mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-23 01:55:37 +01:00
Merge pull request #344 from bunnei/shader-decompiler-p2
Shader decompiler changes part 2
This commit is contained in:
commit
71b4a3b9f6
@ -192,11 +192,6 @@ private:
|
||||
static_assert(position < 8 * sizeof(T), "Invalid position");
|
||||
static_assert(bits <= 8 * sizeof(T), "Invalid number of bits");
|
||||
static_assert(bits > 0, "Invalid number of bits");
|
||||
static_assert(std::is_pod<T>::value, "Invalid base type");
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable in a BitField");
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
|
||||
static_assert(std::is_trivially_copyable<BitField<0, 1, unsigned>>::value,
|
||||
"BitField must be trivially copyable");
|
||||
#endif
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include "common/bit_field.h"
|
||||
@ -12,14 +13,10 @@ namespace Tegra {
|
||||
namespace Shader {
|
||||
|
||||
struct Register {
|
||||
Register() = default;
|
||||
constexpr Register() = default;
|
||||
|
||||
constexpr Register(u64 value) : value(value) {}
|
||||
|
||||
constexpr u64 GetIndex() const {
|
||||
return value;
|
||||
}
|
||||
|
||||
constexpr operator u64() const {
|
||||
return value;
|
||||
}
|
||||
@ -43,13 +40,13 @@ struct Register {
|
||||
}
|
||||
|
||||
private:
|
||||
u64 value;
|
||||
u64 value{};
|
||||
};
|
||||
|
||||
union Attribute {
|
||||
Attribute() = default;
|
||||
|
||||
constexpr Attribute(u64 value) : value(value) {}
|
||||
constexpr explicit Attribute(u64 value) : value(value) {}
|
||||
|
||||
enum class Index : u64 {
|
||||
Position = 7,
|
||||
@ -68,7 +65,20 @@ union Attribute {
|
||||
} fmt28;
|
||||
|
||||
BitField<39, 8, u64> reg;
|
||||
u64 value;
|
||||
u64 value{};
|
||||
};
|
||||
|
||||
union Sampler {
|
||||
Sampler() = default;
|
||||
|
||||
constexpr explicit Sampler(u64 value) : value(value) {}
|
||||
|
||||
enum class Index : u64 {
|
||||
Sampler_0 = 8,
|
||||
};
|
||||
|
||||
BitField<36, 13, Index> index;
|
||||
u64 value{};
|
||||
};
|
||||
|
||||
union Uniform {
|
||||
@ -238,7 +248,7 @@ union OpCode {
|
||||
BitField<55, 9, Id> op3;
|
||||
BitField<52, 12, Id> op4;
|
||||
BitField<51, 13, Id> op5;
|
||||
u64 value;
|
||||
u64 value{};
|
||||
};
|
||||
static_assert(sizeof(OpCode) == 0x8, "Incorrect structure size");
|
||||
|
||||
@ -280,6 +290,7 @@ enum class SubOp : u64 {
|
||||
Lg2 = 0x3,
|
||||
Rcp = 0x4,
|
||||
Rsq = 0x5,
|
||||
Min = 0x8,
|
||||
};
|
||||
|
||||
union Instruction {
|
||||
@ -295,15 +306,25 @@ union Instruction {
|
||||
BitField<20, 8, Register> gpr20;
|
||||
BitField<20, 7, SubOp> sub_op;
|
||||
BitField<28, 8, Register> gpr28;
|
||||
BitField<36, 13, u64> imm36;
|
||||
BitField<39, 8, Register> gpr39;
|
||||
|
||||
union {
|
||||
BitField<20, 19, u64> imm20;
|
||||
BitField<45, 1, u64> negate_b;
|
||||
BitField<46, 1, u64> abs_a;
|
||||
BitField<48, 1, u64> negate_a;
|
||||
BitField<49, 1, u64> abs_b;
|
||||
BitField<50, 1, u64> abs_d;
|
||||
BitField<56, 1, u64> negate_imm;
|
||||
|
||||
float GetImm20() const {
|
||||
float result{};
|
||||
u32 imm{static_cast<u32>(imm20)};
|
||||
imm <<= 12;
|
||||
imm |= negate_imm ? 0x80000000 : 0;
|
||||
std::memcpy(&result, &imm, sizeof(imm));
|
||||
return result;
|
||||
}
|
||||
} alu;
|
||||
|
||||
union {
|
||||
@ -311,11 +332,13 @@ union Instruction {
|
||||
BitField<49, 1, u64> negate_c;
|
||||
} ffma;
|
||||
|
||||
BitField<61, 1, u64> is_b_imm;
|
||||
BitField<60, 1, u64> is_b_gpr;
|
||||
BitField<59, 1, u64> is_c_gpr;
|
||||
|
||||
Attribute attribute;
|
||||
Uniform uniform;
|
||||
Sampler sampler;
|
||||
|
||||
u64 hex;
|
||||
};
|
||||
|
@ -17,6 +17,7 @@ using Tegra::Shader::Attribute;
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
using Tegra::Shader::Register;
|
||||
using Tegra::Shader::Sampler;
|
||||
using Tegra::Shader::SubOp;
|
||||
using Tegra::Shader::Uniform;
|
||||
|
||||
@ -155,23 +156,27 @@ private:
|
||||
|
||||
/// Generates code representing an input attribute register.
