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address_arbiter: Return by value from GetThreadsWaitingOnAddress()
In all cases the vector being supplied is empty, so we can just return by value in these instances.
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e06953626c
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@ -32,9 +32,8 @@ static ResultCode WaitForAddress(VAddr address, s64 timeout) {
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}
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}
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// Gets the threads waiting on an address.
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// Gets the threads waiting on an address.
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static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads,
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static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
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VAddr address) {
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const auto RetrieveWaitingThreads =
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auto RetrieveWaitingThreads =
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[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
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[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
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const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
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const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
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auto& thread_list = scheduler->GetThreadList();
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auto& thread_list = scheduler->GetThreadList();
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@ -45,16 +44,20 @@ static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_t
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}
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}
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};
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};
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// Retrieve a list of all threads that are waiting for this address.
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// Retrieve all threads that are waiting for this address.
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RetrieveWaitingThreads(0, waiting_threads, address);
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std::vector<SharedPtr<Thread>> threads;
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RetrieveWaitingThreads(1, waiting_threads, address);
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RetrieveWaitingThreads(0, threads, address);
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RetrieveWaitingThreads(2, waiting_threads, address);
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RetrieveWaitingThreads(1, threads, address);
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RetrieveWaitingThreads(3, waiting_threads, address);
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RetrieveWaitingThreads(2, threads, address);
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RetrieveWaitingThreads(3, threads, address);
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// Sort them by priority, such that the highest priority ones come first.
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// Sort them by priority, such that the highest priority ones come first.
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std::sort(waiting_threads.begin(), waiting_threads.end(),
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std::sort(threads.begin(), threads.end(),
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[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
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[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
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return lhs->current_priority < rhs->current_priority;
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return lhs->current_priority < rhs->current_priority;
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});
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});
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return threads;
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}
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}
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// Wake up num_to_wake (or all) threads in a vector.
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// Wake up num_to_wake (or all) threads in a vector.
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@ -76,9 +79,7 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
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// Signals an address being waited on.
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// Signals an address being waited on.
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ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
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ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
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// Get threads waiting on the address.
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std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
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std::vector<SharedPtr<Thread>> waiting_threads;
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GetThreadsWaitingOnAddress(waiting_threads, address);
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WakeThreads(waiting_threads, num_to_wake);
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WakeThreads(waiting_threads, num_to_wake);
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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@ -110,12 +111,11 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
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}
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}
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// Get threads waiting on the address.
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// Get threads waiting on the address.
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std::vector<SharedPtr<Thread>> waiting_threads;
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std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
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GetThreadsWaitingOnAddress(waiting_threads, address);
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// Determine the modified value depending on the waiting count.
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// Determine the modified value depending on the waiting count.
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s32 updated_value;
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s32 updated_value;
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if (waiting_threads.size() == 0) {
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if (waiting_threads.empty()) {
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updated_value = value - 1;
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updated_value = value - 1;
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} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
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} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
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updated_value = value + 1;
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updated_value = value + 1;
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