mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-24 10:05:48 +01:00
Added multi-input support and controller assignment at any port
This commit is contained in:
parent
f02b125ac8
commit
beab38601b
@ -164,6 +164,57 @@ void Controller_NPad::OnLoadInputDevices() {
|
||||
|
||||
void Controller_NPad::OnRelease() {}
|
||||
|
||||
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
const auto controller_idx = NPadIdToIndex(npad_id);
|
||||
const auto controller_type = connected_controllers[controller_idx].type;
|
||||
if (!connected_controllers[controller_idx].is_connected) {
|
||||
return;
|
||||
}
|
||||
auto& pad_state = npad_pad_states[controller_idx].pad_states;
|
||||
auto& lstick_entry = npad_pad_states[controller_idx].l_stick;
|
||||
auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
|
||||
using namespace Settings::NativeButton;
|
||||
pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
const auto [stick_l_x_f, stick_l_y_f] =
|
||||
sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] =
|
||||
sticks[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
|
||||
}
|
||||
|
||||
void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
|
||||
if (!IsControllerActivated())
|
||||
return;
|
||||
@ -199,97 +250,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
|
||||
if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Pad states
|
||||
ControllerPadState pad_state{};
|
||||
using namespace Settings::NativeButton;
|
||||
pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
AnalogPosition lstick_entry{};
|
||||
AnalogPosition rstick_entry{};
|
||||
|
||||
const auto [stick_l_x_f, stick_l_y_f] =
|
||||
sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] =
|
||||
sticks[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
|
||||
|
||||
if (controller_type == NPadControllerType::JoyLeft ||
|
||||
controller_type == NPadControllerType::JoyRight) {
|
||||
if (npad.properties.is_horizontal) {
|
||||
ControllerPadState state{};
|
||||
AnalogPosition temp_lstick_entry{};
|
||||
AnalogPosition temp_rstick_entry{};
|
||||
if (controller_type == NPadControllerType::JoyLeft) {
|
||||
state.d_down.Assign(pad_state.d_left.Value());
|
||||
state.d_left.Assign(pad_state.d_up.Value());
|
||||
state.d_right.Assign(pad_state.d_down.Value());
|
||||
state.d_up.Assign(pad_state.d_right.Value());
|
||||
state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
|
||||
state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
|
||||
|
||||
state.zl.Assign(pad_state.zl.Value());
|
||||
state.plus.Assign(pad_state.minus.Value());
|
||||
|
||||
temp_lstick_entry = lstick_entry;
|
||||
temp_rstick_entry = rstick_entry;
|
||||
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
|
||||
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
|
||||
temp_lstick_entry.y *= -1;
|
||||
} else if (controller_type == NPadControllerType::JoyRight) {
|
||||
state.x.Assign(pad_state.a.Value());
|
||||
state.a.Assign(pad_state.b.Value());
|
||||
state.b.Assign(pad_state.y.Value());
|
||||
state.y.Assign(pad_state.b.Value());
|
||||
|
||||
state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
|
||||
state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
|
||||
state.zr.Assign(pad_state.zr.Value());
|
||||
state.plus.Assign(pad_state.plus.Value());
|
||||
|
||||
temp_lstick_entry = lstick_entry;
|
||||
temp_rstick_entry = rstick_entry;
|
||||
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
|
||||
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
|
||||
temp_rstick_entry.x *= -1;
|
||||
}
|
||||
pad_state.raw = state.raw;
|
||||
lstick_entry = temp_lstick_entry;
|
||||
rstick_entry = temp_rstick_entry;
|
||||
}
|
||||
}
|
||||
const u32 npad_index = static_cast<u32>(i);
|
||||
RequestPadStateUpdate(npad_index);
|
||||
auto& pad_state = npad_pad_states[npad_index];
|
||||
|
||||
auto& main_controller =
|
||||
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
|
||||
@ -304,7 +267,45 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
|
||||
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
|
||||
|
||||
if (hold_type == NpadHoldType::Horizontal) {
|
||||
// TODO(ogniK): Remap buttons for different orientations
|
||||
ControllerPadState state{};
|
||||
AnalogPosition temp_lstick_entry{};
|
||||
AnalogPosition temp_rstick_entry{};
|
||||
if (controller_type == NPadControllerType::JoyLeft) {
|
||||
state.d_down.Assign(pad_state.pad_states.d_left.Value());
|
||||
state.d_left.Assign(pad_state.pad_states.d_up.Value());
|
||||
state.d_right.Assign(pad_state.pad_states.d_down.Value());
|
||||
state.d_up.Assign(pad_state.pad_states.d_right.Value());
