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Texture Cache: Implement Rescaling on Aliases and Blits.
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@ -437,8 +437,32 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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PrepareImage(src_id, false, false);
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PrepareImage(src_id, false, false);
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PrepareImage(dst_id, true, false);
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PrepareImage(dst_id, true, false);
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ImageBase& dst_image = slot_images[dst_id];
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Image& dst_image = slot_images[dst_id];
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const ImageBase& src_image = slot_images[src_id];
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const Image& src_image = slot_images[src_id];
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const bool is_src_rescaled = True(src_image.flags & ImageFlagBits::Rescaled);
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bool is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
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if (is_src_rescaled && !is_dst_rescaled) {
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if (ImageCanRescale(dst_image)) {
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is_dst_rescaled = dst_image.ScaleUp();
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}
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}
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const auto& resolution = Settings::values.resolution_info;
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const auto scale_up = [&](u32 value) -> u32 {
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if (value == 0) {
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return 0U;
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}
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return std::max<u32>((value * resolution.up_scale) >> resolution.down_shift, 1U);
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};
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const auto scale_region = [&](Region2D& region) {
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region.start.x = scale_up(region.start.x);
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region.start.y = scale_up(region.start.y);
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region.end.x = scale_up(region.end.x);
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region.end.y = scale_up(region.end.y);
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};
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// TODO: Deduplicate
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// TODO: Deduplicate
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const std::optional src_base = src_image.TryFindBase(src.Address());
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const std::optional src_base = src_image.TryFindBase(src.Address());
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@ -446,20 +470,26 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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const ImageViewInfo src_view_info(ImageViewType::e2D, images.src_format, src_range);
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const ImageViewInfo src_view_info(ImageViewType::e2D, images.src_format, src_range);
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const auto [src_framebuffer_id, src_view_id] = RenderTargetFromImage(src_id, src_view_info);
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const auto [src_framebuffer_id, src_view_id] = RenderTargetFromImage(src_id, src_view_info);
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const auto [src_samples_x, src_samples_y] = SamplesLog2(src_image.info.num_samples);
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const auto [src_samples_x, src_samples_y] = SamplesLog2(src_image.info.num_samples);
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const Region2D src_region{
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Region2D src_region{
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Offset2D{.x = copy.src_x0 >> src_samples_x, .y = copy.src_y0 >> src_samples_y},
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Offset2D{.x = copy.src_x0 >> src_samples_x, .y = copy.src_y0 >> src_samples_y},
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Offset2D{.x = copy.src_x1 >> src_samples_x, .y = copy.src_y1 >> src_samples_y},
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Offset2D{.x = copy.src_x1 >> src_samples_x, .y = copy.src_y1 >> src_samples_y},
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};
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};
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if (is_src_rescaled) {
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scale_region(src_region);
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}
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const std::optional dst_base = dst_image.TryFindBase(dst.Address());
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const std::optional dst_base = dst_image.TryFindBase(dst.Address());
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const SubresourceRange dst_range{.base = dst_base.value(), .extent = {1, 1}};
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const SubresourceRange dst_range{.base = dst_base.value(), .extent = {1, 1}};
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const ImageViewInfo dst_view_info(ImageViewType::e2D, images.dst_format, dst_range);
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const ImageViewInfo dst_view_info(ImageViewType::e2D, images.dst_format, dst_range);
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const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
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const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
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const auto [dst_samples_x, dst_samples_y] = SamplesLog2(dst_image.info.num_samples);
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const auto [dst_samples_x, dst_samples_y] = SamplesLog2(dst_image.info.num_samples);
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const Region2D dst_region{
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Region2D dst_region{
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Offset2D{.x = copy.dst_x0 >> dst_samples_x, .y = copy.dst_y0 >> dst_samples_y},
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Offset2D{.x = copy.dst_x0 >> dst_samples_x, .y = copy.dst_y0 >> dst_samples_y},
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Offset2D{.x = copy.dst_x1 >> dst_samples_x, .y = copy.dst_y1 >> dst_samples_y},
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Offset2D{.x = copy.dst_x1 >> dst_samples_x, .y = copy.dst_y1 >> dst_samples_y},
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};
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};
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if (is_dst_rescaled) {
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scale_region(dst_region);
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}
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// Always call this after src_framebuffer_id was queried, as the address might be invalidated.
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// Always call this after src_framebuffer_id was queried, as the address might be invalidated.
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Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
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Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
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@ -1514,18 +1544,28 @@ void TextureCache<P>::MarkModification(ImageBase& image) noexcept {
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template <class P>
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template <class P>
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void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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boost::container::small_vector<const AliasedImage*, 1> aliased_images;
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boost::container::small_vector<const AliasedImage*, 1> aliased_images;
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ImageBase& image = slot_images[image_id];
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Image& image = slot_images[image_id];
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bool any_rescaled = True(image.flags & ImageFlagBits::Rescaled);
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u64 most_recent_tick = image.modification_tick;
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u64 most_recent_tick = image.modification_tick;
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for (const AliasedImage& aliased : image.aliased_images) {
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for (const AliasedImage& aliased : image.aliased_images) {
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ImageBase& aliased_image = slot_images[aliased.id];
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ImageBase& aliased_image = slot_images[aliased.id];
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if (image.modification_tick < aliased_image.modification_tick) {
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if (image.modification_tick < aliased_image.modification_tick) {
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most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
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most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
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aliased_images.push_back(&aliased);
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aliased_images.push_back(&aliased);
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any_rescaled |= True(image.flags & ImageFlagBits::Rescaled);
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}
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}
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}
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}
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if (aliased_images.empty()) {
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if (aliased_images.empty()) {
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return;
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return;
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}
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}
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const bool can_rescale = ImageCanRescale(image);
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if (any_rescaled) {
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if (can_rescale) {
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ScaleUp(image);
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} else {
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ScaleDown(image);
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}
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}
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image.modification_tick = most_recent_tick;
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image.modification_tick = most_recent_tick;
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std::ranges::sort(aliased_images, [this](const AliasedImage* lhs, const AliasedImage* rhs) {
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std::ranges::sort(aliased_images, [this](const AliasedImage* lhs, const AliasedImage* rhs) {
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const ImageBase& lhs_image = slot_images[lhs->id];
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const ImageBase& lhs_image = slot_images[lhs->id];
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@ -1533,6 +1573,14 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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return lhs_image.modification_tick < rhs_image.modification_tick;
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return lhs_image.modification_tick < rhs_image.modification_tick;
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});
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});
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for (const AliasedImage* const aliased : aliased_images) {
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for (const AliasedImage* const aliased : aliased_images) {
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if (any_rescaled) {
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Image& aliased_image = slot_images[aliased->id];
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if (can_rescale) {
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ScaleUp(aliased_image);
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} else {
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ScaleDown(aliased_image);
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}
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}
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CopyImage(image_id, aliased->id, aliased->copies);
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CopyImage(image_id, aliased->id, aliased->copies);
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}
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}
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}
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}
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