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https://github.com/yuzu-emu/yuzu.git
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Merge pull request #1455 from ogniK5377/smo-softlockfix
Fixed smo softlock due to incorrect effect state updating
This commit is contained in:
commit
6aab309e41
@ -30,7 +30,7 @@ public:
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return info;
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}
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VoiceInfo& Info() {
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VoiceInfo& GetInfo() {
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return info;
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}
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@ -51,9 +51,30 @@ private:
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VoiceInfo info{};
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};
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class AudioRenderer::EffectState {
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public:
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const EffectOutStatus& GetOutStatus() const {
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return out_status;
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}
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const EffectInStatus& GetInfo() const {
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return info;
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}
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EffectInStatus& GetInfo() {
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return info;
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}
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void UpdateState();
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private:
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EffectOutStatus out_status{};
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EffectInStatus info{};
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};
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AudioRenderer::AudioRenderer(AudioRendererParameter params,
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Kernel::SharedPtr<Kernel::Event> buffer_event)
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
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effects(params.effect_count) {
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audio_out = std::make_unique<AudioCore::AudioOut>();
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stream = audio_out->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
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@ -96,11 +117,29 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
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memory_pool_count * sizeof(MemoryPoolInfo));
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// Copy VoiceInfo structs
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std::size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
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config.voice_resource_size};
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std::size_t voice_offset{sizeof(UpdateDataHeader) + config.behavior_size +
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config.memory_pools_size + config.voice_resource_size};
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for (auto& voice : voices) {
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std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
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offset += sizeof(VoiceInfo);
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std::memcpy(&voice.GetInfo(), input_params.data() + voice_offset, sizeof(VoiceInfo));
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voice_offset += sizeof(VoiceInfo);
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}
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std::size_t effect_offset{sizeof(UpdateDataHeader) + config.behavior_size +
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config.memory_pools_size + config.voice_resource_size +
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config.voices_size};
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for (auto& effect : effects) {
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std::memcpy(&effect.GetInfo(), input_params.data() + effect_offset, sizeof(EffectInStatus));
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effect_offset += sizeof(EffectInStatus);
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}
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// Update memory pool state
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std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
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for (std::size_t index = 0; index < memory_pool.size(); ++index) {
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if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
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memory_pool[index].state = MemoryPoolStates::Attached;
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} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
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memory_pool[index].state = MemoryPoolStates::Detached;
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}
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}
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// Update voices
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@ -114,14 +153,8 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
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}
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}
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// Update memory pool state
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std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
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for (std::size_t index = 0; index < memory_pool.size(); ++index) {
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if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
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memory_pool[index].state = MemoryPoolStates::Attached;
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} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
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memory_pool[index].state = MemoryPoolStates::Detached;
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}
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for (auto& effect : effects) {
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effect.UpdateState();
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}
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// Release previous buffers and queue next ones for playback
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@ -144,6 +177,14 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
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voice_out_status_offset += sizeof(VoiceOutStatus);
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}
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std::size_t effect_out_status_offset{
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sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
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response_data.voice_resource_size};
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for (const auto& effect : effects) {
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std::memcpy(output_params.data() + effect_out_status_offset, &effect.GetOutStatus(),
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sizeof(EffectOutStatus));
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effect_out_status_offset += sizeof(EffectOutStatus);
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}
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return output_params;
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}
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@ -244,11 +285,29 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
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break;
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}
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samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
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samples =
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Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, STREAM_SAMPLE_RATE);
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is_refresh_pending = false;
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}
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void AudioRenderer::EffectState::UpdateState() {
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if (info.is_new) {
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out_status.state = EffectStatus::New;
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} else {
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if (info.type == Effect::Aux) {
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ASSERT_MSG(Memory::Read32(info.aux_info.return_buffer_info) == 0,
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"Aux buffers tried to update");
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ASSERT_MSG(Memory::Read32(info.aux_info.send_buffer_info) == 0,
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"Aux buffers tried to update");
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ASSERT_MSG(Memory::Read32(info.aux_info.return_buffer_base) == 0,
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"Aux buffers tried to update");
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ASSERT_MSG(Memory::Read32(info.aux_info.send_buffer_base) == 0,
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"Aux buffers tried to update");
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}
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}
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}
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static constexpr s16 ClampToS16(s32 value) {
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return static_cast<s16>(std::clamp(value, -32768, 32767));
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}
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@ -28,6 +28,16 @@ enum class PlayState : u8 {
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Paused = 2,
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};
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enum class Effect : u8 {
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None = 0,
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Aux = 2,
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};
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enum class EffectStatus : u8 {
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None = 0,
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New = 1,
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};
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struct AudioRendererParameter {
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u32_le sample_rate;
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u32_le sample_count;
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@ -128,6 +138,43 @@ struct VoiceOutStatus {
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};
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static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
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struct AuxInfo {
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std::array<u8, 24> input_mix_buffers;
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std::array<u8, 24> output_mix_buffers;
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u32_le mix_buffer_count;
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u32_le sample_rate; // Stored in the aux buffer currently
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u32_le sampe_count;
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u64_le send_buffer_info;
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u64_le send_buffer_base;
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u64_le return_buffer_info;
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u64_le return_buffer_base;
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};
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static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
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struct EffectInStatus {
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Effect type;
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u8 is_new;
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u8 is_enabled;
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INSERT_PADDING_BYTES(1);
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u32_le mix_id;
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u64_le buffer_base;
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u64_le buffer_sz;
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s32_le priority;
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INSERT_PADDING_BYTES(4);
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union {
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std::array<u8, 0xa0> raw;
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AuxInfo aux_info;
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};
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};
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static_assert(sizeof(EffectInStatus) == 0xc0, "EffectInStatus is an invalid size");
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struct EffectOutStatus {
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EffectStatus state;
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INSERT_PADDING_BYTES(0xf);
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};
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static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size");
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struct UpdateDataHeader {
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UpdateDataHeader() {}
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@ -173,11 +220,13 @@ public:
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Stream::State GetStreamState() const;
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private:
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class EffectState;
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class VoiceState;
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AudioRendererParameter worker_params;
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Kernel::SharedPtr<Kernel::Event> buffer_event;
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std::vector<VoiceState> voices;
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std::vector<EffectState> effects;
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std::unique_ptr<AudioOut> audio_out;
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AudioCore::StreamPtr stream;
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};
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