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https://github.com/yuzu-emu/yuzu.git
synced 2024-11-24 07:25:45 +01:00
kernel/address_arbiter: Pass in system instance to constructor
Allows getting rid of reliance on the global accessor functions and instead operating on the provided system instance.
This commit is contained in:
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9d9676f620
commit
c161389a0f
@ -78,6 +78,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
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return vfs->OpenFile(path, FileSys::Mode::Read);
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return vfs->OpenFile(path, FileSys::Mode::Read);
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}
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}
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struct System::Impl {
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struct System::Impl {
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explicit Impl(System& system) : kernel{system} {}
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Cpu& CurrentCpuCore() {
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Cpu& CurrentCpuCore() {
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return cpu_core_manager.GetCurrentCore();
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return cpu_core_manager.GetCurrentCore();
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@ -95,7 +96,7 @@ struct System::Impl {
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LOG_DEBUG(HW_Memory, "initialized OK");
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LOG_DEBUG(HW_Memory, "initialized OK");
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core_timing.Initialize();
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core_timing.Initialize();
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kernel.Initialize(core_timing);
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kernel.Initialize();
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const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
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const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::system_clock::now().time_since_epoch());
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std::chrono::system_clock::now().time_since_epoch());
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@ -265,7 +266,7 @@ struct System::Impl {
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Core::FrameLimiter frame_limiter;
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Core::FrameLimiter frame_limiter;
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};
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};
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System::System() : impl{std::make_unique<Impl>()} {}
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System::System() : impl{std::make_unique<Impl>(*this)} {}
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System::~System() = default;
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System::~System() = default;
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Cpu& System::CurrentCpuCore() {
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Cpu& System::CurrentCpuCore() {
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@ -39,7 +39,7 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
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}
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}
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} // Anonymous namespace
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} // Anonymous namespace
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AddressArbiter::AddressArbiter() = default;
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AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
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AddressArbiter::~AddressArbiter() = default;
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AddressArbiter::~AddressArbiter() = default;
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ResultCode AddressArbiter::SignalToAddress(VAddr address, s32 num_to_wake) {
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ResultCode AddressArbiter::SignalToAddress(VAddr address, s32 num_to_wake) {
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@ -134,22 +134,22 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
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}
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}
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ResultCode AddressArbiter::WaitForAddress(VAddr address, s64 timeout) {
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ResultCode AddressArbiter::WaitForAddress(VAddr address, s64 timeout) {
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SharedPtr<Thread> current_thread = GetCurrentThread();
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SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
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current_thread->SetArbiterWaitAddress(address);
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current_thread->SetArbiterWaitAddress(address);
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current_thread->SetStatus(ThreadStatus::WaitArb);
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current_thread->SetStatus(ThreadStatus::WaitArb);
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current_thread->InvalidateWakeupCallback();
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current_thread->InvalidateWakeupCallback();
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current_thread->WakeAfterDelay(timeout);
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current_thread->WakeAfterDelay(timeout);
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Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
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system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
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return RESULT_TIMEOUT;
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return RESULT_TIMEOUT;
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}
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}
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std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
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std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
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const auto RetrieveWaitingThreads = [](std::size_t core_index,
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const auto RetrieveWaitingThreads = [this](std::size_t core_index,
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std::vector<SharedPtr<Thread>>& waiting_threads,
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std::vector<SharedPtr<Thread>>& waiting_threads,
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VAddr arb_addr) {
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VAddr arb_addr) {
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const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
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const auto& scheduler = system.Scheduler(core_index);
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const auto& thread_list = scheduler.GetThreadList();
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const auto& thread_list = scheduler.GetThreadList();
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for (const auto& thread : thread_list) {
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for (const auto& thread : thread_list) {
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@ -9,6 +9,10 @@
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union ResultCode;
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union ResultCode;
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namespace Core {
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class System;
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}
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namespace Kernel {
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namespace Kernel {
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class Thread;
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class Thread;
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@ -27,7 +31,7 @@ public:
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ModifyByWaitingCountAndSignalIfEqual = 2,
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ModifyByWaitingCountAndSignalIfEqual = 2,
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};
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};
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AddressArbiter();
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explicit AddressArbiter(Core::System& system);
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~AddressArbiter();
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~AddressArbiter();
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AddressArbiter(const AddressArbiter&) = delete;
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AddressArbiter(const AddressArbiter&) = delete;
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@ -61,6 +65,8 @@ private:
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// Gets the threads waiting on an address.
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// Gets the threads waiting on an address.
