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https://github.com/yuzu-emu/yuzu.git
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Merge pull request #1861 from lioncash/reset
kernel/svc: Correct behavior of svcResetSignal()
This commit is contained in:
commit
8de6403a08
@ -15,6 +15,7 @@ bool Object::IsWaitable() const {
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switch (GetHandleType()) {
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switch (GetHandleType()) {
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case HandleType::ReadableEvent:
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case HandleType::ReadableEvent:
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case HandleType::Thread:
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case HandleType::Thread:
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case HandleType::Process:
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case HandleType::Timer:
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case HandleType::Timer:
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case HandleType::ServerPort:
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case HandleType::ServerPort:
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case HandleType::ServerSession:
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case HandleType::ServerSession:
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@ -23,7 +24,6 @@ bool Object::IsWaitable() const {
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case HandleType::Unknown:
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case HandleType::Unknown:
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case HandleType::WritableEvent:
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case HandleType::WritableEvent:
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case HandleType::SharedMemory:
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case HandleType::SharedMemory:
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case HandleType::Process:
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case HandleType::AddressArbiter:
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case HandleType::AddressArbiter:
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case HandleType::ResourceLimit:
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case HandleType::ResourceLimit:
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case HandleType::ClientPort:
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case HandleType::ClientPort:
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@ -9,6 +9,7 @@
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/file_sys/program_metadata.h"
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#include "core/file_sys/program_metadata.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/resource_limit.h"
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@ -48,6 +49,21 @@ SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
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return resource_limit;
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return resource_limit;
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}
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}
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ResultCode Process::ClearSignalState() {
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if (status == ProcessStatus::Exited) {
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LOG_ERROR(Kernel, "called on a terminated process instance.");
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return ERR_INVALID_STATE;
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}
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if (!is_signaled) {
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LOG_ERROR(Kernel, "called on a process instance that isn't signaled.");
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return ERR_INVALID_STATE;
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}
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is_signaled = false;
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return RESULT_SUCCESS;
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}
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void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
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void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
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program_id = metadata.GetTitleID();
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program_id = metadata.GetTitleID();
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is_64bit_process = metadata.Is64BitProgram();
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is_64bit_process = metadata.Is64BitProgram();
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@ -137,13 +153,13 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
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.Unwrap();
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.Unwrap();
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vm_manager.LogLayout();
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vm_manager.LogLayout();
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status = ProcessStatus::Running;
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ChangeStatus(ProcessStatus::Running);
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Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
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Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
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}
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}
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void Process::PrepareForTermination() {
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void Process::PrepareForTermination() {
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status = ProcessStatus::Exited;
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ChangeStatus(ProcessStatus::Exiting);
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const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
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const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
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for (auto& thread : thread_list) {
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for (auto& thread : thread_list) {
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@ -167,6 +183,8 @@ void Process::PrepareForTermination() {
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stop_threads(system.Scheduler(1).GetThreadList());
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stop_threads(system.Scheduler(1).GetThreadList());
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stop_threads(system.Scheduler(2).GetThreadList());
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stop_threads(system.Scheduler(2).GetThreadList());
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stop_threads(system.Scheduler(3).GetThreadList());
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stop_threads(system.Scheduler(3).GetThreadList());
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ChangeStatus(ProcessStatus::Exited);
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}
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}
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/**
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/**
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@ -265,7 +283,25 @@ ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) {
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return vm_manager.UnmapRange(dst_addr, size);
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return vm_manager.UnmapRange(dst_addr, size);
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}
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}
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Kernel::Process::Process(KernelCore& kernel) : Object{kernel} {}
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Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
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Kernel::Process::~Process() {}
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Kernel::Process::~Process() {}
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void Process::Acquire(Thread* thread) {
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ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
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}
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bool Process::ShouldWait(Thread* thread) const {
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return !is_signaled;
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}
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void Process::ChangeStatus(ProcessStatus new_status) {
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if (status == new_status) {
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return;
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}
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status = new_status;
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is_signaled = true;
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WakeupAllWaitingThreads();
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}
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} // namespace Kernel
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} // namespace Kernel
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@ -14,9 +14,10 @@
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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namespace FileSys {
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namespace FileSys {
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class ProgramMetadata;
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class ProgramMetadata;
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@ -117,7 +118,7 @@ struct CodeSet final {
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VAddr entrypoint = 0;
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VAddr entrypoint = 0;
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};
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};
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class Process final : public Object {
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class Process final : public WaitObject {
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public:
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public:
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static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
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static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
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@ -212,6 +213,16 @@ public:
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return random_entropy.at(index);
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return random_entropy.at(index);
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}
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}
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/// Clears the signaled state of the process if and only if it's signaled.
