mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-30 03:54:24 +01:00
Merge pull request #10777 from liamwhite/no-barrier
video_core: optionally skip barriers on feedback loops
This commit is contained in:
commit
7eb7d56b1b
@ -483,6 +483,7 @@ struct Values {
|
||||
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
|
||||
"astc_recompression"};
|
||||
SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
|
||||
SwitchableSetting<bool> barrier_feedback_loops{true, "barrier_feedback_loops"};
|
||||
|
||||
SwitchableSetting<u8> bg_red{0, "bg_red"};
|
||||
SwitchableSetting<u8> bg_green{0, "bg_green"};
|
||||
|
@ -186,6 +186,10 @@ void TextureCache<P>::FillComputeImageViews(std::span<ImageViewInOut> views) {
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
|
||||
if (!Settings::values.barrier_feedback_loops.GetValue()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool requires_barrier = [&] {
|
||||
for (const auto& view : views) {
|
||||
if (!view.id) {
|
||||
|
@ -761,6 +761,7 @@ void Config::ReadRendererValues() {
|
||||
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
ReadGlobalSetting(Settings::values.enable_compute_pipelines);
|
||||
ReadGlobalSetting(Settings::values.use_video_framerate);
|
||||
ReadGlobalSetting(Settings::values.barrier_feedback_loops);
|
||||
ReadGlobalSetting(Settings::values.bg_red);
|
||||
ReadGlobalSetting(Settings::values.bg_green);
|
||||
ReadGlobalSetting(Settings::values.bg_blue);
|
||||
@ -1417,6 +1418,7 @@ void Config::SaveRendererValues() {
|
||||
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
WriteGlobalSetting(Settings::values.enable_compute_pipelines);
|
||||
WriteGlobalSetting(Settings::values.use_video_framerate);
|
||||
WriteGlobalSetting(Settings::values.barrier_feedback_loops);
|
||||
WriteGlobalSetting(Settings::values.bg_red);
|
||||
WriteGlobalSetting(Settings::values.bg_green);
|
||||
WriteGlobalSetting(Settings::values.bg_blue);
|
||||
|
@ -43,6 +43,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
ui->enable_compute_pipelines_checkbox->setChecked(
|
||||
Settings::values.enable_compute_pipelines.GetValue());
|
||||
ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue());
|
||||
ui->barrier_feedback_loops_checkbox->setChecked(
|
||||
Settings::values.barrier_feedback_loops.GetValue());
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->gpu_accuracy->setCurrentIndex(
|
||||
@ -94,6 +96,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||
enable_compute_pipelines);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate,
|
||||
ui->use_video_framerate_checkbox, use_video_framerate);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.barrier_feedback_loops,
|
||||
ui->barrier_feedback_loops_checkbox,
|
||||
barrier_feedback_loops);
|
||||
}
|
||||
|
||||
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
|
||||
@ -130,6 +135,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
Settings::values.enable_compute_pipelines.UsingGlobal());
|
||||
ui->use_video_framerate_checkbox->setEnabled(
|
||||
Settings::values.use_video_framerate.UsingGlobal());
|
||||
ui->barrier_feedback_loops_checkbox->setEnabled(
|
||||
Settings::values.barrier_feedback_loops.UsingGlobal());
|
||||
|
||||
return;
|
||||
}
|
||||
@ -157,6 +164,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox,
|
||||
Settings::values.use_video_framerate,
|
||||
use_video_framerate);
|
||||
ConfigurationShared::SetColoredTristate(ui->barrier_feedback_loops_checkbox,
|
||||
Settings::values.barrier_feedback_loops,
|
||||
barrier_feedback_loops);
|
||||
ConfigurationShared::SetColoredComboBox(
|
||||
ui->gpu_accuracy, ui->label_gpu_accuracy,
|
||||
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
|
||||
|
@ -48,6 +48,7 @@ private:
|
||||
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
|
||||
ConfigurationShared::CheckState enable_compute_pipelines;
|
||||
ConfigurationShared::CheckState use_video_framerate;
|
||||
ConfigurationShared::CheckState barrier_feedback_loops;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
@ -201,6 +201,16 @@ Compute pipelines are always enabled on all other drivers.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="barrier_feedback_loops_checkbox">
|
||||
<property name="toolTip">
|
||||
<string>Improves rendering of transparency effects in specific games.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Barrier feedback loops</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="af_layout" native="true">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
||||
|
Loading…
Reference in New Issue
Block a user