|
||||
std::string GetInputAttribute(Attribute::Index attribute) {
|
||||
declr_input_attribute.insert(attribute);
|
||||
switch (attribute) {
|
||||
case Attribute::Index::Position:
|
||||
return "position";
|
||||
default:
|
||||
const u32 index{static_cast<u32>(attribute) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)};
|
||||
if (attribute >= Attribute::Index::Attribute_0) {
|
||||
declr_input_attribute.insert(attribute);
|
||||
return "input_attribute_" + std::to_string(index);
|
||||
}
|
||||
|
||||
const u32 index{static_cast<u32>(attribute) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)};
|
||||
if (attribute >= Attribute::Index::Attribute_0) {
|
||||
return "input_attribute_" + std::to_string(index);
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled input attribute: 0x%02x", index);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
/// Generates code representing an output attribute register.
|
||||
std::string GetOutputAttribute(Attribute::Index attribute) {
|
||||
switch (attribute) {
|
||||
case Attribute::Index::Position:
|
||||
return "gl_Position";
|
||||
return "position";
|
||||
default:
|
||||
const u32 index{static_cast<u32>(attribute) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)};
|
||||
@ -180,22 +185,42 @@ private:
|
||||
return "output_attribute_" + std::to_string(index);
|
||||
}
|
||||
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled output attribute: 0x%02x", index);
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index);
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates code representing an immediate value
|
||||
static std::string GetImmediate(const Instruction& instr) {
|
||||
return std::to_string(instr.alu.GetImm20());
|
||||
}
|
||||
|
||||
/// Generates code representing a temporary (GPR) register.
|
||||
std::string GetRegister(const Register& reg) {
|
||||
return *declr_register.insert("register_" + std::to_string(reg)).first;
|
||||
std::string GetRegister(const Register& reg, unsigned elem = 0) {
|
||||
if (stage == Maxwell3D::Regs::ShaderStage::Fragment && reg < 4) {
|
||||
// GPRs 0-3 are output color for the fragment shader
|
||||
return std::string{"color."} + "rgba"[(reg + elem) & 3];
|
||||
}
|
||||
|
||||
return *declr_register.insert("register_" + std::to_string(reg + elem)).first;
|
||||
}
|
||||
|
||||
/// Generates code representing a uniform (C buffer) register.
|
||||
std::string GetUniform(const Uniform& reg) {
|
||||
declr_const_buffers[reg.index].MarkAsUsed(reg.index, reg.offset, stage);
|
||||
declr_const_buffers[reg.index].MarkAsUsed(static_cast<unsigned>(reg.index),
|
||||
static_cast<unsigned>(reg.offset), stage);
|
||||
return 'c' + std::to_string(reg.index) + '[' + std::to_string(reg.offset) + ']';
|
||||
}
|
||||
|
||||
/// Generates code representing a texture sampler.
|
||||
std::string GetSampler(const Sampler& sampler) const {
|
||||
// TODO(Subv): Support more than just texture sampler 0
|
||||
ASSERT_MSG(sampler.index == Sampler::Index::Sampler_0, "unsupported");
|
||||
const unsigned index{static_cast<unsigned>(sampler.index.Value()) -
|
||||
static_cast<unsigned>(Sampler::Index::Sampler_0)};
|
||||
return "tex[" + std::to_string(index) + "]";
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds code that calls a subroutine.
|
||||
* @param subroutine the subroutine to call.
|
||||
@ -217,12 +242,13 @@ private:
|
||||
* @param value the code representing the value to assign.
