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https://github.com/yuzu-emu/yuzu.git
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Merge pull request #4372 from Morph1984/remove_context_menu
game_list: Add "Remove" context menu
This commit is contained in:
commit
b8a7b530f8
@ -547,56 +547,6 @@ InstallResult RegisteredCache::InstallEntry(const XCI& xci, bool overwrite_if_ex
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return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy);
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return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy);
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}
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}
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bool RegisteredCache::RemoveExistingEntry(u64 title_id) {
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const auto delete_nca = [this](const NcaID& id) {
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const auto path = GetRelativePathFromNcaID(id, false, true, false);
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if (dir->GetFileRelative(path) == nullptr) {
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return false;
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}
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Core::Crypto::SHA256Hash hash{};
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mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
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const auto dirname = fmt::format("000000{:02X}", hash[0]);
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const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
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const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false)));
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return res;
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};
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// If an entry exists in the registered cache, remove it
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if (HasEntry(title_id, ContentRecordType::Meta)) {
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LOG_INFO(Loader,
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"Previously installed entry (v{}) for title_id={:016X} detected! "
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"Attempting to remove...",
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GetEntryVersion(title_id).value_or(0), title_id);
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// Get all the ncas associated with the current CNMT and delete them
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const auto meta_old_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{});
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const auto program_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{});
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const auto data_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{});
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const auto control_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{});
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const auto html_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{});
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const auto legal_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{});
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delete_nca(meta_old_id);
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delete_nca(program_id);
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delete_nca(data_id);
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delete_nca(control_id);
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delete_nca(html_id);
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delete_nca(legal_id);
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return true;
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}
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return false;
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}
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InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists,
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InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists,
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const VfsCopyFunction& copy) {
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const VfsCopyFunction& copy) {
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const auto ncas = nsp.GetNCAsCollapsed();
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const auto ncas = nsp.GetNCAsCollapsed();
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@ -692,6 +642,57 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
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return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
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return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
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}
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}
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bool RegisteredCache::RemoveExistingEntry(u64 title_id) const {
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const auto delete_nca = [this](const NcaID& id) {
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const auto path = GetRelativePathFromNcaID(id, false, true, false);
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const bool isFile = dir->GetFileRelative(path) != nullptr;
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const bool isDir = dir->GetDirectoryRelative(path) != nullptr;
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if (isFile) {
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return dir->DeleteFile(path);
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} else if (isDir) {
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return dir->DeleteSubdirectoryRecursive(path);
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}
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return false;
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};
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// If an entry exists in the registered cache, remove it
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if (HasEntry(title_id, ContentRecordType::Meta)) {
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LOG_INFO(Loader,
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"Previously installed entry (v{}) for title_id={:016X} detected! "
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"Attempting to remove...",
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GetEntryVersion(title_id).value_or(0), title_id);
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// Get all the ncas associated with the current CNMT and delete them
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const auto meta_old_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{});
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const auto program_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{});
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const auto data_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{});
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const auto control_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{});
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const auto html_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{});
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const auto legal_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{});
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const auto deleted_meta = delete_nca(meta_old_id);
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const auto deleted_program = delete_nca(program_id);
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const auto deleted_data = delete_nca(data_id);
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const auto deleted_control = delete_nca(control_id);
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const auto deleted_html = delete_nca(html_id);
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const auto deleted_legal = delete_nca(legal_id);
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return deleted_meta && (deleted_meta || deleted_program || deleted_data ||
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deleted_control || deleted_html || deleted_legal);
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}
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return false;
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}
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InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy,
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InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy,
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bool overwrite_if_exists,
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bool overwrite_if_exists,
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std::optional<NcaID> override_id) {
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std::optional<NcaID> override_id) {
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@ -155,9 +155,6 @@ public:
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std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
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std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
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std::optional<u64> title_id = {}) const override;
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std::optional<u64> title_id = {}) const override;
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// Removes an existing entry based on title id
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bool RemoveExistingEntry(u64 title_id);
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// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
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// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
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// there is a meta NCA and all of them are accessible.
