mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-27 07:14:23 +01:00
GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware
This commit is contained in:
parent
61697864c3
commit
7d1b974bca
@ -8,14 +8,17 @@ namespace Core::Hardware {
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InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
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gpu_interrupt_event =
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system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 event_index, s64) {
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system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) {
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auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
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nvdrv->SignalGPUInterrupt(static_cast<u32>(event_index));
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const u32 syncpt = static_cast<u32>(message >> 32);
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const u32 value = static_cast<u32>(message & 0x00000000FFFFFFFFULL);
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nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
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});
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}
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void InterruptManager::InterruptGPU(const u32 event_index) {
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system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, static_cast<u64>(event_index));
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void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
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const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value;
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system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg);
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}
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} // namespace Core::Hardware
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@ -14,7 +14,7 @@ public:
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InterruptManager(Core::System& system);
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~InterruptManager() = default;
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void InterruptGPU(const u32 event_index);
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void GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value);
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private:
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Core::System& system;
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@ -109,7 +109,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
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}
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params.value |= event_id;
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events_interface.events[event_id].writable->Clear();
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gpu.RegisterEvent(event_id, params.syncpt_id, params.threshold);
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gpu.RegisterSyncptInterrupt(params.syncpt_id, params.threshold);
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std::memcpy(output.data(), ¶ms, sizeof(params));
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gpu.Guard(false);
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return NvResult::Timeout;
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@ -159,9 +159,6 @@ u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8
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return NvResult::BadParameter;
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}
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if (events_interface.status[event_id] == EventState::Waiting) {
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auto& gpu = system.GPU();
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gpu.CancelEvent(event_id, events_interface.assigned_syncpt[event_id],
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events_interface.assigned_value[event_id]);
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events_interface.LiberateEvent(event_id);
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}
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return NvResult::Success;
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@ -15,8 +15,8 @@
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namespace Service::Nvidia {
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void NVDRV::SignalGPUInterrupt(const u32 event_id) {
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nvdrv->SignalEvent(event_id);
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void NVDRV::SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
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nvdrv->SignalSyncpt(syncpoint_id, value);
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}
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void NVDRV::Open(Kernel::HLERequestContext& ctx) {
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@ -19,7 +19,7 @@ public:
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NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
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~NVDRV() override;
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void SignalGPUInterrupt(const u32 event_id);
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void SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value);
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private:
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void Open(Kernel::HLERequestContext& ctx);
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@ -89,13 +89,14 @@ ResultCode Module::Close(u32 fd) {
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return RESULT_SUCCESS;
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}
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void Module::SignalEvent(const u32 event_id) {
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if (event_id >= 64) {
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LOG_ERROR(Service_NVDRV, "Unexpected Event signalled!");
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return;
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void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
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for (u32 i = 0; i < MaxNvEvents; i++) {
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if (events_interface.assigned_syncpt[i] == syncpoint_id &&
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events_interface.assigned_value[i] == value) {
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events_interface.LiberateEvent(i);
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events_interface.events[i].writable->Signal();
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}
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}
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events_interface.LiberateEvent(event_id);
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events_interface.events[event_id].writable->Signal();
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}
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Kernel::SharedPtr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) {
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@ -73,6 +73,8 @@ struct EventsInterface {
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void LiberateEvent(const u32 event_id) {
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status[event_id] = registered[event_id] ? EventState::Registered : EventState::Free;
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events_mask &= ~(1 << event_id);
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assigned_syncpt[event_id] = 0xFFFFFFFF;
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assigned_value[event_id] = 0;
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}
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};
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@ -97,7 +99,7 @@ public:
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/// Closes a device file descriptor and returns operation success.
