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https://github.com/yuzu-emu/yuzu.git
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Merge pull request #11542 from t895/touch-offset-fix
android: Screen orientation and aspect ratio fixes
This commit is contained in:
commit
df56ecc318
3
src/android/.gitignore
vendored
3
src/android/.gitignore
vendored
@ -63,3 +63,6 @@ fastlane/Preview.html
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fastlane/screenshots
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fastlane/test_output
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fastlane/readme.md
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# Autogenerated library for vulkan validation layers
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libVkLayer_khronos_validation.so
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@ -3,6 +3,7 @@
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package org.yuzu.yuzu_emu.activities
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import android.annotation.SuppressLint
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import android.app.Activity
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import android.app.PendingIntent
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import android.app.PictureInPictureParams
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@ -397,6 +398,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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}
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}
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@SuppressLint("UnspecifiedRegisterReceiverFlag")
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override fun onPictureInPictureModeChanged(
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isInPictureInPictureMode: Boolean,
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newConfig: Configuration
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@ -409,7 +411,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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addAction(actionMute)
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addAction(actionUnmute)
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}.also {
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registerReceiver(pictureInPictureReceiver, it)
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
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registerReceiver(pictureInPictureReceiver, it, RECEIVER_EXPORTED)
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} else {
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registerReceiver(pictureInPictureReceiver, it)
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}
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}
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} else {
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try {
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@ -15,7 +15,6 @@ import android.net.Uri
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import android.os.Bundle
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import android.os.Handler
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import android.os.Looper
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import android.util.Rational
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import android.view.*
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import android.widget.TextView
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import androidx.activity.OnBackPressedCallback
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@ -287,13 +286,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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override fun onConfigurationChanged(newConfig: Configuration) {
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super.onConfigurationChanged(newConfig)
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updateScreenLayout()
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if (emulationActivity?.isInPictureInPictureMode == true) {
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if (binding.drawerLayout.isOpen) {
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binding.drawerLayout.close()
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}
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if (EmulationMenuSettings.showOverlay) {
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binding.surfaceInputOverlay.post {
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binding.surfaceInputOverlay.visibility = View.VISIBLE
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binding.surfaceInputOverlay.visibility = View.INVISIBLE
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}
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}
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} else {
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@ -328,7 +328,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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override fun onPause() {
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if (emulationState.isRunning) {
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if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) {
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emulationState.pause()
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}
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super.onPause()
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@ -394,16 +394,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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private fun updateScreenLayout() {
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binding.surfaceEmulation.setAspectRatio(
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when (IntSetting.RENDERER_ASPECT_RATIO.int) {
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0 -> Rational(16, 9)
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1 -> Rational(4, 3)
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2 -> Rational(21, 9)
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3 -> Rational(16, 10)
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4 -> null // Stretch
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else -> Rational(16, 9)
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}
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)
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binding.surfaceEmulation.setAspectRatio(null)
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emulationActivity?.buildPictureInPictureParams()
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updateOrientation()
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}
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@ -693,7 +684,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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private class EmulationState(private val gamePath: String) {
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private var state: State
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private var surface: Surface? = null
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private var runWhenSurfaceIsValid = false
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init {
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// Starting state is stopped.
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@ -751,8 +741,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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// If the surface is set, run now. Otherwise, wait for it to get set.
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if (surface != null) {
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runWithValidSurface()
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} else {
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runWhenSurfaceIsValid = true
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}
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}
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@ -760,7 +748,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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@Synchronized
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fun newSurface(surface: Surface?) {
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this.surface = surface
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if (runWhenSurfaceIsValid) {
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if (this.surface != null) {
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runWithValidSurface()
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}
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}
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@ -788,10 +776,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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private fun runWithValidSurface() {
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runWhenSurfaceIsValid = false
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NativeLibrary.surfaceChanged(surface)
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when (state) {
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State.STOPPED -> {
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NativeLibrary.surfaceChanged(surface)
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val emulationThread = Thread({
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Log.debug("[EmulationFragment] Starting emulation thread.")
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NativeLibrary.run(gamePath)
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@ -801,7 +788,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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State.PAUSED -> {
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Log.debug("[EmulationFragment] Resuming emulation.")
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NativeLibrary.surfaceChanged(surface)
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NativeLibrary.unpauseEmulation()
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}
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@ -11,6 +11,12 @@
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#include "jni/emu_window/emu_window.h"
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void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
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m_window_width = ANativeWindow_getWidth(surface);
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m_window_height = ANativeWindow_getHeight(surface);
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// Ensures that we emulate with the correct aspect ratio.
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UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
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window_info.render_surface = reinterpret_cast<void*>(surface);
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}
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@ -62,14 +68,8 @@ EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsyste
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return;
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}
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m_window_width = ANativeWindow_getWidth(surface);
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m_window_height = ANativeWindow_getHeight(surface);
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// Ensures that we emulate with the correct aspect ratio.
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UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
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OnSurfaceChanged(surface);
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window_info.type = Core::Frontend::WindowSystemType::Android;
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window_info.render_surface = reinterpret_cast<void*>(surface);
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m_input_subsystem->Initialize();
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}
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