mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-23 11:45:38 +01:00
rasterizer: Remove unnecessary 'using' for BlendEquation.
This commit is contained in:
parent
e6ace38815
commit
dcbc653b90
@ -815,10 +815,9 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
using BlendEquation = Regs::BlendEquation;
|
|
||||||
static auto EvaluateBlendEquation = [](const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor,
|
static auto EvaluateBlendEquation = [](const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor,
|
||||||
const Math::Vec4<u8>& dest, const Math::Vec4<u8>& destfactor,
|
const Math::Vec4<u8>& dest, const Math::Vec4<u8>& destfactor,
|
||||||
BlendEquation equation) {
|
Regs::BlendEquation equation) {
|
||||||
Math::Vec4<int> result;
|
Math::Vec4<int> result;
|
||||||
|
|
||||||
auto src_result = (src * srcfactor).Cast<int>();
|
auto src_result = (src * srcfactor).Cast<int>();
|
||||||
|
Loading…
Reference in New Issue
Block a user