mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-22 20:35:37 +01:00
compatibility reporting rewrite
This commit is contained in:
parent
11b123ba01
commit
e1cce410fe
@ -572,6 +572,10 @@ struct Values {
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Setting<std::string> yuzu_username{linkage, std::string(), "yuzu_username",
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Category::WebService};
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Setting<std::string> yuzu_token{linkage, std::string(), "yuzu_token", Category::WebService};
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Setting<std::string> report_api_url{linkage, "https://yuzu-cms.ddev.site", "report_api_url",
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Category::WebService};
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Setting<std::string> yuzu_cookie{linkage, std::string(), "yuzu_cookie", Category::WebService};
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Setting<std::string> report_user{linkage, std::string(), "report_user", Category::WebService};
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// Add-Ons
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std::map<u64, std::vector<std::string>> disabled_addons;
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@ -44,6 +44,10 @@ public:
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[[nodiscard]] virtual std::string GetDeviceVendor() const = 0;
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[[nodiscard]] virtual std::string GetDeviceModel() const = 0;
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[[nodiscard]] virtual std::string GetDeviceDriverVersion() const = 0;
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// Getter/setter functions:
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// ------------------------
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@ -28,6 +28,14 @@ public:
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return "NULL";
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}
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[[nodiscard]] std::string GetDeviceModel() const override {
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return "NULL";
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}
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[[nodiscard]] std::string GetDeviceDriverVersion() const override {
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return "NULL";
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}
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private:
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Tegra::GPU& m_gpu;
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RasterizerNull m_rasterizer;
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@ -687,6 +687,16 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
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// program_manager.RestoreGuestPipeline();
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}
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std::string RendererOpenGL::GetDeviceModel() const {
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return reinterpret_cast<char const*>(glGetString(GL_RENDERER));
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}
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std::string RendererOpenGL::GetDeviceDriverVersion() const {
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std::string tmp{"OpenGL: "};
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tmp += reinterpret_cast<char const*>(glGetString(GL_VERSION));
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return tmp;
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}
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void RendererOpenGL::RenderScreenshot() {
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if (!renderer_settings.screenshot_requested) {
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return;
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@ -75,6 +75,10 @@ public:
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return device.GetVendorName();
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}
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[[nodiscard]] std::string GetDeviceModel() const override;
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[[nodiscard]] std::string GetDeviceDriverVersion() const override;
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private:
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/// Initializes the OpenGL state and creates persistent objects.
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void InitOpenGLObjects();
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@ -116,6 +116,16 @@ RendererVulkan::~RendererVulkan() {
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void(device.GetLogical().WaitIdle());
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}
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std::string RendererVulkan::GetDeviceModel() const {
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return std::string{device.GetModelName()};
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}
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std::string RendererVulkan::GetDeviceDriverVersion() const {
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std::string tmp{"Vulkan: "};
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tmp += GetReadableVersion(device.ApiVersion());
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return tmp;
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}
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void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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if (!framebuffer) {
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return;
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@ -56,6 +56,10 @@ public:
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return device.GetDriverName();
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}
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[[nodiscard]] std::string GetDeviceModel() const override;
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[[nodiscard]] std::string GetDeviceDriverVersion() const override;
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private:
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void Report() const;
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@ -35,7 +35,6 @@ add_executable(yuzu
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applets/qt_web_browser_scripts.h
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bootmanager.cpp
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bootmanager.h
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compatdb.ui
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compatibility_list.cpp
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compatibility_list.h
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configuration/configuration_shared.cpp
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File diff suppressed because it is too large
Load Diff
@ -1,43 +1,382 @@
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// SPDX-FileCopyrightText: 2017 Citra Emulator Project
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// SPDX-FileCopyrightText: 2023 Yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <QFutureWatcher>
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#include <QButtonGroup>
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#include <QFileDialog>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QLineEdit>
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#include <QListWidget>
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#include <QListWidgetItem>
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#include <QNetworkAccessManager>
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#include <QNetworkReply>
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#include <QProgressBar>
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#include <QPushButton>
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#include <QRadioButton>
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#include <QTextEdit>
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#include <QVBoxLayout>
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#include <QVariant>
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#include <QWizard>
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#include <QWizardPage>
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#include <nlohmann/json.hpp>
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#include "common/settings.h"
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#include "core/telemetry_session.h"
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namespace Ui {
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class CompatDB;
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}
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using json = nlohmann::json;
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using DirectCreatorUploadResponses = std::array<json, 3>;
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enum class CompatibilityStatus {
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Perfect = 0,
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Playable = 1,
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// Unused: Okay = 2,
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Ingame = 3,
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IntroMenu = 4,
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WontBoot = 5,
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Perfect = 7,
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Playable = 8,
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Ingame = 9,