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std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
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std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
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Core::System& system;
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};
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};
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} // namespace Kernel
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} // namespace Kernel
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@ -87,11 +87,13 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
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}
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}
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struct KernelCore::Impl {
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struct KernelCore::Impl {
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void Initialize(KernelCore& kernel, Core::Timing::CoreTiming& core_timing) {
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explicit Impl(Core::System& system) : address_arbiter{system}, system{system} {}
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void Initialize(KernelCore& kernel) {
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Shutdown();
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Shutdown();
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InitializeSystemResourceLimit(kernel);
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InitializeSystemResourceLimit(kernel);
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InitializeThreads(core_timing);
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InitializeThreads();
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}
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}
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void Shutdown() {
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void Shutdown() {
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@ -123,9 +125,9 @@ struct KernelCore::Impl {
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ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
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}
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}
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void InitializeThreads(Core::Timing::CoreTiming& core_timing) {
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void InitializeThreads() {
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thread_wakeup_event_type =
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thread_wakeup_event_type =
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core_timing.RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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system.CoreTiming().RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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}
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}
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std::atomic<u32> next_object_id{0};
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std::atomic<u32> next_object_id{0};
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@ -148,15 +150,18 @@ struct KernelCore::Impl {
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/// Map of named ports managed by the kernel, which can be retrieved using
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/// Map of named ports managed by the kernel, which can be retrieved using
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/// the ConnectToPort SVC.
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/// the ConnectToPort SVC.
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NamedPortTable named_ports;
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NamedPortTable named_ports;
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// System context
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Core::System& system;
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};
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};
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KernelCore::KernelCore() : impl{std::make_unique<Impl>()} {}
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KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system)} {}
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KernelCore::~KernelCore() {
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KernelCore::~KernelCore() {
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Shutdown();
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Shutdown();
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}
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}
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void KernelCore::Initialize(Core::Timing::CoreTiming& core_timing) {
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void KernelCore::Initialize() {
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impl->Initialize(*this, core_timing);
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impl->Initialize(*this);
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}
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}
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void KernelCore::Shutdown() {
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void KernelCore::Shutdown() {
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@ -11,6 +11,10 @@
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template <typename T>
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template <typename T>
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class ResultVal;
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class ResultVal;
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namespace Core {
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class System;
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}
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namespace Core::Timing {
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namespace Core::Timing {
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class CoreTiming;
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class CoreTiming;
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struct EventType;
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struct EventType;
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@ -31,7 +35,14 @@ private:
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using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
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using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
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public:
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public:
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KernelCore();
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/// Constructs an instance of the kernel using the given System
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/// instance as a context for any necessary system-related state,
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/// such as threads, CPU core state, etc.
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///
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/// @post After execution of the constructor, the provided System
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/// object *must* outlive the kernel instance itself.
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///
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explicit KernelCore(Core::System& system);
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~KernelCore();
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~KernelCore();
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KernelCore(const KernelCore&) = delete;
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KernelCore(const KernelCore&) = delete;
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@ -41,11 +52,7 @@ public:
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KernelCore& operator=(KernelCore&&) = delete;
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KernelCore& operator=(KernelCore&&) = delete;
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/// Resets the kernel to a clean slate for use.
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/// Resets the kernel to a clean slate for use.
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///
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void Initialize();
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/// @param core_timing CoreTiming instance used to create any necessary
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/// kernel-specific callback events.
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///
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void Initialize(Core::Timing::CoreTiming& core_timing);
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/// Clears all resources in use by the kernel instance.
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/// Clears all resources in use by the kernel instance.
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void Shutdown();
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void Shutdown();
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@ -13,11 +13,11 @@
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namespace ArmTests {
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namespace ArmTests {
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TestEnvironment::TestEnvironment(bool mutable_memory_)
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TestEnvironment::TestEnvironment(bool mutable_memory_)
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: mutable_memory(mutable_memory_), test_memory(std::make_shared<TestMemory>(this)) {
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: mutable_memory(mutable_memory_),
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test_memory(std::make_shared<TestMemory>(this)), kernel{Core::System::GetInstance()} {
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auto process = Kernel::Process::Create(kernel, "");
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auto process = Kernel::Process::Create(kernel, "");
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kernel.MakeCurrentProcess(process.get());
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kernel.MakeCurrentProcess(process.get());
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page_table = &Core::CurrentProcess()->VMManager().page_table;
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page_table = &process->VMManager().page_table;
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std::fill(page_table->pointers.begin(), page_table->pointers.end(), nullptr);
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std::fill(page_table->pointers.begin(), page_table->pointers.end(), nullptr);
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page_table->special_regions.clear();
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page_table->special_regions.clear();
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