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input_common: Reintroduce motion from mouse and use button names
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parent
480b03b645
commit
9eab07f863
@ -209,6 +209,13 @@ enum class ButtonNames {
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Triangle,
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Triangle,
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Share,
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Share,
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Options,
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Options,
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// Mouse buttons
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ButtonMouseWheel,
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ButtonBackward,
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ButtonForward,
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ButtonTask,
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ButtonExtra,
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};
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};
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// Callback data consisting of an input type and the equivalent data status
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// Callback data consisting of an input type and the equivalent data status
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@ -16,6 +16,7 @@ constexpr int mouse_axis_x = 0;
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constexpr int mouse_axis_y = 1;
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constexpr int mouse_axis_y = 1;
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constexpr int wheel_axis_x = 2;
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constexpr int wheel_axis_x = 2;
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constexpr int wheel_axis_y = 3;
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constexpr int wheel_axis_y = 3;
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constexpr int motion_wheel_y = 4;
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constexpr int touch_axis_x = 10;
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constexpr int touch_axis_x = 10;
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constexpr int touch_axis_y = 11;
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constexpr int touch_axis_y = 11;
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constexpr PadIdentifier identifier = {
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constexpr PadIdentifier identifier = {
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@ -30,6 +31,7 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_))
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PreSetAxis(identifier, mouse_axis_y);
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PreSetAxis(identifier, mouse_axis_y);
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PreSetAxis(identifier, wheel_axis_x);
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PreSetAxis(identifier, wheel_axis_x);
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PreSetAxis(identifier, wheel_axis_y);
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PreSetAxis(identifier, wheel_axis_y);
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PreSetAxis(identifier, motion_wheel_y);
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PreSetAxis(identifier, touch_axis_x);
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PreSetAxis(identifier, touch_axis_x);
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PreSetAxis(identifier, touch_axis_x);
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PreSetAxis(identifier, touch_axis_x);
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update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); });
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update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); });
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@ -48,6 +50,8 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
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SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity);
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SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity);
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}
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}
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SetAxis(identifier, motion_wheel_y, 0.0f);
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if (mouse_panning_timout++ > 20) {
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if (mouse_panning_timout++ > 20) {
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StopPanning();
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StopPanning();
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}
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}
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@ -136,6 +140,7 @@ void Mouse::MouseWheelChange(int x, int y) {
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wheel_position.y += y;
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wheel_position.y += y;
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SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
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SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
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SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
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SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
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SetAxis(identifier, motion_wheel_y, static_cast<f32>(y) / 100.0f);
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}
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}
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void Mouse::ReleaseAllButtons() {
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void Mouse::ReleaseAllButtons() {
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@ -171,13 +176,39 @@ AnalogMapping Mouse::GetAnalogMappingForDevice(
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return mapping;
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return mapping;
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}
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}
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Common::Input::ButtonNames Mouse::GetUIButtonName(const Common::ParamPackage& params) const {
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const auto button = static_cast<MouseButton>(params.Get("button", 0));
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switch (button) {
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case MouseButton::Left:
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return Common::Input::ButtonNames::ButtonLeft;
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case MouseButton::Right:
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return Common::Input::ButtonNames::ButtonRight;
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case MouseButton::Wheel:
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return Common::Input::ButtonNames::ButtonMouseWheel;
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case MouseButton::Backward:
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return Common::Input::ButtonNames::ButtonBackward;
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case MouseButton::Forward:
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return Common::Input::ButtonNames::ButtonForward;
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case MouseButton::Task:
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return Common::Input::ButtonNames::ButtonTask;
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case MouseButton::Extra:
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return Common::Input::ButtonNames::ButtonExtra;
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case MouseButton::Undefined:
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default:
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return Common::Input::ButtonNames::Undefined;
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}
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}
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Common::Input::ButtonNames Mouse::GetUIName(const Common::ParamPackage& params) const {
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Common::Input::ButtonNames Mouse::GetUIName(const Common::ParamPackage& params) const {
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if (params.Has("button")) {
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if (params.Has("button")) {
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return Common::Input::ButtonNames::Value;
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return GetUIButtonName(params);
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}
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}
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if (params.Has("axis")) {
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if (params.Has("axis")) {
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return Common::Input::ButtonNames::Value;
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return Common::Input::ButtonNames::Value;
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}
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}
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if (params.Has("axis_x") && params.Has("axis_y") && params.Has("axis_z")) {
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return Common::Input::ButtonNames::Engine;
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}
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return Common::Input::ButtonNames::Invalid;
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return Common::Input::ButtonNames::Invalid;
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}
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}
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@ -69,6 +69,8 @@ private:
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void UpdateThread(std::stop_token stop_token);
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void UpdateThread(std::stop_token stop_token);
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void StopPanning();
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void StopPanning();
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Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
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Common::Vec2<int> mouse_origin;
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Common::Vec2<int> mouse_origin;
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Common::Vec2<int> last_mouse_position;
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Common::Vec2<int> last_mouse_position;
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Common::Vec2<float> last_mouse_change;
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Common::Vec2<float> last_mouse_change;
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@ -143,6 +143,19 @@ void MappingFactory::RegisterMotion(const MappingData& data) {
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}
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}
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new_input.Set("port", static_cast<int>(data.pad.port));
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new_input.Set("port", static_cast<int>(data.pad.port));
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new_input.Set("pad", static_cast<int>(data.pad.pad));
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new_input.Set("pad", static_cast<int>(data.pad.pad));
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// If engine is mouse map the mouse position as 3 axis motion
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if (data.engine == "mouse") {
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new_input.Set("axis_x", 1);
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new_input.Set("invert_x", "-");
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new_input.Set("axis_y", 0);
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new_input.Set("axis_z", 4);
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new_input.Set("range", 1.0f);
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new_input.Set("deadzone", 0.0f);
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input_queue.Push(new_input);
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return;
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}
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switch (data.type) {
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switch (data.type) {
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case EngineInputType::Button:
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case EngineInputType::Button:
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case EngineInputType::HatButton:
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case EngineInputType::HatButton:
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@ -102,6 +102,16 @@ QString GetButtonName(Common::Input::ButtonNames button_name) {
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return QObject::tr("Share");
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return QObject::tr("Share");
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case Common::Input::ButtonNames::Options:
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case Common::Input::ButtonNames::Options:
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return QObject::tr("Options");
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return QObject::tr("Options");
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case Common::Input::ButtonNames::ButtonMouseWheel:
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return QObject::tr("Wheel", "Indicates the mouse wheel");
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case Common::Input::ButtonNames::ButtonBackward:
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return QObject::tr("Backward");
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case Common::Input::ButtonNames::ButtonForward:
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return QObject::tr("Forward");
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case Common::Input::ButtonNames::ButtonTask:
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return QObject::tr("Task");
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case Common::Input::ButtonNames::ButtonExtra:
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return QObject::tr("Extra");
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default:
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default:
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return QObject::tr("[undefined]");
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return QObject::tr("[undefined]");
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}
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}
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