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https://github.com/yuzu-emu/yuzu.git
synced 2024-11-27 11:14:22 +01:00
Merge pull request #4481 from lioncash/cpp-dep
yuzu: Resolve C++20 deprecation warnings related to lambda captures
This commit is contained in:
commit
723314b682
@ -71,7 +71,7 @@ public:
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stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
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stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
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audio_params.channel_count, std::move(unique_name),
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audio_params.channel_count, std::move(unique_name),
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[=]() { buffer_event.writable->Signal(); });
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[this] { buffer_event.writable->Signal(); });
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}
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}
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private:
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private:
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@ -60,22 +60,22 @@ void NVDRV::IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version) {
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if (ctrl.must_delay) {
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if (ctrl.must_delay) {
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ctrl.fresh_call = false;
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ctrl.fresh_call = false;
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ctx.SleepClientThread("NVServices::DelayedResponse", ctrl.timeout,
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ctx.SleepClientThread(
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[=](std::shared_ptr<Kernel::Thread> thread,
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"NVServices::DelayedResponse", ctrl.timeout,
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Kernel::HLERequestContext& ctx,
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[=, this](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx_,
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Kernel::ThreadWakeupReason reason) {
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Kernel::ThreadWakeupReason reason) {
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IoctlCtrl ctrl2{ctrl};
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IoctlCtrl ctrl2{ctrl};
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std::vector<u8> tmp_output = output;
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std::vector<u8> tmp_output = output;
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std::vector<u8> tmp_output2 = output2;
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std::vector<u8> tmp_output2 = output2;
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u32 result = nvdrv->Ioctl(fd, command, input, input2, tmp_output,
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const u32 ioctl_result = nvdrv->Ioctl(fd, command, input, input2, tmp_output,
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tmp_output2, ctrl2, version);
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tmp_output2, ctrl2, version);
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ctx.WriteBuffer(tmp_output, 0);
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ctx_.WriteBuffer(tmp_output, 0);
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if (version == IoctlVersion::Version3) {
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if (version == IoctlVersion::Version3) {
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ctx.WriteBuffer(tmp_output2, 1);
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ctx_.WriteBuffer(tmp_output2, 1);
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}
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}
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IPC::ResponseBuilder rb{ctx, 3};
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IPC::ResponseBuilder rb{ctx_, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(RESULT_SUCCESS);
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rb.Push(result);
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rb.Push(ioctl_result);
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},
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},
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nvdrv->GetEventWriteable(ctrl.event_id));
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nvdrv->GetEventWriteable(ctrl.event_id));
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} else {
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} else {
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@ -548,8 +548,8 @@ private:
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// Wait the current thread until a buffer becomes available
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// Wait the current thread until a buffer becomes available
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ctx.SleepClientThread(
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ctx.SleepClientThread(
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"IHOSBinderDriver::DequeueBuffer", UINT64_MAX,
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"IHOSBinderDriver::DequeueBuffer", UINT64_MAX,
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[=](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
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[=, this](std::shared_ptr<Kernel::Thread> thread,
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Kernel::ThreadWakeupReason reason) {
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Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) {
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// Repeat TransactParcel DequeueBuffer when a buffer is available
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// Repeat TransactParcel DequeueBuffer when a buffer is available
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const auto guard = nv_flinger->Lock();
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const auto guard = nv_flinger->Lock();
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auto& buffer_queue = nv_flinger->FindBufferQueue(id);
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auto& buffer_queue = nv_flinger->FindBufferQueue(id);
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@ -81,7 +81,7 @@ void GPU::WaitFence(u32 syncpoint_id, u32 value) {
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}
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}
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MICROPROFILE_SCOPE(GPU_wait);
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MICROPROFILE_SCOPE(GPU_wait);
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std::unique_lock lock{sync_mutex};
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std::unique_lock lock{sync_mutex};
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sync_cv.wait(lock, [=]() { return syncpoints[syncpoint_id].load() >= value; });
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sync_cv.wait(lock, [=, this] { return syncpoints[syncpoint_id].load() >= value; });
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}
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}
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void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
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void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
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@ -567,7 +567,7 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p
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screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
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screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
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renderer.RequestScreenshot(
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renderer.RequestScreenshot(
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screenshot_image.bits(),
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screenshot_image.bits(),
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[=] {
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[=, this] {
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const std::string std_screenshot_path = screenshot_path.toStdString();
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const std::string std_screenshot_path = screenshot_path.toStdString();
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if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
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if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
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LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
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LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