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// there is a meta NCA and all of them are accessible.
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InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false,
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InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false,
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@ -172,6 +169,9 @@ public:
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InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false,
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InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false,
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const VfsCopyFunction& copy = &VfsRawCopy);
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const VfsCopyFunction& copy = &VfsRawCopy);
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// Removes an existing entry based on title id
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bool RemoveExistingEntry(u64 title_id) const;
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private:
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private:
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template <typename T>
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template <typename T>
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void IterateAllMetadata(std::vector<T>& out,
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void IterateAllMetadata(std::vector<T>& out,
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@ -70,14 +70,18 @@ NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
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NAX::~NAX() = default;
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NAX::~NAX() = default;
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Loader::ResultStatus NAX::Parse(std::string_view path) {
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Loader::ResultStatus NAX::Parse(std::string_view path) {
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if (file->ReadObject(header.get()) != sizeof(NAXHeader))
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if (file == nullptr) {
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return Loader::ResultStatus::ErrorNullFile;
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}
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if (file->ReadObject(header.get()) != sizeof(NAXHeader)) {
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return Loader::ResultStatus::ErrorBadNAXHeader;
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return Loader::ResultStatus::ErrorBadNAXHeader;
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}
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if (header->magic != Common::MakeMagic('N', 'A', 'X', '0'))
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if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) {
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return Loader::ResultStatus::ErrorBadNAXHeader;
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return Loader::ResultStatus::ErrorBadNAXHeader;
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}
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if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size)
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if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) {
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return Loader::ResultStatus::ErrorIncorrectNAXFileSize;
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return Loader::ResultStatus::ErrorIncorrectNAXFileSize;
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}
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keys.DeriveSDSeedLazy();
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keys.DeriveSDSeedLazy();
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std::array<Core::Crypto::Key256, 2> sd_keys{};
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std::array<Core::Crypto::Key256, 2> sd_keys{};
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@ -474,28 +474,56 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
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void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) {
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void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) {
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QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
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QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
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QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
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QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
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QAction* open_transferable_shader_cache =
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QAction* open_transferable_shader_cache =
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context_menu.addAction(tr("Open Transferable Shader Cache"));
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context_menu.addAction(tr("Open Transferable Shader Cache"));
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context_menu.addSeparator();
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context_menu.addSeparator();
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QMenu* remove_menu = context_menu.addMenu(tr("Remove"));
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QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
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QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
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QAction* remove_shader_cache = remove_menu->addAction(tr("Remove Shader Cache"));
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QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
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remove_menu->addSeparator();
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QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
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QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
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QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
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QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
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QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
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QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
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QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
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context_menu.addSeparator();
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context_menu.addSeparator();
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QAction* properties = context_menu.addAction(tr("Properties"));
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QAction* properties = context_menu.addAction(tr("Properties"));
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open_save_location->setEnabled(program_id != 0);
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open_save_location->setVisible(program_id != 0);
