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vk_rasterizer: Implement layered clears
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@ -399,8 +399,8 @@ void RasterizerVulkan::Clear() {
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scissor_extent.width = std::min(scissor_extent.width, render_area.width);
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scissor_extent.width = std::min(scissor_extent.width, render_area.width);
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scissor_extent.height = std::min(scissor_extent.height, render_area.height);
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scissor_extent.height = std::min(scissor_extent.height, render_area.height);
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// TODO(Rodrigo): Implement layer clears
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const u32 layer = regs.clear_buffers.layer;
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const vk::ClearRect clear_rect({scissor_offset, scissor_extent}, 0, 1);
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const vk::ClearRect clear_rect({scissor_offset, scissor_extent}, layer, 1);
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if (use_color) {
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if (use_color) {
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const std::array clear_color = {regs.clear_color[0], regs.clear_color[1],
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const std::array clear_color = {regs.clear_color[0], regs.clear_color[1],
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