mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-23 22:25:43 +01:00
shader_decode: SULD.D avoid duplicate code block.
This commit is contained in:
parent
7f5696513f
commit
9efa51311f
@ -272,7 +272,7 @@ std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
|
||||
} // Anonymous namespace
|
||||
|
||||
Node ShaderIR::GetComponentValue(ComponentType component_type, u32 component_size,
|
||||
const Node original_value, bool* is_signed) {
|
||||
Node original_value, bool* is_signed) {
|
||||
switch (component_type) {
|
||||
case ComponentType::SNORM: {
|
||||
*is_signed = true;
|
||||
@ -366,38 +366,7 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
|
||||
const auto comp_mask = GetImageComponentMask(descriptor.format);
|
||||
|
||||
switch (instr.suldst.GetStoreDataLayout()) {
|
||||
case StoreType::Bits32: {
|
||||
u32 shifted_counter = 0;
|
||||
Node value = Immediate(0);
|
||||
for (u32 element = 0; element < 4; ++element) {
|
||||
if (!IsComponentEnabled(comp_mask, element)) {
|
||||
continue;
|
||||
}
|
||||
const auto component_type = GetComponentType(descriptor, element);
|
||||
const auto component_size = GetComponentSize(descriptor.format, element);
|
||||
bool is_signed = true;
|
||||
MetaImage meta{image, {}, element};
|
||||
|
||||
Node converted_value = GetComponentValue(
|
||||
component_type, component_size,
|
||||
Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)),
|
||||
&is_signed);
|
||||
|
||||
// shift element to correct position
|
||||
const auto shifted = shifted_counter;
|
||||
if (shifted > 0) {
|
||||
converted_value =
|
||||
SignedOperation(OperationCode::ILogicalShiftLeft, is_signed,
|
||||
std::move(converted_value), Immediate(shifted));
|
||||
}
|
||||
shifted_counter += component_size;
|
||||
|
||||
// add value into result
|
||||
value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value));
|
||||
}
|
||||
SetRegister(bb, instr.gpr0.Value(), std::move(value));
|
||||
break;
|
||||
}
|
||||
case StoreType::Bits32:
|
||||
case StoreType::Bits64: {
|
||||
u32 indexer = 0;
|
||||
u32 shifted_counter = 0;
|
||||
@ -432,12 +401,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
|
||||
// if we shifted enough for 1 byte -> we save it into temp
|
||||
if (shifted_counter >= 32) {
|
||||
SetTemporary(bb, indexer++, std::move(value));
|
||||
|
||||
// we only use 2 bytes for bits64
|
||||
if (indexer >= 2) {
|
||||
break;
|
||||
}
|
||||
|
||||
// reset counter and value to prepare pack next byte
|
||||
value = Immediate(0);
|
||||
shifted_counter = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user