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GPU: Properly implement display transfers.
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@ -177,7 +177,25 @@ inline void Write(u32 addr, const T data) {
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case Registers::DisplayTriggerTransfer:
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g_regs.display_transfer.trigger = data;
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if (g_regs.display_transfer.trigger & 1) {
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// TODO: Perform display transfer!
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u8* source_pointer = Memory::GetPointer(g_regs.display_transfer.GetPhysicalInputAddress());
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u8* dest_pointer = Memory::GetPointer(g_regs.display_transfer.GetPhysicalOutputAddress());
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// TODO: Perform display transfer correctly!
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for (int y = 0; y < g_regs.display_transfer.output_height; ++y) {
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// TODO: Copy size is just guesswork!
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memcpy(dest_pointer + y * g_regs.display_transfer.output_width * 4,
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source_pointer + y * g_regs.display_transfer.input_width * 4,
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g_regs.display_transfer.output_width * 4);
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}
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// Clear previous contents until we implement proper buffer clearing
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memset(source_pointer, 0x20, g_regs.display_transfer.input_width*g_regs.display_transfer.input_height*4);
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DEBUG_LOG(GPU, "DisplayTriggerTransfer: %x bytes from %x(%xx%x)-> %x(%xx%x), dst format %x",
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g_regs.display_transfer.output_height * g_regs.display_transfer.output_width * 4,
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g_regs.display_transfer.GetPhysicalInputAddress(), (int)g_regs.display_transfer.input_width, (int)g_regs.display_transfer.input_height,
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g_regs.display_transfer.GetPhysicalOutputAddress(), (int)g_regs.display_transfer.output_width, (int)g_regs.display_transfer.output_height,
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(int)g_regs.display_transfer.output_format);
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}
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break;
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