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Qt/Configure: Use sidebar to divide tabs into smaller groups
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@ -6,14 +6,32 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>461</width>
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<height>659</height>
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<width>382</width>
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<height>241</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>yuzu Configuration</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<widget class="QListWidget" name="selectorList">
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<property name="minimumSize">
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<size>
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<width>150</width>
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<height>0</height>
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</size>
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</property>
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<property name="maximumSize">
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<size>
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<width>150</width>
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<height>16777215</height>
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</size>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QTabWidget" name="tabWidget">
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<property name="currentIndex">
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@ -61,6 +79,8 @@
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</widget>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="standardButtons">
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@ -77,12 +97,6 @@
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<header>configuration/configure_general.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ConfigureGameList</class>
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<extends>QWidget</extends>
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<header>configuration/configure_gamelist.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ConfigureSystem</class>
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<extends>QWidget</extends>
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@ -101,12 +115,6 @@
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<header>configuration/configure_debug.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ConfigureInputSimple</class>
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<extends>QWidget</extends>
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<header>configuration/configure_input_simple.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ConfigureGraphics</class>
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<extends>QWidget</extends>
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@ -119,6 +127,18 @@
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<header>configuration/configure_web.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ConfigureGameList</class>
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<extends>QWidget</extends>
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<header>configuration/configure_gamelist.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ConfigureInputSimple</class>
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<extends>QWidget</extends>
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<header>configuration/configure_input_simple.h</header>
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<container>1</container>
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</customwidget>
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</customwidgets>
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<resources/>
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<connections>
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QHash>
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#include <QListWidgetItem>
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#include "core/settings.h"
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#include "ui_configure.h"
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#include "yuzu/configuration/config.h"
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@ -13,6 +15,13 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry
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ui->setupUi(this);
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ui->generalTab->PopulateHotkeyList(registry);
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this->setConfiguration();
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this->PopulateSelectionList();
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connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
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&ConfigureDialog::UpdateVisibleTabs);
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adjustSize();
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ui->selectorList->setCurrentRow(0);
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}
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ConfigureDialog::~ConfigureDialog() = default;
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@ -30,3 +39,37 @@ void ConfigureDialog::applyConfiguration() {
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ui->webTab->applyConfiguration();
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Settings::Apply();
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}
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void ConfigureDialog::PopulateSelectionList() {
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const std::array<std::pair<QString, QStringList>, 4> items{
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{{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}},
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{tr("System"), {tr("System"), tr("Audio")}},
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{tr("Graphics"), {tr("Graphics")}},
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{tr("Controls"), {tr("Input")}}}};
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for (const auto& entry : items) {
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auto* const item = new QListWidgetItem(entry.first);
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item->setData(Qt::UserRole, entry.second);
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ui->selectorList->addItem(item);
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}
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}
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void ConfigureDialog::UpdateVisibleTabs() {
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const auto items = ui->selectorList->selectedItems();
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if (items.isEmpty())
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return;
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const std::map<QString, QWidget*> widgets = {
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{tr("General"), ui->generalTab}, {tr("System"), ui->systemTab},
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{tr("Input"), ui->inputTab}, {tr("Graphics"), ui->graphicsTab},
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{tr("Audio"), ui->audioTab}, {tr("Debug"), ui->debugTab},
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{tr("Web"), ui->webTab}, {tr("Game List"), ui->gameListTab}};
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ui->tabWidget->clear();
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const QStringList tabs = items[0]->data(Qt::UserRole).toStringList();
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for (const auto& tab : tabs)
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ui->tabWidget->addTab(widgets.find(tab)->second, tab);
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}
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@ -24,6 +24,8 @@ public:
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private:
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void setConfiguration();
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void UpdateVisibleTabs();
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void PopulateSelectionList();
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std::unique_ptr<Ui::ConfigureDialog> ui;
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};
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