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Merge pull request #1083 from Subv/conv_neg
Shaders: Implemented I2F_C and F2I_C, along with the negation bits of the conversion instructions.
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commit
a2fa37b499
@ -367,20 +367,23 @@ public:
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}
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/// Generates code representing a uniform (C buffer) register, interpreted as the input type.
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std::string GetUniform(u64 index, u64 offset, GLSLRegister::Type type) {
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std::string GetUniform(u64 index, u64 offset, GLSLRegister::Type type,
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Register::Size size = Register::Size::Word) {
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declr_const_buffers[index].MarkAsUsed(index, offset, stage);
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std::string value = 'c' + std::to_string(index) + '[' + std::to_string(offset / 4) + "][" +
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std::to_string(offset % 4) + ']';
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if (type == GLSLRegister::Type::Float) {
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return value;
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// Do nothing, default
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} else if (type == GLSLRegister::Type::Integer) {
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return "floatBitsToInt(" + value + ')';
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value = "floatBitsToInt(" + value + ')';
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} else if (type == GLSLRegister::Type::UnsignedInteger) {
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return "floatBitsToUint(" + value + ')';
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value = "floatBitsToUint(" + value + ')';
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} else {
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UNREACHABLE();
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}
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return ConvertIntegerSize(value, size);
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}
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std::string GetUniformIndirect(u64 cbuf_index, s64 offset, const std::string& index_str,
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@ -1247,20 +1250,41 @@ private:
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op_a = "abs(" + op_a + ')';
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}
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if (instr.conversion.negate_a) {
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op_a = "-(" + op_a + ')';
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}
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regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
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1, instr.alu.saturate_d, 0, instr.conversion.dest_size);
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break;
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}
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case OpCode::Id::I2F_R: {
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case OpCode::Id::I2F_R:
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case OpCode::Id::I2F_C: {
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ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented");
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ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
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std::string op_a = regs.GetRegisterAsInteger(
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instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size);
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std::string op_a{};
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if (instr.is_b_gpr) {
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op_a =
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regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_input_signed,
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instr.conversion.src_size);
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} else {
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op_a = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
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instr.conversion.is_input_signed
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? GLSLRegister::Type::Integer
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: GLSLRegister::Type::UnsignedInteger,
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instr.conversion.src_size);
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}
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if (instr.conversion.abs_a) {
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op_a = "abs(" + op_a + ')';
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}
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if (instr.conversion.negate_a) {
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op_a = "-(" + op_a + ')';
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}
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regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
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break;
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}
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@ -1269,6 +1293,14 @@ private:
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ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
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std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
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if (instr.conversion.abs_a) {
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op_a = "abs(" + op_a + ')';
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}
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if (instr.conversion.negate_a) {
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op_a = "-(" + op_a + ')';
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}
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switch (instr.conversion.f2f.rounding) {
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case Tegra::Shader::F2fRoundingOp::None:
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break;
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@ -1291,19 +1323,27 @@ private:
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break;
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}
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regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d);
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break;
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}
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case OpCode::Id::F2I_R:
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case OpCode::Id::F2I_C: {
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ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
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std::string op_a{};
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if (instr.is_b_gpr) {
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op_a = regs.GetRegisterAsFloat(instr.gpr20);
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} else {
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op_a = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
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GLSLRegister::Type::Float);
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}
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if (instr.conversion.abs_a) {
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op_a = "abs(" + op_a + ')';
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}
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regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d);
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break;
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}
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case OpCode::Id::F2I_R: {
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ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
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std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
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if (instr.conversion.abs_a) {
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op_a = "abs(" + op_a + ')';
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if (instr.conversion.negate_a) {
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op_a = "-(" + op_a + ')';
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}
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switch (instr.conversion.f2i.rounding) {
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