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vulkan_device: Allow creating a device without surface
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@ -775,7 +775,7 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
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std::optional<u32> graphics;
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std::optional<u32> present;
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for (u32 index = 0; index < static_cast<u32>(queue_family_properties.size()); ++index) {
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if (graphics && present) {
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if (graphics && (present || !surface)) {
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break;
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}
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const VkQueueFamilyProperties& queue_family = queue_family_properties[index];
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@ -785,7 +785,7 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
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if (queue_family.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
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graphics = index;
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}
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if (physical.GetSurfaceSupportKHR(index, surface)) {
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if (surface && physical.GetSurfaceSupportKHR(index, surface)) {
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present = index;
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}
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}
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@ -793,7 +793,7 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
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LOG_ERROR(Render_Vulkan, "Device lacks a graphics queue");
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throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
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}
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if (!present) {
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if (surface && !present) {
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LOG_ERROR(Render_Vulkan, "Device lacks a present queue");
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throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
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}
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