mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-24 05:45:48 +01:00
gl_shader_decompiler: Make GetSwizzle constexpr
This commit is contained in:
parent
0adb54abc1
commit
ada79fa8ad
@ -31,6 +31,8 @@ using Tegra::Shader::IpaInterpMode;
|
||||
using Tegra::Shader::IpaMode;
|
||||
using Tegra::Shader::IpaSampleMode;
|
||||
using Tegra::Shader::Register;
|
||||
|
||||
using namespace std::string_literals;
|
||||
using namespace VideoCommon::Shader;
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
@ -96,11 +98,9 @@ private:
|
||||
};
|
||||
|
||||
/// Generates code to use for a swizzle operation.
|
||||
std::string GetSwizzle(u32 elem) {
|
||||
ASSERT(elem <= 3);
|
||||
std::string swizzle = ".";
|
||||
swizzle += "xyzw"[elem];
|
||||
return swizzle;
|
||||
constexpr const char* GetSwizzle(u32 element) {
|
||||
constexpr std::array<const char*, 4> swizzle = {".x", ".y", ".z", ".w"};
|
||||
return swizzle.at(element);
|
||||
}
|
||||
|
||||
/// Translate topology
|
||||
@ -622,7 +622,7 @@ private:
|
||||
if (stage != ShaderStage::Fragment) {
|
||||
return GeometryPass("position") + GetSwizzle(element);
|
||||
} else {
|
||||
return element == 3 ? "1.0f" : "gl_FragCoord" + GetSwizzle(element);
|
||||
return element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element));
|
||||
}
|
||||
case Attribute::Index::PointCoord:
|
||||
switch (element) {
|
||||
@ -909,7 +909,7 @@ private:
|
||||
target = [&]() -> std::string {
|
||||
switch (const auto attribute = abuf->GetIndex(); abuf->GetIndex()) {
|
||||
case Attribute::Index::Position:
|
||||
return "position" + GetSwizzle(abuf->GetElement());
|
||||
return "position"s + GetSwizzle(abuf->GetElement());
|
||||
case Attribute::Index::PointSize:
|
||||
return "gl_PointSize";
|
||||
case Attribute::Index::ClipDistances0123:
|
||||
|
Loading…
Reference in New Issue
Block a user