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open_mod_location->setVisible(program_id != 0);
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open_transferable_shader_cache->setVisible(program_id != 0);
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remove_update->setVisible(program_id != 0);
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remove_dlc->setVisible(program_id != 0);
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remove_shader_cache->setVisible(program_id != 0);
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remove_all_content->setVisible(program_id != 0);
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auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
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auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
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navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
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navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
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connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
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connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
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emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
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emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
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});
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});
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connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() {
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connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
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emit OpenFolderRequested(GameListOpenTarget::ModData, path);
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emit OpenFolderRequested(GameListOpenTarget::ModData, path);
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});
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});
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connect(open_transferable_shader_cache, &QAction::triggered,
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connect(open_transferable_shader_cache, &QAction::triggered,
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[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
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[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
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connect(remove_all_content, &QAction::triggered, [this, program_id]() {
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emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Game);
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});
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connect(remove_update, &QAction::triggered, [this, program_id]() {
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emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Update);
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});
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connect(remove_dlc, &QAction::triggered, [this, program_id]() {
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emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent);
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});
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connect(remove_shader_cache, &QAction::triggered, [this, program_id]() {
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emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache);
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});
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connect(remove_custom_config, &QAction::triggered, [this, program_id]() {
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emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration);
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});
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connect(dump_romfs, &QAction::triggered,
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connect(dump_romfs, &QAction::triggered,
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[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
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[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
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connect(copy_tid, &QAction::triggered,
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connect(copy_tid, &QAction::triggered,
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@ -39,6 +39,17 @@ enum class GameListOpenTarget {
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ModData,
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ModData,
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};
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};
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enum class GameListRemoveTarget {
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ShaderCache,
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CustomConfiguration,
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};
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enum class InstalledEntryType {
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Game,
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Update,
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AddOnContent,
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};
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class GameList : public QWidget {
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class GameList : public QWidget {
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Q_OBJECT
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Q_OBJECT
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@ -75,6 +86,8 @@ signals:
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void ShouldCancelWorker();
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void ShouldCancelWorker();
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void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
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void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
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void OpenTransferableShaderCacheRequested(u64 program_id);
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void OpenTransferableShaderCacheRequested(u64 program_id);
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void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
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void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
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void DumpRomFSRequested(u64 program_id, const std::string& game_path);
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void DumpRomFSRequested(u64 program_id, const std::string& game_path);
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void CopyTIDRequested(u64 program_id);
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void CopyTIDRequested(u64 program_id);
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void NavigateToGamedbEntryRequested(u64 program_id,
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void NavigateToGamedbEntryRequested(u64 program_id,
