr start, const VAddr end, const GPUVAddr gpu_addr)
|
||||
: start{start}, end{end}, gpu_addr{gpu_addr} {}
|
||||
struct MapInterval : public boost::intrusive::set_base_hook<boost::intrusive::optimize_size<true>> {
|
||||
MapInterval() = default;
|
||||
|
||||
void SetCpuAddress(VAddr new_cpu_addr) {
|
||||
cpu_addr = new_cpu_addr;
|
||||
/*implicit*/ MapInterval(VAddr start_) noexcept : start{start_} {}
|
||||
|
||||
explicit MapInterval(VAddr start_, VAddr end_, GPUVAddr gpu_addr_) noexcept
|
||||
: start{start_}, end{end_}, gpu_addr{gpu_addr_} {}
|
||||
|
||||
bool IsInside(VAddr other_start, VAddr other_end) const noexcept {
|
||||
return start <= other_start && other_end <= end;
|
||||
}
|
||||
|
||||
VAddr GetCpuAddress() const {
|
||||
return cpu_addr;
|
||||
bool Overlaps(VAddr other_start, VAddr other_end) const noexcept {
|
||||
return start < other_end && other_start < end;
|
||||
}
|
||||
|
||||
GPUVAddr GetGpuAddress() const {
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
bool IsInside(const VAddr other_start, const VAddr other_end) const {
|
||||
return (start <= other_start && other_end <= end);
|
||||
}
|
||||
|
||||
bool operator==(const MapIntervalBase& rhs) const {
|
||||
return std::tie(start, end) == std::tie(rhs.start, rhs.end);
|
||||
}
|
||||
|
||||
bool operator!=(const MapIntervalBase& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
|
||||
void MarkAsRegistered(const bool registered) {
|
||||
is_registered = registered;
|
||||
}
|
||||
|
||||
bool IsRegistered() const {
|
||||
return is_registered;
|
||||
}
|
||||
|
||||
void SetMemoryMarked(bool is_memory_marked_) {
|
||||
is_memory_marked = is_memory_marked_;
|
||||
}
|
||||
|
||||
bool IsMemoryMarked() const {
|
||||
return is_memory_marked;
|
||||
}
|
||||
|
||||
void SetSyncPending(bool is_sync_pending_) {
|
||||
is_sync_pending = is_sync_pending_;
|
||||
}
|
||||
|
||||
bool IsSyncPending() const {
|
||||
return is_sync_pending;
|
||||
}
|
||||
|
||||
VAddr GetStart() const {
|
||||
return start;
|
||||
}
|
||||
|
||||
VAddr GetEnd() const {
|
||||
return end;
|
||||
}
|
||||
|
||||
void MarkAsModified(const bool is_modified_, const u64 tick) {
|
||||
void MarkAsModified(bool is_modified_, u64 ticks_) noexcept {
|
||||
is_modified = is_modified_;
|
||||
ticks = tick;
|
||||
ticks = ticks_;
|
||||
}
|
||||
|
||||
bool IsModified() const {
|
||||
return is_modified;
|
||||
boost::intrusive::set_member_hook<> member_hook_;
|
||||
VAddr start = 0;
|
||||
VAddr end = 0;
|
||||
GPUVAddr gpu_addr = 0;
|
||||
u64 ticks = 0;
|
||||
bool is_written = false;
|
||||
bool is_modified = false;
|
||||
bool is_registered = false;
|
||||
bool is_memory_marked = false;
|
||||
bool is_sync_pending = false;
|
||||
};
|
||||
|
||||
struct MapIntervalCompare {
|
||||
constexpr bool operator()(const MapInterval& lhs, const MapInterval& rhs) const noexcept {
|
||||
return lhs.start < rhs.start;
|
||||
}
|
||||
};
|
||||
|
||||
class MapIntervalAllocator {
|
||||
public:
|
||||
MapIntervalAllocator();
|
||||
~MapIntervalAllocator();
|
||||
|
||||
MapInterval* Allocate() {
|
||||
if (free_list.empty()) {
|
||||
AllocateNewChunk();
|
||||
}
|
||||
MapInterval* const interval = free_list.back();
|
||||
free_list.pop_back();
|
||||
return interval;
|
||||
}
|
||||
|
||||
u64 GetModificationTick() const {
|
||||
return ticks;
|
||||
}
|
||||
|
||||
void MarkAsWritten(const bool is_written_) {
|
||||
is_written = is_written_;
|
||||
}
|
||||
|
||||
bool IsWritten() const {
|
||||
return is_written;
|
||||
void Release(MapInterval* interval) {
|
||||
free_list.push_back(interval);
|
||||
}
|
||||
|
||||
private:
|
||||
VAddr start;
|
||||
VAddr end;
|
||||
GPUVAddr gpu_addr;
|
||||
VAddr cpu_addr{};
|
||||
bool is_written{};
|
||||
bool is_modified{};
|
||||
bool is_registered{};
|
||||
bool is_memory_marked{};
|
||||
bool is_sync_pending{};
|
||||
u64 ticks{};
|
||||
struct Chunk {
|
||||
std::unique_ptr<Chunk> next;
|
||||
std::array<MapInterval, 0x8000> data;
|
||||
};
|
||||
|
||||
void AllocateNewChunk();
|
||||
|
||||
void FillFreeList(Chunk& chunk);
|
||||
|
||||
std::vector<MapInterval*> free_list;
|
||||
std::unique_ptr<Chunk>* new_chunk = &first_chunk.next;
|
||||
|
||||
Chunk first_chunk;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
@ -8,6 +8,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "video_core/buffer_cache/buffer_cache.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_fence_manager.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include <memory>
|
||||
|
||||
#include "core/core.h"
|
||||
#include "video_core/buffer_cache/buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include <memory>
|
||||
|
||||
#include "video_core/fence_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/wrapper.h"
|
||||
|
||||
namespace Core {
|
||||
|
Loading…
Reference in New Issue
Block a user