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shader/exception: Fix compilation errors on gcc
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commit
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@ -15,22 +15,22 @@ namespace Shader {
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class Exception : public std::exception {
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public:
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explicit Exception(std::string message_) noexcept : message{std::move(message_)} {}
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explicit Exception(std::string message) noexcept : err_message{std::move(message)} {}
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const char* what() const override {
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return message.c_str();
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const char* what() const noexcept override {
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return err_message.c_str();
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}
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void Prepend(std::string_view prepend) {
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message.insert(0, prepend);
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err_message.insert(0, prepend);
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}
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void Append(std::string_view append) {
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message += append;
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err_message += append;
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}
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private:
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std::string message;
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std::string err_message;
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};
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class LogicError : public Exception {
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