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core: Simplify SDMC mod loading
If someone else wants to support other mod formats in the SDMC directory, that can be added later. For now, just allow RomFS modding here and force people to do other types of mods the old way. Addresses review comments. Co-authored-by: LC <mathew1800@gmail.com>
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@ -529,26 +529,13 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
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}
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}
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// SDMC mod directory (LayeredFS)
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// SDMC mod directory (RomFS LayeredFS)
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const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
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if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0) {
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std::string types;
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const auto exefs_dir = FindSubdirectoryCaseless(sdmc_mod_dir, "exefs");
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if (IsDirValidAndNonEmpty(exefs_dir)) {
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bool layeredfs = false;
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if (layeredfs)
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AppendCommaIfNotEmpty(types, "LayeredExeFS");
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}
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if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs")))
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AppendCommaIfNotEmpty(types, "LayeredFS");
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if (!types.empty()) {
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if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0 &&
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IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
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const auto mod_disabled =
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std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
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out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", types);
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}
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out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", "LayeredFS");
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}
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// DLC
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@ -29,8 +29,9 @@ ResultVal<VirtualDir> SDMCFactory::Open() const {
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VirtualDir SDMCFactory::GetSDMCModificationLoadRoot(u64 title_id) const {
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// LayeredFS doesn't work on updates and title id-less homebrew
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if (title_id == 0 || (title_id & 0xFFF) == 0x800)
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if (title_id == 0 || (title_id & 0xFFF) == 0x800) {
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return nullptr;
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}
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return GetOrCreateDirectoryRelative(dir, fmt::format("/atmosphere/contents/{:016X}", title_id));
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}
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@ -706,8 +706,9 @@ FileSys::VirtualDir FileSystemController::GetModificationLoadRoot(u64 title_id)
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FileSys::VirtualDir FileSystemController::GetSDMCModificationLoadRoot(u64 title_id) const {
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LOG_TRACE(Service_FS, "Opening SDMC mod load root for tid={:016X}", title_id);
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if (sdmc_factory == nullptr)
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if (sdmc_factory == nullptr) {
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return nullptr;
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}
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return sdmc_factory->GetSDMCModificationLoadRoot(title_id);
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}
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