mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-24 07:55:38 +01:00
video_core,shader: Clang-format fixes
This commit is contained in:
parent
eacf18cce9
commit
a49532c8eb
@ -2,8 +2,8 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include "shader_recompiler/frontend/ir/patch.h"
|
|
||||||
#include "shader_recompiler/exception.h"
|
#include "shader_recompiler/exception.h"
|
||||||
|
#include "shader_recompiler/frontend/ir/patch.h"
|
||||||
|
|
||||||
namespace Shader::IR {
|
namespace Shader::IR {
|
||||||
|
|
||||||
|
@ -4,8 +4,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
|
||||||
#include "shader_recompiler/frontend/ir/abstract_syntax_list.h"
|
#include "shader_recompiler/frontend/ir/abstract_syntax_list.h"
|
||||||
|
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||||
|
|
||||||
namespace Shader::IR {
|
namespace Shader::IR {
|
||||||
|
|
||||||
|
@ -97,14 +97,19 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
|
|||||||
Core::Frontend::EmuWindow& emu_window,
|
Core::Frontend::EmuWindow& emu_window,
|
||||||
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
|
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
|
||||||
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
|
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
|
||||||
: RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
|
: RendererBase(emu_window, std::move(context_)),
|
||||||
cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
|
telemetry_session(telemetry_session_),
|
||||||
|
cpu_memory(cpu_memory_),
|
||||||
|
gpu(gpu_),
|
||||||
|
library(OpenLibrary()),
|
||||||
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
|
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
|
||||||
true, Settings::values.renderer_debug.GetValue())),
|
true, Settings::values.renderer_debug.GetValue())),
|
||||||
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
|
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
|
||||||
surface(CreateSurface(instance, render_window)),
|
surface(CreateSurface(instance, render_window)),
|
||||||
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
|
device(CreateDevice(instance, dld, *surface)),
|
||||||
state_tracker(gpu), scheduler(device, state_tracker),
|
memory_allocator(device, false),
|
||||||
|
state_tracker(gpu),
|
||||||
|
scheduler(device, state_tracker),
|
||||||
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
|
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
|
||||||
render_window.GetFramebufferLayout().height, false),
|
render_window.GetFramebufferLayout().height, false),
|
||||||
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
|
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
|
||||||
|
@ -6,11 +6,11 @@
|
|||||||
|
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
#include <condition_variable>
|
#include <condition_variable>
|
||||||
#include <queue>
|
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <thread>
|
#include <thread>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
#include <queue>
|
||||||
|
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
Loading…
Reference in New Issue
Block a user