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Merge pull request #4657 from lioncash/cheatparser
cheat_engine: Remove unnecessary system argument to CheatParser's Parse function
This commit is contained in:
commit
9cd1ea338b
@ -76,8 +76,7 @@ VirtualDir FindSubdirectoryCaseless(const VirtualDir dir, std::string_view name)
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}
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}
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std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
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std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
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const Core::System& system, u64 title_id, const PatchManager::BuildID& build_id_,
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u64 title_id, const PatchManager::BuildID& build_id_, const VirtualDir& base_path, bool upper) {
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const VirtualDir& base_path, bool upper) {
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const auto build_id_raw = Common::HexToString(build_id_, upper);
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const auto build_id_raw = Common::HexToString(build_id_, upper);
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const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
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const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
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const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
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const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
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@ -95,9 +94,8 @@ std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
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return std::nullopt;
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return std::nullopt;
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}
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}
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Core::Memory::TextCheatParser parser;
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const Core::Memory::TextCheatParser parser;
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return parser.Parse(system,
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return parser.Parse(std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
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std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
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}
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}
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void AppendCommaIfNotEmpty(std::string& to, std::string_view with) {
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void AppendCommaIfNotEmpty(std::string& to, std::string_view with) {
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@ -335,14 +333,12 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
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auto cheats_dir = FindSubdirectoryCaseless(subdir, "cheats");
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auto cheats_dir = FindSubdirectoryCaseless(subdir, "cheats");
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if (cheats_dir != nullptr) {
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if (cheats_dir != nullptr) {
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auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
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if (const auto res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, true)) {
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if (res.has_value()) {
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std::copy(res->begin(), res->end(), std::back_inserter(out));
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std::copy(res->begin(), res->end(), std::back_inserter(out));
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continue;
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continue;
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}
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}
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res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false);
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if (const auto res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, false)) {
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if (res.has_value()) {
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std::copy(res->begin(), res->end(), std::back_inserter(out));
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std::copy(res->begin(), res->end(), std::back_inserter(out));
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}
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}
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}
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}
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@ -19,10 +19,24 @@
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#include "core/memory/cheat_engine.h"
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#include "core/memory/cheat_engine.h"
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namespace Core::Memory {
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namespace Core::Memory {
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namespace {
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constexpr auto CHEAT_ENGINE_NS = std::chrono::nanoseconds{1000000000 / 12};
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constexpr auto CHEAT_ENGINE_NS = std::chrono::nanoseconds{1000000000 / 12};
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constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
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constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
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std::string_view ExtractName(std::string_view data, std::size_t start_index, char match) {
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auto end_index = start_index;
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while (data[end_index] != match) {
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++end_index;
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if (end_index > data.size() ||
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(end_index - start_index - 1) > sizeof(CheatDefinition::readable_name)) {
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return {};
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}
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}
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return data.substr(start_index, end_index - start_index);
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}
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} // Anonymous namespace
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StandardVmCallbacks::StandardVmCallbacks(Core::System& system, const CheatProcessMetadata& metadata)
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StandardVmCallbacks::StandardVmCallbacks(Core::System& system, const CheatProcessMetadata& metadata)
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: metadata(metadata), system(system) {}
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: metadata(metadata), system(system) {}
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@ -82,26 +96,9 @@ CheatParser::~CheatParser() = default;
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TextCheatParser::~TextCheatParser() = default;
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TextCheatParser::~TextCheatParser() = default;
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namespace {
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std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const {
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template <char match>
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std::string_view ExtractName(std::string_view data, std::size_t start_index) {
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auto end_index = start_index;
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while (data[end_index] != match) {
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++end_index;
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if (end_index > data.size() ||
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(end_index - start_index - 1) > sizeof(CheatDefinition::readable_name)) {
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return {};
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}
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}
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return data.substr(start_index, end_index - start_index);
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}
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} // Anonymous namespace
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std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system,
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std::string_view data) const {
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std::vector<CheatEntry> out(1);
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std::vector<CheatEntry> out(1);
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std::optional<u64> current_entry = std::nullopt;
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std::optional<u64> current_entry;
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for (std::size_t i = 0; i < data.size(); ++i) {
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for (std::size_t i = 0; i < data.size(); ++i) {
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if (::isspace(data[i])) {
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if (::isspace(data[i])) {
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@ -115,7 +112,7 @@ std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system,
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return {};
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return {};
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}
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}
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const auto name = ExtractName<'}'>(data, i + 1);
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const auto name = ExtractName(data, i + 1, '}');
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if (name.empty()) {
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if (name.empty()) {
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return {};
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return {};
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}
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}
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@ -132,7 +129,7 @@ std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system,
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current_entry = out.size();
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current_entry = out.size();
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out.emplace_back();
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out.emplace_back();
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const auto name = ExtractName<']'>(data, i + 1);
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const auto name = ExtractName(data, i + 1, ']');
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if (name.empty()) {
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if (name.empty()) {
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return {};
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return {};
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}
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}
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@ -47,8 +47,7 @@ class CheatParser {
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public:
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public:
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virtual ~CheatParser();
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virtual ~CheatParser();
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virtual std::vector<CheatEntry> Parse(const Core::System& system,
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[[nodiscard]] virtual std::vector<CheatEntry> Parse(std::string_view data) const = 0;
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std::string_view data) const = 0;
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};
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};
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// CheatParser implementation that parses text files
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// CheatParser implementation that parses text files
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@ -56,7 +55,7 @@ class TextCheatParser final : public CheatParser {
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public:
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public:
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~TextCheatParser() override;
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~TextCheatParser() override;
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std::vector<CheatEntry> Parse(const Core::System& system, std::string_view data) const override;
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[[nodiscard]] std::vector<CheatEntry> Parse(std::string_view data) const override;
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};
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};
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// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
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// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
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