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HID: Added additional variable comments and some code cleanups.
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@ -17,6 +17,8 @@
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namespace Service {
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namespace HID {
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static const int MAX_CIRCLEPAD_POS = 0x9C; ///< Max value for a circle pad position
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Kernel::SharedPtr<Kernel::SharedMemory> g_shared_mem = nullptr;
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Kernel::SharedPtr<Kernel::Event> g_event_pad_or_touch_1;
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@ -78,8 +80,10 @@ void HIDUpdate() {
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pad_entry->delta_removals.hex = changed.hex & old_state.hex;;
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// Set circle Pad
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pad_entry->circle_pad_x = state.circle_left ? -0x9C : state.circle_right ? 0x9C : 0x0;
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pad_entry->circle_pad_y = state.circle_down ? -0x9C : state.circle_up ? 0x9C : 0x0;
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pad_entry->circle_pad_x = state.circle_left ? -MAX_CIRCLEPAD_POS :
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state.circle_right ? MAX_CIRCLEPAD_POS : 0x0;
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pad_entry->circle_pad_y = state.circle_down ? -MAX_CIRCLEPAD_POS :
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state.circle_up ? MAX_CIRCLEPAD_POS : 0x0;
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// If we just updated index 0, provide a new timestamp
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if (shared_mem->pad.index == 0) {
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@ -89,31 +89,36 @@ struct TouchDataEntry {
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* Structure of data stored in HID shared memory
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*/
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struct SharedMem {
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// "Pad data, this is used for buttons and the circle pad
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/// Pad data, this is used for buttons and the circle pad
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struct {
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s64 index_reset_ticks;
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s64 index_reset_ticks_previous;
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u32 index; // Index of the last updated pad state history element
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s64 index_reset_ticks; ///< CPU tick count for when HID module updated entry index 0
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s64 index_reset_ticks_previous; ///< Previous `index_reset_ticks`
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u32 index; ///< Index of the last updated pad state entry
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INSERT_PADDING_BYTES(0x8);
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INSERT_PADDING_WORDS(0x2);
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PadState current_state; // Same as entries[index].current_state
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u32 raw_circle_pad_data;
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PadState current_state; ///< Current state of the pad buttons
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INSERT_PADDING_BYTES(0x4);
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// TODO(bunnei): Implement `raw_circle_pad_data` field
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u32 raw_circle_pad_data; ///< Raw (analog) circle pad data, before being converted
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std::array<PadDataEntry, 8> entries; // Pad state history
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INSERT_PADDING_WORDS(0x1);
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std::array<PadDataEntry, 8> entries; ///< Last 8 pad entries
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} pad;
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// Touchpad data, this is used for touchpad input
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/// Touchpad data, this is used for touchpad input
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struct {
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s64 index_reset_ticks;
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s64 index_reset_ticks_previous;
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u32 index; // Index of the last updated touch state history element
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s64 index_reset_ticks; ///< CPU tick count for when HID module updated entry index 0
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s64 index_reset_ticks_previous; ///< Previous `index_reset_ticks`
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u32 index; ///< Index of the last updated touch entry
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INSERT_PADDING_BYTES(0xC);
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INSERT_PADDING_WORDS(0x1);
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std::array<TouchDataEntry, 8> entries;
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// TODO(bunnei): Implement `raw_entry` field
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TouchDataEntry raw_entry; ///< Raw (analog) touch data, before being converted
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std::array<TouchDataEntry, 8> entries; ///< Last 8 touch entries, in pixel coordinates
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} touch;
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};
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