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video_core/gpu_thread: Remove unimplemented WaitForIdle function prototype
This function didn't have a definition, so we can remove it to prevent accidentally attempting to use it.
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@ -113,9 +113,6 @@ public:
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/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
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void FlushAndInvalidateRegion(VAddr addr, u64 size);
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/// Waits the caller until the GPU thread is idle, used for synchronization
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void WaitForIdle();
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private:
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/// Pushes a command to be executed by the GPU thread
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void PushCommand(CommandData&& command_data, bool wait_for_idle, bool allow_on_cpu);
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