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///
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/// @pre The process must not be already terminated. If this is called on a
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/// terminated process, then ERR_INVALID_STATE will be returned.
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///
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/// @pre The process must be in a signaled state. If this is called on a
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/// process instance that is not signaled, ERR_INVALID_STATE will be
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/// returned.
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ResultCode ClearSignalState();
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/**
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/**
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* Loads process-specifics configuration info with metadata provided
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* Loads process-specifics configuration info with metadata provided
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* by an executable.
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* by an executable.
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@ -260,6 +271,17 @@ private:
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explicit Process(KernelCore& kernel);
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explicit Process(KernelCore& kernel);
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~Process() override;
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~Process() override;
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/// Checks if the specified thread should wait until this process is available.
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bool ShouldWait(Thread* thread) const override;
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/// Acquires/locks this process for the specified thread if it's available.
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void Acquire(Thread* thread) override;
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/// Changes the process status. If the status is different
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/// from the current process status, then this will trigger
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/// a process signal.
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void ChangeStatus(ProcessStatus new_status);
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/// Memory manager for this process.
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/// Memory manager for this process.
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Kernel::VMManager vm_manager;
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Kernel::VMManager vm_manager;
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@ -305,6 +327,10 @@ private:
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/// specified by metadata provided to the process during loading.
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/// specified by metadata provided to the process during loading.
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bool is_64bit_process = true;
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bool is_64bit_process = true;
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/// Whether or not this process is signaled. This occurs
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/// upon the process changing to a different state.
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bool is_signaled = false;
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/// Total running time for the process in ticks.
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/// Total running time for the process in ticks.
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u64 total_process_running_time_ticks = 0;
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u64 total_process_running_time_ticks = 0;
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@ -4,10 +4,10 @@
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#include <algorithm>
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#include <algorithm>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/readable_event.h"
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#include "core/hle/kernel/readable_event.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/writable_event.h"
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namespace Kernel {
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namespace Kernel {
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@ -34,6 +34,16 @@ void ReadableEvent::Clear() {
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signaled = false;
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signaled = false;
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}
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}
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ResultCode ReadableEvent::Reset() {
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if (!signaled) {
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return ERR_INVALID_STATE;
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}
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Clear();
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return RESULT_SUCCESS;
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}
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void ReadableEvent::WakeupAllWaitingThreads() {
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void ReadableEvent::WakeupAllWaitingThreads() {
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WaitObject::WakeupAllWaitingThreads();
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WaitObject::WakeupAllWaitingThreads();
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@ -7,6 +7,8 @@
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/kernel/wait_object.h"
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union ResultCode;
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namespace Kernel {
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namespace Kernel {
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class KernelCore;
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class KernelCore;
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@ -39,8 +41,17 @@ public:
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void WakeupAllWaitingThreads() override;
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void WakeupAllWaitingThreads() override;
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/// Unconditionally clears the readable event's state.
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void Clear();
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void Clear();
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/// Clears the readable event's state if and only if it
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/// has already been signaled.
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///
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/// @pre The event must be in a signaled state. If this event
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/// is in an unsignaled state and this function is called,
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/// then ERR_INVALID_STATE will be returned.
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ResultCode Reset();
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private:
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private:
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explicit ReadableEvent(KernelCore& kernel);
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explicit ReadableEvent(KernelCore& kernel);
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@ -1433,17 +1433,24 @@ static ResultCode CloseHandle(Handle handle) {
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return handle_table.Close(handle);
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return handle_table.Close(handle);
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}
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}
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/// Reset an event
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/// Clears the signaled state of an event or process.
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static ResultCode ResetSignal(Handle handle) {
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static ResultCode ResetSignal(Handle handle) {
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LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
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LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
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const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
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const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
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auto event = handle_table.Get<ReadableEvent>(handle);
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auto event = handle_table.Get<ReadableEvent>(handle);
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if (event) {
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return event->Reset();
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}
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ASSERT(event != nullptr);
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auto process = handle_table.Get<Process>(handle);
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if (process) {
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return process->ClearSignalState();
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}
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event->Clear();
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LOG_ERROR(Kernel_SVC, "Invalid handle (0x{:08X})", handle);
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return RESULT_SUCCESS;
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return ERR_INVALID_HANDLE;
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}
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}
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/// Creates a TransferMemory object
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/// Creates a TransferMemory object
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