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NV: Give each display its own vsync event.
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927569bed8
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d205dee0a6
@ -599,6 +599,8 @@ void IApplicationDisplayService::GetDisplayVsyncEvent(Kernel::HLERequestContext&
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IPC::RequestParser rp{ctx};
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u64 display_id = rp.Pop<u64>();
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auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 1, 0, 0);
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(vsync_event);
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@ -618,8 +620,6 @@ IApplicationDisplayService::IApplicationDisplayService(std::shared_ptr<NVFlinger
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{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
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};
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RegisterHandlers(functions);
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vsync_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "Display VSync Event");
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}
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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@ -628,10 +628,10 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
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NVFlinger::NVFlinger() {
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// Add the different displays to the list of displays.
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Display default_{"Default", 0};
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Display external{"External", 1};
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Display edid{"Edid", 2};
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Display internal{"Internal", 3};
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Display default_{0, "Default"};
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Display external{1, "External"};
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Display edid{2, "Edid"};
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Display internal{3, "Internal"};
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displays.emplace_back(default_);
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displays.emplace_back(external);
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@ -667,11 +667,16 @@ u64 NVFlinger::CreateLayer(u64 display_id) {
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}
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u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
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auto& layer = GetLayer(display_id, layer_id);
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const auto& layer = GetLayer(display_id, layer_id);
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return layer.buffer_queue->GetId();
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}
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std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) {
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Kernel::SharedPtr<Kernel::Event> NVFlinger::GetVsyncEvent(u64 display_id) {
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const auto& display = GetDisplay(display_id);
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return display.vsync_event;
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}
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std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
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auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
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[&](const auto& queue) { return queue->GetId() == id; });
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@ -745,5 +750,9 @@ void BufferQueue::QueueBuffer(u32 slot) {
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Layer::Layer(u64 id, std::shared_ptr<BufferQueue> queue) : id(id), buffer_queue(std::move(queue)) {}
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Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
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vsync_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "Display VSync Event");
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}
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} // namespace VI
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} // namespace Service
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@ -39,7 +39,9 @@ public:
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const IGBPBuffer& RequestBuffer(u32 slot) const;
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void QueueBuffer(u32 slot);
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u32 GetId() const { return id; }
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u32 GetId() const {
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return id;
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}
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private:
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u32 id;
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@ -65,10 +67,14 @@ struct Layer {
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};
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struct Display {
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std::string name;
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Display(u64 id, std::string name);
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~Display() = default;
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u64 id;
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std::string name;
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std::vector<Layer> layers;
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Kernel::SharedPtr<Kernel::Event> vsync_event;
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};
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class NVFlinger {
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@ -85,8 +91,11 @@ public:
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/// Gets the buffer queue id of the specified layer in the specified display.
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u32 GetBufferQueueId(u64 display_id, u64 layer_id);
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/// Gets the vsync event for the specified display.
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Kernel::SharedPtr<Kernel::Event> GetVsyncEvent(u64 display_id);
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/// Obtains a buffer queue identified by the id.
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std::shared_ptr<BufferQueue> GetBufferQueue(u32 id);
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std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;
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private:
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/// Returns the display identified by the specified id.
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@ -119,7 +128,6 @@ private:
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void OpenLayer(Kernel::HLERequestContext& ctx);
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void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx);
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Kernel::SharedPtr<Kernel::Event> vsync_event;
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std::shared_ptr<NVFlinger> nv_flinger;
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};
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