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IApplicationFunctions: Stub out EnsureSaveData.
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@ -270,6 +270,7 @@ private:
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IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
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static const FunctionInfo functions[] = {
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{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
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{20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
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{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
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{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
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{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
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@ -299,6 +300,12 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_AM, "called");
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}
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void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
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// Takes an input u32 Result, no output.
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// For example, in some cases official apps use this with error 0x2A2 then uses svcBreak.
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@ -100,6 +100,7 @@ public:
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private:
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void PopLaunchParameter(Kernel::HLERequestContext& ctx);
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void EnsureSaveData(Kernel::HLERequestContext& ctx);
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void SetTerminateResult(Kernel::HLERequestContext& ctx);
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void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
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void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);
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