|
||||
*/
|
||||
void SetDest(u64 elem, const std::string& reg, const std::string& value,
|
||||
u64 dest_num_components, u64 value_num_components) {
|
||||
u64 dest_num_components, u64 value_num_components, bool is_abs = false) {
|
||||
std::string swizzle = ".";
|
||||
swizzle += "xyzw"[elem];
|
||||
|
||||
std::string dest = reg + (dest_num_components != 1 ? swizzle : "");
|
||||
std::string src = "(" + value + ")" + (value_num_components != 1 ? swizzle : "");
|
||||
src = is_abs ? "abs(" + src + ")" : src;
|
||||
|
||||
shader.AddLine(dest + " = " + src + ";");
|
||||
}
|
||||
@ -240,8 +266,6 @@ private:
|
||||
|
||||
switch (OpCode::GetInfo(instr.opcode).type) {
|
||||
case OpCode::Type::Arithmetic: {
|
||||
ASSERT(!instr.alu.abs_d);
|
||||
|
||||
std::string dest = GetRegister(instr.gpr0);
|
||||
std::string op_a = instr.alu.negate_a ? "-" : "";
|
||||
op_a += GetRegister(instr.gpr8);
|
||||
@ -250,63 +274,109 @@ private:
|
||||
}
|
||||
|
||||
std::string op_b = instr.alu.negate_b ? "-" : "";
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += GetRegister(instr.gpr20);
|
||||
|
||||
if (instr.is_b_imm) {
|
||||
op_b += GetImmediate(instr);
|
||||
} else {
|
||||
op_b += GetUniform(instr.uniform);
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += GetRegister(instr.gpr20);
|
||||
} else {
|
||||
op_b += GetUniform(instr.uniform);
|
||||
}
|
||||
}
|
||||
|
||||
if (instr.alu.abs_b) {
|
||||
op_b = "abs(" + op_b + ")";
|
||||
}
|
||||
|
||||
switch (instr.opcode.EffectiveOpCode()) {
|
||||
case OpCode::Id::FMUL_C:
|
||||
case OpCode::Id::FMUL_R: {
|
||||
SetDest(0, dest, op_a + " * " + op_b, 1, 1);
|
||||
case OpCode::Id::FMUL_R:
|
||||
case OpCode::Id::FMUL_IMM: {
|
||||
SetDest(0, dest, op_a + " * " + op_b, 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FADD_C:
|
||||
case OpCode::Id::FADD_R: {
|
||||
SetDest(0, dest, op_a + " + " + op_b, 1, 1);
|
||||
case OpCode::Id::FADD_R:
|
||||
case OpCode::Id::FADD_IMM: {
|
||||
SetDest(0, dest, op_a + " + " + op_b, 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::MUFU: {
|
||||
switch (instr.sub_op) {
|
||||
case SubOp::Cos:
|
||||
SetDest(0, dest, "cos(" + op_a + ")", 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Sin:
|
||||
SetDest(0, dest, "sin(" + op_a + ")", 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Ex2:
|
||||
SetDest(0, dest, "exp2(" + op_a + ")", 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Lg2:
|
||||
SetDest(0, dest, "log2(" + op_a + ")", 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Rcp:
|
||||
SetDest(0, dest, "1.0 / " + op_a, 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Rsq:
|
||||
SetDest(0, dest, "inversesqrt(" + op_a + ")", 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Min:
|
||||
SetDest(0, dest, "min(" + op_a + "," + op_b + ")", 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {}",
|
||||
static_cast<unsigned>(instr.sub_op.Value()));
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x",
|
||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
|
||||
throw DecompileFail("Unhandled instruction");
|
||||
break;
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {} ({}): {}",
|
||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||
OpCode::GetInfo(instr.opcode).name, instr.hex);
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Ffma: {
|
||||
ASSERT_MSG(!instr.ffma.negate_b, "untested");
|
||||
ASSERT_MSG(!instr.ffma.negate_c, "untested");
|
||||
|
||||
std::string dest = GetRegister(instr.gpr0);
|
||||
std::string op_a = GetRegister(instr.gpr8);
|
||||
|
||||
std::string op_b = instr.ffma.negate_b ? "-" : "";
|
||||
op_b += GetUniform(instr.uniform);
|
||||
|
||||
std::string op_c = instr.ffma.negate_c ? "-" : "";
|
||||
op_c += GetRegister(instr.gpr39);
|
||||
|
||||
switch (instr.opcode.EffectiveOpCode()) {
|
||||
case OpCode::Id::FFMA_CR: {
|
||||
SetDest(0, dest, op_a + " * " + op_b + " + " + op_c, 1, 1);
|
||||
op_b += GetUniform(instr.uniform);
|
||||
op_c += GetRegister(instr.gpr39);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FFMA_RR: {
|
||||
op_b += GetRegister(instr.gpr20);
|
||||
