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Core: Correct HLE Event Callbacks and other issues.
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@ -21,8 +21,8 @@
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/readable_event.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/time_manager.h"
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#include "core/hle/kernel/writable_event.h"
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@ -49,14 +49,6 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
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const std::string& reason, u64 timeout, WakeupCallback&& callback,
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std::shared_ptr<WritableEvent> writable_event) {
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// Put the client thread to sleep until the wait event is signaled or the timeout expires.
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thread->SetHLECallback(
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[context = *this, callback](ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<SynchronizationObject> object,
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std::size_t index) mutable -> bool {
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callback(thread, context, reason);
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context.WriteToOutgoingCommandBuffer(*thread);
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return true;
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});
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if (!writable_event) {
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// Create event if not provided
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@ -67,6 +59,15 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
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{
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Handle event_handle = InvalidHandle;
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SchedulerLockAndSleep lock(kernel, event_handle, thread.get(), timeout);
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thread->SetHLECallback(
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[context = *this, callback](std::shared_ptr<Thread> thread) mutable -> bool {
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ThreadWakeupReason reason = thread->GetSignalingResult() == RESULT_TIMEOUT
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? ThreadWakeupReason::Timeout
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: ThreadWakeupReason::Signal;
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callback(thread, context, reason);
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context.WriteToOutgoingCommandBuffer(*thread);
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return true;
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});
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const auto readable_event{writable_event->GetReadableEvent()};
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writable_event->Clear();
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thread->SetStatus(ThreadStatus::WaitHLEEvent);
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@ -333,17 +333,16 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
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thread->SetStatus(ThreadStatus::WaitIPC);
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session->SendSyncRequest(SharedFrom(thread), system.Memory());
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}
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ResultCode result = thread->GetSignalingResult();
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if (thread->HasHLECallback()) {
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Handle event_handle = thread->GetHLETimeEvent();
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if (event_handle != InvalidHandle) {
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auto& time_manager = system.Kernel().TimeManager();
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time_manager.UnscheduleTimeEvent(event_handle);
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}
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thread->InvokeHLECallback(ThreadWakeupReason::Timeout, SharedFrom(thread), nullptr, 0);
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thread->InvokeHLECallback(SharedFrom(thread));
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}
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return result;
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return RESULT_SUCCESS;
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}
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static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
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@ -28,6 +28,7 @@ void Synchronization::SignalObject(SynchronizationObject& obj) const {
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time_manager.CancelTimeEvent(thread.get());
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}
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}
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obj.ClearWaitingThreads();
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}
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}
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@ -47,13 +47,13 @@ Thread::Thread(KernelCore& kernel) : SynchronizationObject{kernel} {}
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Thread::~Thread() = default;
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void Thread::Stop() {
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{
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SchedulerLock lock(kernel);
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// Cancel any outstanding wakeup events for this thread
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Signal();
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
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global_handle);
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(
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kernel.ThreadWakeupCallbackEventType(), global_handle);
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kernel.GlobalHandleTable().Close(global_handle);
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global_handle = 0;
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SetStatus(ThreadStatus::Dead);
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owner_process->UnregisterThread(this);
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@ -61,6 +61,8 @@ void Thread::Stop() {
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// Mark the TLS slot in the thread's page as free.
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owner_process->FreeTLSRegion(tls_address);
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}
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global_handle = 0;
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}
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void Thread::WakeAfterDelay(s64 nanoseconds) {
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// Don't schedule a wakeup if the thread wants to wait forever
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@ -112,8 +114,6 @@ void Thread::ResumeFromWait() {
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return;
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}
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hle_callback = nullptr;
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if (activity == ThreadActivity::Paused) {
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SetStatus(ThreadStatus::Paused);
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return;
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@ -398,14 +398,13 @@ bool Thread::AllSynchronizationObjectsReady() const {
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bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<SynchronizationObject> object,
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std::size_t index) {
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ASSERT(hle_callback);
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return hle_callback(reason, std::move(thread), std::move(object), index);
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ASSERT(wakeup_callback);
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return wakeup_callback(reason, std::move(thread), std::move(object), index);
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}
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bool Thread::InvokeHLECallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<SynchronizationObject> object, std::size_t index) {
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bool Thread::InvokeHLECallback(std::shared_ptr<Thread> thread) {
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ASSERT(hle_callback);
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return hle_callback(reason, std::move(thread), std::move(object), index);
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return hle_callback(std::move(thread));
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}
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void Thread::SetActivity(ThreadActivity value) {
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@ -448,7 +448,7 @@ public:
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}
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bool HasWakeupCallback() const {
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return hle_callback != nullptr;
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return wakeup_callback != nullptr;
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}
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bool HasHLECallback() const {
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@ -456,10 +456,10 @@ public:
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}
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void SetWakeupCallback(WakeupCallback callback) {
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hle_callback = std::move(callback);
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wakeup_callback = std::move(callback);
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}
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void SetHLECallback(WakeupCallback callback) {
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void SetHLECallback(HLECallback callback) {
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hle_callback = std::move(callback);
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}
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@ -487,8 +487,7 @@ public:
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*/
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bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<SynchronizationObject> object, std::size_t index);
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bool InvokeHLECallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<SynchronizationObject> object, std::size_t index);
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bool InvokeHLECallback(std::shared_ptr<Thread> thread);
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u32 GetIdealCore() const {
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return ideal_core;
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@ -622,8 +621,11 @@ private:
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/// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
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/// was waiting via WaitSynchronization then the object will be the last object that became
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/// available. In case of a timeout, the object will be nullptr.
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WakeupCallback hle_callback;
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/// available. In case of a timeout, the object will be nullptr. DEPRECATED
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WakeupCallback wakeup_callback;
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/// Callback for HLE Events
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HLECallback hle_callback;
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Handle hle_time_event;
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Scheduler* scheduler = nullptr;
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