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ResultCode Close(u32 fd);
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void SignalEvent(const u32 event_id);
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void SignalSyncpt(const u32 syncpoint_id, const u32 value);
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Kernel::SharedPtr<Kernel::ReadableEvent> GetEvent(const u32 event_id);
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@ -70,13 +70,13 @@ const DmaPusher& GPU::DmaPusher() const {
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void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
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syncpoints[syncpoint_id]++;
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sync_mutex.lock();
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if (!events[syncpoint_id].empty()) {
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if (!syncpt_interrupts[syncpoint_id].empty()) {
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u32 value = syncpoints[syncpoint_id].load();
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auto it = events[syncpoint_id].begin();
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while (it != events[syncpoint_id].end()) {
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if (value >= it->value) {
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TriggerCpuInterrupt(it->event_id);
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it = events[syncpoint_id].erase(it);
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auto it = syncpt_interrupts[syncpoint_id].begin();
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while (it != syncpt_interrupts[syncpoint_id].end()) {
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if (value >= *it) {
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TriggerCpuInterrupt(syncpoint_id, *it);
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it = syncpt_interrupts[syncpoint_id].erase(it);
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continue;
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}
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it++;
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@ -89,19 +89,19 @@ u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
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return syncpoints[syncpoint_id].load();
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}
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void GPU::RegisterEvent(const u32 event_id, const u32 syncpoint_id, const u32 value) {
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for (auto& ev : events[syncpoint_id]) {
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if (ev.event_id == event_id && ev.value == value)
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void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
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for (u32 in_value : syncpt_interrupts[syncpoint_id]) {
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if (in_value == value)
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return;
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}
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events[syncpoint_id].emplace_back(event_id, value);
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syncpt_interrupts[syncpoint_id].emplace_back(value);
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}
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void GPU::CancelEvent(const u32 event_id, const u32 syncpoint_id, const u32 value) {
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auto it = events[syncpoint_id].begin();
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while (it != events[syncpoint_id].end()) {
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if (value == it->value) {
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it = events[syncpoint_id].erase(it);
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void GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
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auto it = syncpt_interrupts[syncpoint_id].begin();
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while (it != syncpt_interrupts[syncpoint_id].end()) {
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if (value == *it) {
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it = syncpt_interrupts[syncpoint_id].erase(it);
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return;
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}
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it++;
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@ -172,9 +172,9 @@ public:
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u32 GetSyncpointValue(const u32 syncpoint_id) const;
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void RegisterEvent(const u32 event_id, const u32 syncpoint_id, const u32 value);
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void RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value);
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void CancelEvent(const u32 event_id, const u32 syncpoint_id, const u32 value);
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void CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value);
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void Guard(bool guard_set) {
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if (guard_set) {
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@ -253,7 +253,7 @@ public:
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virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
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protected:
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virtual void TriggerCpuInterrupt(const u32 event_id) const = 0;
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virtual void TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const = 0;
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private:
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void ProcessBindMethod(const MethodCall& method_call);
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@ -293,13 +293,7 @@ private:
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std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};
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struct Event {
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Event(const u32 event_id, const u32 value) : event_id(event_id), value(value) {}
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u32 event_id;
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u32 value;
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};
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std::array<std::list<Event>, Service::Nvidia::MaxSyncPoints> events;
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std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts;
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std::mutex sync_mutex;
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@ -40,9 +40,9 @@ void GPUAsynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
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gpu_thread.FlushAndInvalidateRegion(addr, size);
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}
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void GPUAsynch::TriggerCpuInterrupt(const u32 event_id) const {
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void GPUAsynch::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const {
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auto& interrupt_manager = system.InterruptManager();
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interrupt_manager.InterruptGPU(event_id);
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interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
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}
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} // namespace VideoCommon
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@ -28,7 +28,7 @@ public:
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void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
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protected:
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void TriggerCpuInterrupt(const u32 event_id) const override;
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void TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const override;
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private:
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GPUThread::ThreadManager gpu_thread;
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@ -27,7 +27,7 @@ public:
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void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
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protected:
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void TriggerCpuInterrupt(const u32 event_id) const override {}
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void TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const override {}
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};
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} // namespace VideoCommon
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