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file_sys: Implement system archive synthesizer for NgWord (806)
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src/core/file_sys/system_archive/ng_word.cpp
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42
src/core/file_sys/system_archive/ng_word.cpp
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@ -0,0 +1,42 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <fmt/format.h>
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#include "common/common_types.h"
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#include "core/file_sys/system_archive/ng_word.h"
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#include "core/file_sys/vfs_vector.h"
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namespace FileSys::SystemArchive {
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namespace NgWord1Data {
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constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10;
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// Should this archive replacement mysteriously not work on a future game, consider updating.
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constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version
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constexpr std::array<u8, 30> WORD_TXT{
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0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00,
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0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0A,
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}; // "^verybadword$" in UTF-16
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} // namespace NgWord1Data
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VirtualDir NgWord1() {
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std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES);
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for (std::size_t i = 0; i < NgWord1Data::NUMBER_WORD_TXT_FILES; ++i) {
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files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
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NgWord1Data::WORD_TXT, fmt::format("{}.txt", i));
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}
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files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
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NgWord1Data::WORD_TXT, "common.txt"));
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files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>(
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NgWord1Data::VERSION_DAT, "version.dat"));
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return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
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}
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} // namespace FileSys::SystemArchive
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src/core/file_sys/system_archive/ng_word.h
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src/core/file_sys/system_archive/ng_word.h
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/file_sys/vfs_types.h"
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namespace FileSys::SystemArchive {
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VirtualDir NgWord1();
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} // namespace FileSys::SystemArchive
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@ -21,7 +21,7 @@ struct SystemArchiveDescriptor {
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SystemArchiveSupplier supplier;
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};
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const static std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES = {{
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const std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES = {{
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{0x0100000000000800, "CertStore", nullptr},
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{0x0100000000000801, "ErrorMessage", nullptr},
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{0x0100000000000802, "MiiModel", nullptr},
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@ -50,7 +50,7 @@ const static std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_AR
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{0x0100000000000819, "BootImagePackage", nullptr},
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{0x010000000000081A, "BootImagePackageSafe", nullptr},
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{0x010000000000081B, "BootImagePackageExFat", nullptr},
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{0x010000000000081C, "BottImagePackageExFatSafe", nullptr},
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{0x010000000000081C, "BootImagePackageExFatSafe", nullptr},
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{0x010000000000081D, "FatalMessage", nullptr},
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{0x010000000000081E, "ControllerIcon", nullptr},
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{0x010000000000081F, "PlatformConfigIcosa", nullptr},
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@ -64,11 +64,11 @@ const static std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_AR
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{0x0100000000000827, "ContentActionTable", nullptr},
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}};
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VirtualFile SynthesizeSystemArchive(u64 title_id) {
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VirtualFile SynthesizeSystemArchive(const u64 title_id) {
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if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id)
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return nullptr;
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const auto desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
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const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
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LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
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@ -3,7 +3,6 @@
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstring>
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#include <utility>
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#include "core/file_sys/vfs_vector.h"
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@ -4,6 +4,7 @@
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#pragma once
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#include <cstring>
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#include "core/file_sys/vfs.h"
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namespace FileSys {
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@ -13,7 +14,7 @@ template <std::size_t size>
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class ArrayVfsFile : public VfsFile {
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public:
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ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr)
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: data(std::move(data)), name(std::move(name)), parent(std::move(parent)) {}
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: data(data), name(std::move(name)), parent(std::move(parent)) {}
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std::string GetName() const override {
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return name;
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