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time: Use compile time division for TimeSpanType conversion
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8e56a84566
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@ -3,6 +3,8 @@
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#pragma once
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#include <ratio>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/uuid.h"
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@ -74,18 +76,19 @@ static_assert(std::is_trivially_copyable_v<ContinuousAdjustmentTimePoint>,
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/// https://switchbrew.org/wiki/Glue_services#TimeSpanType
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struct TimeSpanType {
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s64 nanoseconds{};
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static constexpr s64 ns_per_second{1000000000ULL};
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s64 ToSeconds() const {
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return nanoseconds / ns_per_second;
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return nanoseconds / std::nano::den;
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}
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static TimeSpanType FromSeconds(s64 seconds) {
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return {seconds * ns_per_second};
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return {seconds * std::nano::den};
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}
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static TimeSpanType FromTicks(u64 ticks, u64 frequency) {
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return FromSeconds(static_cast<s64>(ticks) / static_cast<s64>(frequency));
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template <u64 Frequency>
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static TimeSpanType FromTicks(u64 ticks) {
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using TicksToNSRatio = std::ratio<std::nano::den, Frequency>;
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return {static_cast<s64>(ticks * TicksToNSRatio::num / TicksToNSRatio::den)};
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}
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};
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static_assert(sizeof(TimeSpanType) == 8, "TimeSpanType is incorrect size");
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@ -10,7 +10,7 @@ namespace Service::Time::Clock {
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TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
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const TimeSpanType ticks_time_span{
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TimeSpanType::FromTicks(system.CoreTiming().GetClockTicks(), Core::Hardware::CNTFREQ)};
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TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(system.CoreTiming().GetClockTicks())};
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TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds};
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if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) {
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@ -10,7 +10,7 @@ namespace Service::Time::Clock {
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SteadyClockTimePoint TickBasedSteadyClockCore::GetTimePoint(Core::System& system) {
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const TimeSpanType ticks_time_span{
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TimeSpanType::FromTicks(system.CoreTiming().GetClockTicks(), Core::Hardware::CNTFREQ)};
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TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(system.CoreTiming().GetClockTicks())};
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return {ticks_time_span.ToSeconds(), GetClockSourceId()};
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}
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@ -240,8 +240,8 @@ void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(HLERequestCon
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const auto current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
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if (current_time_point.clock_source_id == context.steady_time_point.clock_source_id) {
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const auto ticks{Clock::TimeSpanType::FromTicks(system.CoreTiming().GetClockTicks(),
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Core::Hardware::CNTFREQ)};
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const auto ticks{Clock::TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(
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system.CoreTiming().GetClockTicks())};
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const s64 base_time_point{context.offset + current_time_point.time_point -
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ticks.ToSeconds()};
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IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
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@ -21,8 +21,9 @@ SharedMemory::~SharedMemory() = default;
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void SharedMemory::SetupStandardSteadyClock(const Common::UUID& clock_source_id,
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Clock::TimeSpanType current_time_point) {
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const Clock::TimeSpanType ticks_time_span{Clock::TimeSpanType::FromTicks(
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system.CoreTiming().GetClockTicks(), Core::Hardware::CNTFREQ)};
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const Clock::TimeSpanType ticks_time_span{
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Clock::TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(
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system.CoreTiming().GetClockTicks())};
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const Clock::SteadyClockContext context{
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static_cast<u64>(current_time_point.nanoseconds - ticks_time_span.nanoseconds),
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clock_source_id};
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