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@ -117,8 +130,6 @@ private:
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friend class GameListSearchField;
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friend class GameListSearchField;
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};
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};
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Q_DECLARE_METATYPE(GameListOpenTarget);
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class GameListPlaceholder : public QWidget {
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class GameListPlaceholder : public QWidget {
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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@ -847,6 +847,9 @@ void GMainWindow::ConnectWidgetEvents() {
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connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
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connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
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connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
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connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
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&GMainWindow::OnTransferableShaderCacheOpenFile);
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&GMainWindow::OnTransferableShaderCacheOpenFile);
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connect(game_list, &GameList::RemoveInstalledEntryRequested, this,
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&GMainWindow::OnGameListRemoveInstalledEntry);
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connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
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connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
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connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
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connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
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connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
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connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
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connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
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@ -1257,7 +1260,6 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
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case GameListOpenTarget::SaveData: {
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case GameListOpenTarget::SaveData: {
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open_target = tr("Save Data");
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open_target = tr("Save Data");
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const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
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const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
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ASSERT(program_id != 0);
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||||||
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||||||
if (has_user_save) {
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if (has_user_save) {
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// User save data
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// User save data
|
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@ -1322,14 +1324,12 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
|
|||||||
}
|
}
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|
|
||||||
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
|
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
|
||||||
ASSERT(program_id != 0);
|
|
||||||
|
|
||||||
const QString shader_dir =
|
const QString shader_dir =
|
||||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
|
||||||
const QString tranferable_shader_cache_folder_path =
|
const QString transferable_shader_cache_folder_path =
|
||||||
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
|
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
|
||||||
const QString transferable_shader_cache_file_path =
|
const QString transferable_shader_cache_file_path =
|
||||||
tranferable_shader_cache_folder_path + QDir::separator() +
|
transferable_shader_cache_folder_path + QDir::separator() +
|
||||||
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
|
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
|
||||||
|
|
||||||
if (!QFile::exists(transferable_shader_cache_file_path)) {
|
if (!QFile::exists(transferable_shader_cache_file_path)) {
|
||||||
@ -1350,7 +1350,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
|
|||||||
param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
|
param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
|
||||||
QProcess::startDetached(explorer, param);
|
QProcess::startDetached(explorer, param);
|
||||||
#else
|
#else
|
||||||
QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path));
|
QDesktopServices::openUrl(QUrl::fromLocalFile(transferable_shader_cache_folder_path));
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1394,6 +1394,174 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
|
||||||
|
const QString entry_type = [this, type] {
|
||||||
|
switch (type) {
|
||||||
|
case InstalledEntryType::Game:
|
||||||
|
return tr("Contents");
|
||||||
|
case InstalledEntryType::Update:
|
||||||
|
return tr("Update");
|
||||||
|
case InstalledEntryType::AddOnContent:
|
||||||
|
return tr("DLC");
|
||||||
|
default:
|
||||||
|
return QString{};
|
||||||
|
}
|
||||||
|
}();
|
||||||
|
|
||||||
|
if (QMessageBox::question(
|
||||||
|
this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
|
||||||
|
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (type) {
|
||||||
|
case InstalledEntryType::Game:
|
||||||
|
RemoveBaseContent(program_id, entry_type);
|
||||||
|
[[fallthrough]];
|
||||||
|
case InstalledEntryType::Update:
|
||||||
|
RemoveUpdateContent(program_id, entry_type);
|
||||||
|
if (type != InstalledEntryType::Game) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
[[fallthrough]];
|
||||||
|
case InstalledEntryType::AddOnContent:
|
||||||
|
RemoveAddOnContent(program_id, entry_type);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
|
||||||
|
"game_list");
|
||||||
|
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
|
||||||
|
const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
|
||||||
|
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
|
||||||
|
fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
|
||||||
|
|
||||||
|
if (res) {
|
||||||
|
QMessageBox::information(this, tr("Successfully Removed"),
|
||||||
|
tr("Successfully removed the installed base game."));
|
||||||
|
} else {
|
||||||
|
QMessageBox::warning(
|
||||||
|
this, tr("Error Removing %1").arg(entry_type),
|
||||||
|
tr("The base game is not installed in the NAND and cannot be removed."));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
|
||||||
|
const auto update_id = program_id | 0x800;
|
||||||
|
const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
|
||||||
|
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
|
||||||
|
fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
|
||||||
|
|
||||||
|
if (res) {
|
||||||
|
QMessageBox::information(this, tr("Successfully Removed"),
|
||||||
|
tr("Successfully removed the installed update."));
|
||||||
|
} else {
|
||||||
|
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
|
||||||
|
tr("There is no update installed for this title."));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
|
||||||
|
u32 count{};
|
||||||
|
const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
|
||||||
|
const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
|
||||||
|
FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
|
||||||
|
|
||||||
|
for (const auto& entry : dlc_entries) {
|
||||||
|
if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
|
||||||
|
const auto res =
|
||||||
|
fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) ||
|
||||||
|
fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id);
|
||||||
|
if (res) {
|
||||||
|
++count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (count == 0) {
|
||||||
|
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
|
||||||
|
tr("There are no DLC installed for this title."));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
QMessageBox::information(this, tr("Successfully Removed"),
|
||||||
|
tr("Successfully removed %1 installed DLC.").arg(count));
|
||||||
|
}
|
||||||
|
|
||||||
|
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
|
||||||
|
const QString question = [this, target] {
|
||||||
|
switch (target) {
|
||||||
|
case GameListRemoveTarget::ShaderCache:
|
||||||
|
return tr("Delete Transferable Shader Cache?");
|
||||||
|
case GameListRemoveTarget::CustomConfiguration:
|
||||||
|
return tr("Remove Custom Game Configuration?");
|
||||||
|
default:
|
||||||
|
return QString{};
|
||||||
|
}
|
||||||
|
}();
|
||||||
|
|
||||||
|
if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
|
||||||
|
QMessageBox::No) != QMessageBox::Yes) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (target) {
|
||||||
|
case GameListRemoveTarget::ShaderCache:
|
||||||
|
RemoveTransferableShaderCache(program_id);
|
||||||
|
break;
|
||||||
|
case GameListRemoveTarget::CustomConfiguration:
|
||||||
|
RemoveCustomConfiguration(program_id);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
|
||||||
|
const QString shader_dir =
|
||||||
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
|
||||||
|
const QString transferable_shader_cache_folder_path =
|
||||||
|
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
|
||||||
|
const QString transferable_shader_cache_file_path =
|
||||||
|
transferable_shader_cache_folder_path + QDir::separator() +
|
||||||
|
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
|
||||||
|
|
||||||
|
if (!QFile::exists(transferable_shader_cache_file_path)) {
|
||||||
|
QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
|
||||||
|
tr("A shader cache for this title does not exist."));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (QFile::remove(transferable_shader_cache_file_path)) {
|
||||||
|
QMessageBox::information(this, tr("Successfully Removed"),
|
||||||
|
tr("Successfully removed the transferable shader cache."));
|
||||||
|
} else {
|
||||||
|
QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
|
||||||
|
tr("Failed to remove the transferable shader cache."));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
|
||||||
|
const QString config_dir =
|
||||||
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir));
|
||||||
|
const QString custom_config_file_path =
|
||||||
|
config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id));
|
||||||
|
|
||||||
|
if (!QFile::exists(custom_config_file_path)) {
|
||||||
|
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
|
||||||
|
tr("A custom configuration for this title does not exist."));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (QFile::remove(custom_config_file_path)) {
|
||||||
|
QMessageBox::information(this, tr("Successfully Removed"),
|
||||||
|
tr("Successfully removed the custom game configuration."));
|
||||||
|
} else {
|
||||||
|
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
|
||||||
|
tr("Failed to remove the custom game configuration."));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
|
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
|
||||||
const auto failed = [this] {
|
const auto failed = [this] {
|
||||||
QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
|
QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
|
||||||
@ -1714,9 +1882,9 @@ void GMainWindow::OnMenuInstallToNAND() {
|
|||||||
: tr("%n file(s) failed to install\n", "", failed_files.size()));
|
: tr("%n file(s) failed to install\n", "", failed_files.size()));
|
||||||
|
|
||||||
QMessageBox::information(this, tr("Install Results"), install_results);
|
QMessageBox::information(this, tr("Install Results"), install_results);
|
||||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
|
||||||
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
|
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
|
||||||
"game_list");
|
"game_list");
|
||||||
|
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||||
ui.action_Install_File_NAND->setEnabled(true);
|
ui.action_Install_File_NAND->setEnabled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -32,6 +32,8 @@ class QPushButton;
|
|||||||
class QProgressDialog;
|
class QProgressDialog;
|
||||||
class WaitTreeWidget;
|
class WaitTreeWidget;
|
||||||
enum class GameListOpenTarget;
|
enum class GameListOpenTarget;
|
||||||
|
enum class GameListRemoveTarget;
|
||||||
|
enum class InstalledEntryType;
|
||||||
class GameListPlaceholder;
|
class GameListPlaceholder;
|
||||||
|
|
||||||
namespace Core::Frontend {
|
namespace Core::Frontend {
|
||||||
@ -198,6 +200,8 @@ private slots:
|
|||||||
void OnGameListLoadFile(QString game_path);
|
void OnGameListLoadFile(QString game_path);
|
||||||
void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
|
void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
|
||||||
void OnTransferableShaderCacheOpenFile(u64 program_id);
|
void OnTransferableShaderCacheOpenFile(u64 program_id);
|
||||||
|
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
|
||||||
|
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);
|
||||||
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
|
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
|
||||||
void OnGameListCopyTID(u64 program_id);
|
void OnGameListCopyTID(u64 program_id);
|
||||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||||
@ -229,6 +233,11 @@ private slots:
|
|||||||
void OnLanguageChanged(const QString& locale);
|
void OnLanguageChanged(const QString& locale);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
void RemoveBaseContent(u64 program_id, const QString& entry_type);
|
||||||
|
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
|
||||||
|
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
|
||||||
|
void RemoveTransferableShaderCache(u64 program_id);
|
||||||
|
void RemoveCustomConfiguration(u64 program_id);
|
||||||
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
||||||
InstallResult InstallNSPXCI(const QString& filename);
|
InstallResult InstallNSPXCI(const QString& filename);
|
||||||
InstallResult InstallNCA(const QString& filename);
|
InstallResult InstallNCA(const QString& filename);
|
||||||
|
Loading…
Reference in New Issue
Block a user