mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-30 18:04:16 +01:00
Merge pull request #2243 from bunnei/mem-simplify-cache
memory: Simplify rasterizer cache operations.
This commit is contained in:
commit
bf41132aa9
@ -18,6 +18,7 @@
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/memory_setup.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace Memory {
|
||||
@ -69,8 +70,8 @@ static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, Pa
|
||||
|
||||
// During boot, current_page_table might not be set yet, in which case we need not flush
|
||||
if (current_page_table) {
|
||||
RasterizerFlushVirtualRegion(base << PAGE_BITS, size * PAGE_SIZE,
|
||||
FlushMode::FlushAndInvalidate);
|
||||
Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
|
||||
size * PAGE_SIZE);
|
||||
}
|
||||
|
||||
VAddr end = base + size;
|
||||
@ -183,10 +184,10 @@ T Read(const VAddr vaddr) {
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
|
||||
break;
|
||||
case PageType::RasterizerCachedMemory: {
|
||||
RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Flush);
|
||||
|
||||
auto host_ptr{GetPointerFromVMA(vaddr)};
|
||||
Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), sizeof(T));
|
||||
T value;
|
||||
std::memcpy(&value, GetPointerFromVMA(vaddr), sizeof(T));
|
||||
std::memcpy(&value, host_ptr, sizeof(T));
|
||||
return value;
|
||||
}
|
||||
default:
|
||||
@ -214,8 +215,9 @@ void Write(const VAddr vaddr, const T data) {
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
|
||||
break;
|
||||
case PageType::RasterizerCachedMemory: {
|
||||
RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Invalidate);
|
||||
std::memcpy(GetPointerFromVMA(vaddr), &data, sizeof(T));
|
||||
auto host_ptr{GetPointerFromVMA(vaddr)};
|
||||
Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), sizeof(T));
|
||||
std::memcpy(host_ptr, &data, sizeof(T));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@ -338,47 +340,6 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
|
||||
auto& system_instance = Core::System::GetInstance();
|
||||
|
||||
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
|
||||
// null here
|
||||
if (!system_instance.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const VAddr end = start + size;
|
||||
|
||||
const auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
|
||||
if (start >= region_end || end <= region_start) {
|
||||
// No overlap with region
|
||||
return;
|
||||
}
|
||||
|
||||
const VAddr overlap_start = std::max(start, region_start);
|
||||
const VAddr overlap_end = std::min(end, region_end);
|
||||
const VAddr overlap_size = overlap_end - overlap_start;
|
||||
|
||||
auto& gpu = system_instance.GPU();
|
||||
switch (mode) {
|
||||
case FlushMode::Flush:
|
||||
gpu.FlushRegion(ToCacheAddr(GetPointer(overlap_start)), overlap_size);
|
||||
break;
|
||||
case FlushMode::Invalidate:
|
||||
gpu.InvalidateRegion(ToCacheAddr(GetPointer(overlap_start)), overlap_size);
|
||||
break;
|
||||
case FlushMode::FlushAndInvalidate:
|
||||
gpu.FlushAndInvalidateRegion(ToCacheAddr(GetPointer(overlap_start)), overlap_size);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
const auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
|
||||
CheckRegion(vm_manager.GetCodeRegionBaseAddress(), vm_manager.GetCodeRegionEndAddress());
|
||||
CheckRegion(vm_manager.GetHeapRegionBaseAddress(), vm_manager.GetHeapRegionEndAddress());
|
||||
}
|
||||
|
||||
u8 Read8(const VAddr addr) {
|
||||
return Read<u8>(addr);
|
||||
}
|
||||
@ -424,9 +385,9 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
|
||||
break;
|
||||
}
|
||||
case PageType::RasterizerCachedMemory: {
|
||||
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
|
||||
FlushMode::Flush);
|
||||
std::memcpy(dest_buffer, GetPointerFromVMA(process, current_vaddr), copy_amount);
|
||||
const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
|
||||
Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
|
||||
std::memcpy(dest_buffer, host_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@ -487,9 +448,9 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
|
||||
break;
|
||||
}
|
||||
case PageType::RasterizerCachedMemory: {
|
||||
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
|
||||
FlushMode::Invalidate);
|
||||
std::memcpy(GetPointerFromVMA(process, current_vaddr), src_buffer, copy_amount);
|
||||
const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
|
||||
Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
|
||||
std::memcpy(host_ptr, src_buffer, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@ -533,9 +494,9 @@ void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const std:
|
||||
break;
|
||||
}
|
||||
case PageType::RasterizerCachedMemory: {
|
||||
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
|
||||
FlushMode::Invalidate);
|
||||
std::memset(GetPointerFromVMA(process, current_vaddr), 0, copy_amount);
|
||||
const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
|
||||
Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
|
||||
std::memset(host_ptr, 0, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@ -575,9 +536,9 @@ void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr,
|
||||
break;
|
||||
}
|
||||
case PageType::RasterizerCachedMemory: {
|
||||
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
|
||||
FlushMode::Flush);
|
||||
WriteBlock(process, dest_addr, GetPointerFromVMA(process, current_vaddr), copy_amount);
|
||||
const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
|
||||
Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
|
||||
WriteBlock(process, dest_addr, host_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
@ -161,10 +161,4 @@ enum class FlushMode {
|
||||
*/
|
||||
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached);
|
||||
|
||||
/**
|
||||
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
|
||||
* address region.
|
||||
*/
|
||||
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode);
|
||||
|
||||
} // namespace Memory
|
||||
|
@ -164,8 +164,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
|
||||
// Reset the screen info's display texture to its own permanent texture
|
||||
screen_info.display_texture = screen_info.texture.resource.handle;
|
||||
|
||||
Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes,
|
||||
Memory::FlushMode::Flush);
|
||||
rasterizer->FlushRegion(ToCacheAddr(Memory::GetPointer(framebuffer_addr)), size_in_bytes);
|
||||
|
||||
constexpr u32 linear_bpp = 4;
|
||||
VideoCore::MortonCopyPixels128(VideoCore::MortonSwizzleMode::MortonToLinear,
|
||||
|
Loading…
Reference in New Issue
Block a user