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Pica/VertexShader: Implement MAX instructions.
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@ -197,6 +197,15 @@ static void ProcessShaderCode(VertexShaderState& state) {
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break;
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}
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case Instruction::OpCode::MAX:
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for (int i = 0; i < 4; ++i) {
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if (!swizzle.DestComponentEnabled(i))
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continue;
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dest[i] = std::max(src1[i], src2[i]);
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}
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break;
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case Instruction::OpCode::DP3:
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case Instruction::OpCode::DP4:
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{
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