op_c += GetRegister(instr.gpr39);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FFMA_RC: {
|
||||
op_b += GetRegister(instr.gpr39);
|
||||
op_c += GetUniform(instr.uniform);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FFMA_IMM: {
|
||||
op_b += GetImmediate(instr);
|
||||
op_c += GetRegister(instr.gpr39);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {} ({}): {}",
|
||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||
OpCode::GetInfo(instr.opcode).name, instr.hex);
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled arithmetic FFMA instruction: 0x%02x (%s): 0x%08x",
|
||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
|
||||
throw DecompileFail("Unhandled instruction");
|
||||
break;
|
||||
}
|
||||
}
|
||||
SetDest(0, dest, op_a + " * " + op_b + " + " + op_c, 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Memory: {
|
||||
@ -315,22 +385,33 @@ private:
|
||||
|
||||
switch (instr.opcode.EffectiveOpCode()) {
|
||||
case OpCode::Id::LD_A: {
|
||||
ASSERT(instr.attribute.fmt20.size == 0);
|
||||
ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested");
|
||||
SetDest(instr.attribute.fmt20.element, gpr0, GetInputAttribute(attribute), 1, 4);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ST_A: {
|
||||
ASSERT(instr.attribute.fmt20.size == 0);
|
||||
ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested");
|
||||
SetDest(instr.attribute.fmt20.element, GetOutputAttribute(attribute), gpr0, 4, 1);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: 0x%02x (%s): 0x%08x",
|
||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
|
||||
throw DecompileFail("Unhandled instruction");
|
||||
case OpCode::Id::TEXS: {
|
||||
ASSERT_MSG(instr.attribute.fmt20.size == 4, "untested");
|
||||
const std::string op_a = GetRegister(instr.gpr8);
|
||||
const std::string op_b = GetRegister(instr.gpr20);
|
||||
const std::string sampler = GetSampler(instr.sampler);
|
||||
const std::string coord = "vec2(" + op_a + ", " + op_b + ")";
|
||||
const std::string texture = "texture(" + sampler + ", " + coord + ")";
|
||||
for (unsigned elem = 0; elem < instr.attribute.fmt20.size; ++elem) {
|
||||
SetDest(elem, GetRegister(instr.gpr0, elem), texture, 1, 4);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {} ({}): {}",
|
||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||
OpCode::GetInfo(instr.opcode).name, instr.hex);
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -342,14 +423,18 @@ private:
|
||||
offset = PROGRAM_END - 1;
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (%s): 0x%08x",
|
||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
|
||||
throw DecompileFail("Unhandled instruction");
|
||||
case OpCode::Id::IPA: {
|
||||
const auto& attribute = instr.attribute.fmt28;
|
||||
std::string dest = GetRegister(instr.gpr0);
|
||||
SetDest(attribute.element, dest, GetInputAttribute(attribute.index), 1, 4);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {} ({}): {}",
|
||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||
OpCode::GetInfo(instr.opcode).name, instr.hex);
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
@ -514,7 +599,7 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
|
||||
GLSLGenerator generator(subroutines, program_code, main_offset, stage);
|
||||
return ProgramResult{generator.GetShaderCode(), generator.GetEntries()};
|
||||
} catch (const DecompileFail& exception) {
|
||||
LOG_ERROR(HW_GPU, "Shader decompilation failed: %s", exception.what());
|
||||
NGLOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
|
||||
}
|
||||
return boost::none;
|
||||
}
|
||||
|
@ -27,10 +27,13 @@ out gl_PerVertex {
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
out vec4 position;
|
||||
|
||||
void main() {
|
||||
exec_shader();
|
||||
}
|
||||
|
||||
gl_Position = position;
|
||||
}
|
||||
)";
|
||||
out += program.first;
|
||||
return {out, program.second};
|
||||
@ -46,6 +49,7 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSCo
|
||||
.get_value_or({});
|
||||
out += R"(
|
||||
|
||||
in vec4 position;
|
||||
out vec4 color;
|
||||
|
||||
uniform sampler2D tex[32];
|
||||
|
Loading…
Reference in New Issue
Block a user