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@ -280,9 +280,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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}
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}
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button->setContextMenuPolicy(Qt::CustomContextMenu);
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button->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(button, &QPushButton::clicked, [=] {
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connect(button, &QPushButton::clicked, [=, this] {
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HandleClick(button_map[button_id],
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HandleClick(button_map[button_id],
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[=](Common::ParamPackage params) {
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[=, this](Common::ParamPackage params) {
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// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
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// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
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// Analog triggers (from controllers like the XBOX controller) would not
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// Analog triggers (from controllers like the XBOX controller) would not
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// work due to a different range of their signals (from 0 to 255 on
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// work due to a different range of their signals (from 0 to 255 on
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@ -300,7 +300,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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},
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},
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InputCommon::Polling::DeviceType::Button);
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InputCommon::Polling::DeviceType::Button);
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});
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});
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connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
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connect(button, &QPushButton::customContextMenuRequested,
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[=, this](const QPoint& menu_location) {
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QMenu context_menu;
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QMenu context_menu;
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context_menu.addAction(tr("Clear"), [&] {
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context_menu.addAction(tr("Clear"), [&] {
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buttons_param[button_id].Clear();
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buttons_param[button_id].Clear();
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@ -323,16 +324,16 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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}
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}
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analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
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analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(analog_button, &QPushButton::clicked, [=]() {
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connect(analog_button, &QPushButton::clicked, [=, this] {
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HandleClick(analog_map_buttons[analog_id][sub_button_id],
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HandleClick(analog_map_buttons[analog_id][sub_button_id],
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[=](const Common::ParamPackage& params) {
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[=, this](const Common::ParamPackage& params) {
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SetAnalogButton(params, analogs_param[analog_id],
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SetAnalogButton(params, analogs_param[analog_id],
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analog_sub_buttons[sub_button_id]);
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analog_sub_buttons[sub_button_id]);
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},
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},
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InputCommon::Polling::DeviceType::Button);
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InputCommon::Polling::DeviceType::Button);
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});
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});
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connect(analog_button, &QPushButton::customContextMenuRequested,
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connect(analog_button, &QPushButton::customContextMenuRequested,
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[=](const QPoint& menu_location) {
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[=, this](const QPoint& menu_location) {
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QMenu context_menu;
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QMenu context_menu;
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context_menu.addAction(tr("Clear"), [&] {
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context_menu.addAction(tr("Clear"), [&] {
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analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
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analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
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@ -350,21 +351,24 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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menu_location));
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menu_location));
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});
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});
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}
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}
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connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] {
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connect(analog_map_stick[analog_id], &QPushButton::clicked, [=, this] {
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if (QMessageBox::information(
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if (QMessageBox::information(
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this, tr("Information"),
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this, tr("Information"),
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tr("After pressing OK, first move your joystick horizontally, "
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tr("After pressing OK, first move your joystick horizontally, "
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"and then vertically."),
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"and then vertically."),
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QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
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QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
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HandleClick(
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HandleClick(analog_map_stick[analog_id],
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analog_map_stick[analog_id],
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[=, this](const Common::ParamPackage& params) {
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[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
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analogs_param[analog_id] = params;
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},
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InputCommon::Polling::DeviceType::Analog);
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InputCommon::Polling::DeviceType::Analog);
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}
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}
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});
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});
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connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=] {
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connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged,
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const float slider_value = analog_map_deadzone_and_modifier_slider[analog_id]->value();
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[=, this] {
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const float slider_value =
