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android: Scale input overlay independently of system display scale
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aeaddf407b
commit
78f02ab9a6
@ -35,6 +35,8 @@ import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
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import kotlin.math.max
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import kotlin.math.min
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/**
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* Draws the interactive input overlay on top of the
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@ -769,28 +771,37 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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/**
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* Resizes a [Bitmap] by a given scale factor
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*
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* @param vectorDrawable The {@link Bitmap} to scale.
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* @param scale The scale factor for the bitmap.
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* @return The scaled [Bitmap]
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* @param context Context for getting the vector drawable
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* @param drawableId The ID of the drawable to scale.
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* @param scale The scale factor for the bitmap.
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* @return The scaled [Bitmap]
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*/
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private fun getBitmap(vectorDrawable: VectorDrawable, scale: Float): Bitmap {
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private fun getBitmap(context: Context, drawableId: Int, scale: Float): Bitmap {
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val vectorDrawable = ContextCompat.getDrawable(context, drawableId) as VectorDrawable
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val bitmap = Bitmap.createBitmap(
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(vectorDrawable.intrinsicWidth * scale).toInt(),
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(vectorDrawable.intrinsicHeight * scale).toInt(),
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Bitmap.Config.ARGB_8888
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)
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val canvas = Canvas(bitmap)
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val dm = context.resources.displayMetrics
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val minScreenDimension = min(dm.widthPixels, dm.heightPixels)
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val maxBitmapDimension = max(bitmap.width, bitmap.height)
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val bitmapScale = scale * minScreenDimension / maxBitmapDimension
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val scaledBitmap = Bitmap.createScaledBitmap(
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bitmap,
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(bitmap.width * bitmapScale).toInt(),
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(bitmap.height * bitmapScale).toInt(),
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true
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)
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val canvas = Canvas(scaledBitmap)
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vectorDrawable.setBounds(0, 0, canvas.width, canvas.height)
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vectorDrawable.draw(canvas)
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return bitmap
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}
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private fun getBitmap(context: Context, drawableId: Int, scale: Float): Bitmap {
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return when (val drawable = ContextCompat.getDrawable(context, drawableId)) {
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is BitmapDrawable -> BitmapFactory.decodeResource(context.resources, drawableId)
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is VectorDrawable -> getBitmap(drawable, scale)
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else -> throw IllegalArgumentException("Unsupported drawable type")
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}
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return scaledBitmap
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}
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/**
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@ -845,12 +856,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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ButtonType.BUTTON_HOME,
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ButtonType.BUTTON_CAPTURE,
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ButtonType.BUTTON_PLUS,
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ButtonType.BUTTON_MINUS -> 0.35f
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ButtonType.BUTTON_MINUS -> 0.07f
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ButtonType.TRIGGER_L,
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ButtonType.TRIGGER_R,
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ButtonType.TRIGGER_ZL,
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ButtonType.TRIGGER_ZR -> 0.38f
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else -> 0.43f
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ButtonType.TRIGGER_ZR -> 0.26f
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else -> 0.11f
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}
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scale *= (sPrefs.getInt(Settings.PREF_CONTROL_SCALE, 50) + 50).toFloat()
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scale /= 100f
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@ -910,7 +921,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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val sPrefs = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
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// Decide scale based on button ID and user preference
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var scale = 0.40f
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var scale = 0.25f
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scale *= (sPrefs.getInt(Settings.PREF_CONTROL_SCALE, 50) + 50).toFloat()
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scale /= 100f
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@ -980,7 +991,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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val sPrefs = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
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// Decide scale based on user preference
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var scale = 0.40f
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var scale = 0.3f
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scale *= (sPrefs.getInt(Settings.PREF_CONTROL_SCALE, 50) + 50).toFloat()
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scale /= 100f
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@ -4,13 +4,13 @@
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<!-- Default SWITCH landscape layout -->
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<integer name="SWITCH_BUTTON_A_X">760</integer>
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<integer name="SWITCH_BUTTON_A_Y">810</integer>
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<integer name="SWITCH_BUTTON_A_Y">790</integer>
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<integer name="SWITCH_BUTTON_B_X">710</integer>
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<integer name="SWITCH_BUTTON_B_Y">920</integer>
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<integer name="SWITCH_BUTTON_B_Y">900</integer>
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<integer name="SWITCH_BUTTON_X_X">710</integer>
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<integer name="SWITCH_BUTTON_X_Y">700</integer>
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<integer name="SWITCH_BUTTON_X_Y">680</integer>
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<integer name="SWITCH_BUTTON_Y_X">660</integer>
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<integer name="SWITCH_BUTTON_Y_Y">810</integer>
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<integer name="SWITCH_BUTTON_Y_Y">790</integer>
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<integer name="SWITCH_STICK_L_X">100</integer>
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<integer name="SWITCH_STICK_L_Y">670</integer>
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<integer name="SWITCH_STICK_R_X">900</integer>
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@ -24,14 +24,14 @@
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<integer name="SWITCH_TRIGGER_ZR_X">930</integer>
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<integer name="SWITCH_TRIGGER_ZR_Y">90</integer>
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<integer name="SWITCH_BUTTON_MINUS_X">460</integer>
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<integer name="SWITCH_BUTTON_MINUS_Y">955</integer>
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<integer name="SWITCH_BUTTON_MINUS_Y">950</integer>
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<integer name="SWITCH_BUTTON_PLUS_X">540</integer>
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<integer name="SWITCH_BUTTON_PLUS_Y">955</integer>
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<integer name="SWITCH_BUTTON_HOME_X">620</integer>
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<integer name="SWITCH_BUTTON_HOME_Y">960</integer>
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<integer name="SWITCH_BUTTON_CAPTURE_X">380</integer>
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<integer name="SWITCH_BUTTON_CAPTURE_Y">960</integer>
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<integer name="SWITCH_BUTTON_PLUS_Y">950</integer>
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<integer name="SWITCH_BUTTON_HOME_X">600</integer>
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<integer name="SWITCH_BUTTON_HOME_Y">950</integer>
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<integer name="SWITCH_BUTTON_CAPTURE_X">400</integer>
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<integer name="SWITCH_BUTTON_CAPTURE_Y">950</integer>
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<integer name="SWITCH_BUTTON_DPAD_X">260</integer>
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<integer name="SWITCH_BUTTON_DPAD_Y">810</integer>
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<integer name="SWITCH_BUTTON_DPAD_Y">790</integer>
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</resources>
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