|
||||
state.l.Assign(pad_state.pad_states.l.Value() | pad_state.pad_states.sl.Value());
|
||||
state.r.Assign(pad_state.pad_states.r.Value() | pad_state.pad_states.sr.Value());
|
||||
|
||||
state.zl.Assign(pad_state.pad_states.zl.Value());
|
||||
state.plus.Assign(pad_state.pad_states.minus.Value());
|
||||
|
||||
temp_lstick_entry = pad_state.l_stick;
|
||||
temp_rstick_entry = pad_state.r_stick;
|
||||
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
|
||||
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
|
||||
temp_lstick_entry.y *= -1;
|
||||
} else if (controller_type == NPadControllerType::JoyRight) {
|
||||
state.x.Assign(pad_state.pad_states.a.Value());
|
||||
state.a.Assign(pad_state.pad_states.b.Value());
|
||||
state.b.Assign(pad_state.pad_states.y.Value());
|
||||
state.y.Assign(pad_state.pad_states.b.Value());
|
||||
|
||||
state.l.Assign(pad_state.pad_states.l.Value() | pad_state.pad_states.sl.Value());
|
||||
state.r.Assign(pad_state.pad_states.r.Value() | pad_state.pad_states.sr.Value());
|
||||
state.zr.Assign(pad_state.pad_states.zr.Value());
|
||||
state.plus.Assign(pad_state.pad_states.plus.Value());
|
||||
|
||||
temp_lstick_entry = pad_state.l_stick;
|
||||
temp_rstick_entry = pad_state.r_stick;
|
||||
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
|
||||
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
|
||||
temp_rstick_entry.x *= -1;
|
||||
}
|
||||
pad_state.pad_states.raw = state.raw;
|
||||
pad_state.l_stick = temp_lstick_entry;
|
||||
pad_state.r_stick = temp_rstick_entry;
|
||||
}
|
||||
libnx_entry.connection_status.raw = 0;
|
||||
|
||||
@ -316,9 +317,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
|
||||
handheld_entry.connection_status.IsRightJoyConnected.Assign(1);
|
||||
handheld_entry.connection_status.IsLeftJoyWired.Assign(1);
|
||||
handheld_entry.connection_status.IsRightJoyWired.Assign(1);
|
||||
handheld_entry.pad_states.raw = pad_state.raw;
|
||||
handheld_entry.l_stick = lstick_entry;
|
||||
handheld_entry.r_stick = rstick_entry;
|
||||
handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw;
|
||||
handheld_entry.pad.l_stick = pad_state.l_stick;
|
||||
handheld_entry.pad.r_stick = pad_state.r_stick;
|
||||
break;
|
||||
case NPadControllerType::JoyDual:
|
||||
dual_entry.connection_status.raw = 0;
|
||||
@ -339,17 +340,17 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
|
||||
left_entry.connection_status.raw = 0;
|
||||
|
||||
left_entry.connection_status.IsConnected.Assign(1);
|
||||
left_entry.pad_states.raw = pad_state.raw;
|
||||
left_entry.l_stick = lstick_entry;
|
||||
left_entry.r_stick = rstick_entry;
|
||||
left_entry.pad.pad_states.raw = pad_state.pad_states.raw;
|
||||
left_entry.pad.l_stick = pad_state.l_stick;
|
||||
left_entry.pad.r_stick = pad_state.r_stick;
|
||||
break;
|
||||
case NPadControllerType::JoyRight:
|
||||
right_entry.connection_status.raw = 0;
|
||||
|
||||
right_entry.connection_status.IsConnected.Assign(1);
|
||||
right_entry.pad_states.raw = pad_state.raw;
|
||||
right_entry.l_stick = lstick_entry;
|
||||
right_entry.r_stick = rstick_entry;
|
||||
right_entry.pad.pad_states.raw = pad_state.pad_states.raw;
|
||||
right_entry.pad.l_stick = pad_state.l_stick;
|
||||
right_entry.pad.r_stick = pad_state.r_stick;
|
||||
break;
|
||||
case NPadControllerType::Pokeball:
|
||||
pokeball_entry.connection_status.raw = 0;
|
||||
@ -357,26 +358,26 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
|
||||
pokeball_entry.connection_status.IsConnected.Assign(1);
|
||||
pokeball_entry.connection_status.IsWired.Assign(1);
|
||||
|
||||
pokeball_entry.pad_states.raw = pad_state.raw;
|
||||
pokeball_entry.l_stick = lstick_entry;
|
||||
pokeball_entry.r_stick = rstick_entry;
|
||||
pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw;
|
||||
pokeball_entry.pad.l_stick = pad_state.l_stick;
|
||||
pokeball_entry.pad.r_stick = pad_state.r_stick;
|
||||
break;
|
||||
case NPadControllerType::ProController:
|
||||
main_controller.connection_status.raw = 0;
|
||||
|
||||
main_controller.connection_status.IsConnected.Assign(1);
|
||||
main_controller.connection_status.IsWired.Assign(1);
|
||||
main_controller.pad_states.raw = pad_state.raw;
|
||||
main_controller.l_stick = lstick_entry;
|
||||
main_controller.r_stick = rstick_entry;
|
||||
main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
|
||||
main_controller.pad.l_stick = pad_state.l_stick;
|
||||
main_controller.pad.r_stick = pad_state.r_stick;
|
||||
break;
|
||||
}
|
||||
|
||||
// LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
|
||||
// any controllers.
