mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-27 20:14:28 +01:00
Allow to dial any angle with digital joystick
This commit is contained in:
parent
af477fb8c5
commit
70df449d0a
@ -2,6 +2,10 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <thread>
|
||||
#include "common/math_util.h"
|
||||
#include "input_common/analog_from_button.h"
|
||||
|
||||
namespace InputCommon {
|
||||
@ -11,31 +15,104 @@ public:
|
||||
using Button = std::unique_ptr<Input::ButtonDevice>;
|
||||
|
||||
Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_,
|
||||
float modifier_scale_)
|
||||
float modifier_scale_, float modifier_angle_)
|
||||
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
|
||||
right(std::move(right_)), modifier(std::move(modifier_)),
|
||||
modifier_scale(modifier_scale_) {}
|
||||
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
|
||||
modifier_angle(modifier_angle_) {
|
||||
update_thread = std::thread(&Analog::UpdateStatus, this);
|
||||
}
|
||||
|
||||
~Analog() override {
|
||||
update_thread_running = false;
|
||||
if (update_thread.joinable()) {
|
||||
update_thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
void MoveToDirection(bool enable, float to_angle) {
|
||||
if (!enable) {
|
||||
return;
|
||||
}
|
||||
constexpr float TAU = Common::PI * 2.0f;
|
||||
// Use wider angle to ease the transition.
|
||||
constexpr float aperture = TAU * 0.15f;
|
||||
const float top_limit = to_angle + aperture;
|
||||
const float bottom_limit = to_angle - aperture;
|
||||
|
||||
if ((angle > to_angle && angle <= top_limit) ||
|
||||
(angle + TAU > to_angle && angle + TAU <= top_limit)) {
|
||||
angle -= modifier_angle;
|
||||
if (angle < 0) {
|
||||
angle += TAU;
|
||||
}
|
||||
} else if ((angle >= bottom_limit && angle < to_angle) ||
|
||||
(angle - TAU >= bottom_limit && angle - TAU < to_angle)) {
|
||||
angle += modifier_angle;
|
||||
if (angle >= TAU) {
|
||||
angle -= TAU;
|
||||
}
|
||||
} else {
|
||||
angle = to_angle;
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateStatus() {
|
||||
while (update_thread_running) {
|
||||
const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
|
||||
|
||||
bool r = right->GetStatus();
|
||||
bool l = left->GetStatus();
|
||||
bool u = up->GetStatus();
|
||||
bool d = down->GetStatus();
|
||||
|
||||
// Eliminate contradictory movements
|
||||
if (r && l) {
|
||||
r = false;
|
||||
l = false;
|
||||
}
|
||||
if (u && d) {
|
||||
u = false;
|
||||
d = false;
|
||||
}
|
||||
|
||||
// Move to the right
|
||||
MoveToDirection(r && !u && !d, 0.0f);
|
||||
|
||||
// Move to the upper right
|
||||
MoveToDirection(r && u && !d, Common::PI * 0.25f);
|
||||
|
||||
// Move up
|
||||
MoveToDirection(u && !l && !r, Common::PI * 0.5f);
|
||||
|
||||
// Move to the upper left
|
||||
MoveToDirection(l && u && !d, Common::PI * 0.75f);
|
||||
|
||||
// Move to the left
|
||||
MoveToDirection(l && !u && !d, Common::PI);
|
||||
|
||||
// Move to the bottom left
|
||||
MoveToDirection(l && !u && d, Common::PI * 1.25f);
|
||||
|
||||
// Move down
|
||||
MoveToDirection(d && !l && !r, Common::PI * 1.5f);
|
||||
|
||||
// Move to the bottom right
|
||||
MoveToDirection(r && !u && d, Common::PI * 1.75f);
|
||||
|
||||
// Move if a key is pressed
|
||||
if (r || l || u || d) {
|
||||
amplitude = coef;
|
||||
} else {
|
||||
amplitude = 0;
|
||||
}
|
||||
|
||||
// Delay the update rate to 100hz
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
}
|
||||
}
|
||||
|
||||
std::tuple<float, float> GetStatus() const override {
|
||||
constexpr float SQRT_HALF = 0.707106781f;
|
||||
int x = 0, y = 0;
|
||||
|
||||
if (right->GetStatus()) {
|
||||
++x;
|
||||
}
|
||||
if (left->GetStatus()) {
|
||||
--x;
|
||||
}
|
||||
if (up->GetStatus()) {
|
||||
++y;
|
||||
}
|
||||
if (down->GetStatus()) {
|
||||
--y;
|
||||
}
|
||||
|
||||
const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
|
||||
return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF),
|
||||
static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF));
|
||||
return std::make_tuple(std::cos(angle) * amplitude, std::sin(angle) * amplitude);
|
||||
}
|
||||
|
||||
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
|
||||
@ -59,6 +136,11 @@ private:
|
||||
Button right;
|
||||
Button modifier;
|
||||
float modifier_scale;
|
||||
float modifier_angle;
|
||||
float angle{};
|
||||
float amplitude{};
|
||||
std::thread update_thread;
|
||||
bool update_thread_running{true};
|
||||
};
|
||||
|
||||
std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) {
|
||||
@ -69,8 +151,10 @@ std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::Para
|
||||
auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine));
|
||||
auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine));
|
||||
auto modifier_scale = params.Get("modifier_scale", 0.5f);
|
||||
auto modifier_angle = params.Get("modifier_angle", 0.035f);
|
||||
return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left),
|
||||
std::move(right), std::move(modifier), modifier_scale);
|
||||
std::move(right), std::move(modifier), modifier_scale,
|
||||
modifier_angle);
|
||||
}
|
||||
|
||||
} // namespace InputCommon
|
||||
|
Loading…
Reference in New Issue
Block a user