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analog_map_deadzone_and_modifier_slider[analog_id]->value();
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if (analogs_param[analog_id].Get("engine", "") == "sdl" ||
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if (analogs_param[analog_id].Get("engine", "") == "sdl" ||
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analogs_param[analog_id].Get("engine", "") == "gcpad") {
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analogs_param[analog_id].Get("engine", "") == "gcpad") {
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analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
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analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
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@ -83,21 +83,24 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent)
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}
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}
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button->setContextMenuPolicy(Qt::CustomContextMenu);
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button->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(button, &QPushButton::clicked, [=] {
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connect(button, &QPushButton::clicked, [=, this] {
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HandleClick(
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HandleClick(button_map[button_id],
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button_map[button_id],
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[=, this](const Common::ParamPackage& params) {
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[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
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buttons_param[button_id] = params;
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},
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InputCommon::Polling::DeviceType::Button);
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InputCommon::Polling::DeviceType::Button);
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});
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});
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connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
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connect(button, &QPushButton::customContextMenuRequested,
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[=, this](const QPoint& menu_location) {
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QMenu context_menu;
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QMenu context_menu;
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context_menu.addAction(tr("Clear"), [&] {
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context_menu.addAction(tr("Clear"), [&] {
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buttons_param[button_id].Clear();
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buttons_param[button_id].Clear();
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button_map[button_id]->setText(tr("[not set]"));
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button_map[button_id]->setText(tr("[not set]"));
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});
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});
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context_menu.addAction(tr("Restore Default"), [&] {
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context_menu.addAction(tr("Restore Default"), [&] {
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buttons_param[button_id] = Common::ParamPackage{
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buttons_param[button_id] =
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InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])};
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Common::ParamPackage{InputCommon::GenerateKeyboardParam(
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Config::default_mouse_buttons[button_id])};
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button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
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button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
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});
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});
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context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
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context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
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@ -54,9 +54,9 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
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// Update text ComboBoxes after user interaction.
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// Update text ComboBoxes after user interaction.
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connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
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connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
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[=]() { ConfigureUi::UpdateSecondRowComboBox(); });
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[this] { ConfigureUi::UpdateSecondRowComboBox(); });
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connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
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connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
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[=]() { ConfigureUi::UpdateFirstRowComboBox(); });
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[this] { ConfigureUi::UpdateFirstRowComboBox(); });
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// Set screenshot path to user specification.
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// Set screenshot path to user specification.
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connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] {
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connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] {
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@ -583,7 +583,7 @@ void GMainWindow::InitializeWidgets() {
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renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton"));
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renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton"));
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renderer_status_button->setCheckable(true);
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renderer_status_button->setCheckable(true);
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renderer_status_button->setFocusPolicy(Qt::NoFocus);
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renderer_status_button->setFocusPolicy(Qt::NoFocus);
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connect(renderer_status_button, &QPushButton::toggled, [=](bool checked) {
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connect(renderer_status_button, &QPushButton::toggled, [this](bool checked) {
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renderer_status_button->setText(checked ? tr("VULKAN") : tr("OPENGL"));
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renderer_status_button->setText(checked ? tr("VULKAN") : tr("OPENGL"));
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});
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});
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renderer_status_button->toggle();
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renderer_status_button->toggle();
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@ -595,7 +595,7 @@ void GMainWindow::InitializeWidgets() {
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#else
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#else
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renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
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renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
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Settings::RendererBackend::Vulkan);
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Settings::RendererBackend::Vulkan);
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connect(renderer_status_button, &QPushButton::clicked, [=] {
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connect(renderer_status_button, &QPushButton::clicked, [this] {
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if (emulation_running) {
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if (emulation_running) {
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return;
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return;
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}
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}
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