|
||||
libnx_entry.pad_states.raw = pad_state.raw;
|
||||
libnx_entry.l_stick = lstick_entry;
|
||||
libnx_entry.r_stick = rstick_entry;
|
||||
libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw;
|
||||
libnx_entry.pad.l_stick = pad_state.l_stick;
|
||||
libnx_entry.pad.r_stick = pad_state.r_stick;
|
||||
}
|
||||
std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
|
||||
shared_memory_entries.size() * sizeof(NPadEntry));
|
||||
@ -450,15 +451,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
||||
return;
|
||||
}
|
||||
for (std::size_t i = 0; i < controller_ids.size(); i++) {
|
||||
std::size_t controller_pos = i;
|
||||
// Handheld controller conversion
|
||||
if (controller_pos == NPAD_HANDHELD) {
|
||||
controller_pos = 8;
|
||||
}
|
||||
// Unknown controller conversion
|
||||
if (controller_pos == NPAD_UNKNOWN) {
|
||||
controller_pos = 9;
|
||||
}
|
||||
std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i));
|
||||
if (connected_controllers[controller_pos].is_connected) {
|
||||
// TODO(ogniK): Vibrate the physical controller
|
||||
}
|
||||
@ -477,6 +470,51 @@ Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() cons
|
||||
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
|
||||
return last_processed_vibration;
|
||||
}
|
||||
|
||||
std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
|
||||
switch (npad_id) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
return static_cast<std::size_t>(npad_id);
|
||||
case 8:
|
||||
case 32:
|
||||
return 8;
|
||||
case 9:
|
||||
case 16:
|
||||
return 9;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
u32 Controller_NPad::IndexToNPad(std::size_t index) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
return static_cast<u32>(index);
|
||||
case 8:
|
||||
return 32;
|
||||
case 9:
|
||||
return 16;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown npad index {}", index);
|
||||
return 0;
|
||||
};
|
||||
}
|
||||
|
||||
void Controller_NPad::AddNewController(NPadControllerType controller) {
|
||||
if (controller == NPadControllerType::Handheld) {
|
||||
connected_controllers[8] = {controller, true};
|
||||
@ -495,6 +533,17 @@ void Controller_NPad::AddNewController(NPadControllerType controller) {
|
||||
InitNewlyAddedControler(controller_id);
|
||||
}
|
||||
|
||||
void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) {
|
||||
if (controller == NPadControllerType::Handheld) {
|
||||
connected_controllers[8] = {controller, true};
|
||||
InitNewlyAddedControler(8);
|
||||
return;
|
||||
}
|
||||
const size_t controller_id = static_cast<std::size_t>(npad_id);
|
||||
connected_controllers[controller_id] = {controller, true};
|
||||
InitNewlyAddedControler(controller_id);
|
||||
}
|
||||
|
||||
void Controller_NPad::ConnectNPad(u32 npad_id) {
|
||||
connected_controllers[NPadIdToIndex(npad_id)].is_connected = true;
|
||||
}
|
||||
|
@ -107,6 +107,7 @@ public:
|
||||
Vibration GetLastVibration() const;
|
||||
|
||||
void AddNewController(NPadControllerType controller);
|
||||
void AddNewControllerAt(NPadControllerType controller, u32 npad_id);
|
||||
|
||||
void ConnectNPad(u32 npad_id);
|
||||
void DisconnectNPad(u32 npad_id);
|
||||
@ -189,12 +190,17 @@ private:
|
||||
};
|
||||
static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
|
||||
|
||||
struct GenericStates {
|
||||
s64_le timestamp;
|
||||
s64_le timestamp2;
|
||||
struct ControllerPad {
|
||||
ControllerPadState pad_states;
|
||||
AnalogPosition l_stick;
|
||||
AnalogPosition r_stick;
|
||||
};
|
||||
static_assert(sizeof(ControllerPad) == 0x18, "ControllerPad is an invalid size");
|
||||
|
||||
struct GenericStates {
|
||||
s64_le timestamp;
|
||||
s64_le timestamp2;
|
||||
ControllerPad pad;
|
||||
ConnectionState connection_status;
|
||||
};
|
||||
static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size");
|
||||
@ -285,5 +291,9 @@ private:
|
||||
void InitNewlyAddedControler(std::size_t controller_idx);
|
||||
bool IsControllerSupported(NPadControllerType controller) const;
|
||||
NPadControllerType DecideBestController(NPadControllerType priority) const;
|
||||
void RequestPadStateUpdate(u32 npad_id);
|
||||
std::size_t NPadIdToIndex(u32 npad_id);
|
||||
u32 IndexToNPad(std::size_t index);
|
||||
std::array<ControllerPad, 10> npad_pad_states{};
|
||||
};
|
||||
} // namespace Service::HID
|
||||
|
Loading…
Reference in New Issue
Block a user