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IntroMenu = 10,
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WontBoot = 11,
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};
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class IntroPage : public QWizardPage {
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Q_OBJECT
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public:
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IntroPage(std::string* host_, std::string* username_, std::string* token_, std::string* cookie_,
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std::string* current_user_, QNetworkAccessManager& network_manager_,
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QWidget* parent = nullptr);
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bool isComplete() const override;
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void OnLogin(QNetworkReply* reply);
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void OnLogout(QNetworkReply* reply);
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void Login();
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void Logout();
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signals:
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void UserChange();
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void NetworkError(QString error);
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void ClearErrors();
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void LoggedOut();
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private:
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QLabel* cookie_verified;
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QString login;
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QString logout;
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QString ready;
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QPushButton* report_login;
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QPushButton* report_logout;
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QRadioButton* login_yes;
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QLabel* header;
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QVBoxLayout* layout;
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QHBoxLayout* h_layout;
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std::string* host;
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std::string* username;
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std::string* token;
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std::string* cookie;
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std::string* current_user;
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QNetworkAccessManager& network_manager;
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};
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class BootPage : public QWizardPage {
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Q_OBJECT
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public:
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BootPage(QWidget* parent = nullptr);
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bool isComplete() const override;
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private:
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QButtonGroup* game_boot;
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QRadioButton* game_boot_yes;
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QRadioButton* game_boot_no;
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QLabel* header;
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QVBoxLayout* layout;
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};
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class GamePlayPage : public QWizardPage {
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Q_OBJECT
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public:
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GamePlayPage(QWidget* parent = nullptr);
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bool isComplete() const override;
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private:
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QButtonGroup* game_play;
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QRadioButton* game_play_yes;
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QRadioButton* game_play_no;
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QLabel* header;
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QVBoxLayout* layout;
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};
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class FreezePage : public QWizardPage {
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Q_OBJECT
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public:
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FreezePage(QWidget* parent = nullptr);
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bool isComplete() const override;
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private:
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QButtonGroup* freeze;
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QRadioButton* freeze_yes;
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QRadioButton* freeze_no;
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QLabel* header;
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QVBoxLayout* layout;
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};
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class CompletePage : public QWizardPage {
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Q_OBJECT
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public:
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CompletePage(QWidget* parent = nullptr);
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bool isComplete() const override;
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private:
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QButtonGroup* complete;
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QRadioButton* complete_yes;
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QRadioButton* complete_no;
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QLabel* header;
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QVBoxLayout* layout;
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};
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class GraphicalPage : public QWizardPage {
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Q_OBJECT
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public:
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GraphicalPage(QWidget* parent = nullptr);
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bool isComplete() const override;
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private:
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QButtonGroup* graphical;
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QRadioButton* graphical_major;
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QRadioButton* graphical_minor;
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QRadioButton* graphical_none;
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QLabel* header;
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QVBoxLayout* layout;
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};
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class AudioPage : public QWizardPage {
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Q_OBJECT
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public:
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AudioPage(QWidget* parent = nullptr);
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bool isComplete() const override;
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private:
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QButtonGroup* audio;
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QRadioButton* audio_major;
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QRadioButton* audio_minor;
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QRadioButton* audio_none;
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QLabel* header;
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QVBoxLayout* layout;
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};
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class CommentPage : public QWizardPage {
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Q_OBJECT
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public:
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CommentPage(QWidget* parent = nullptr);
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bool isComplete() const override;
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private:
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QButtonGroup* comment;
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QRadioButton* comment_yes;
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QRadioButton* comment_no;
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QTextEdit* editor;
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QLabel* header;
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QVBoxLayout* layout;
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};
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class ReviewPage : public QWizardPage {
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Q_OBJECT
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public:
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ReviewPage(std::string* host_, std::string* cookie_, std::string* csrf_,
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std::string yuzu_version_, std::string game_version_, std::string program_id_,
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std::string cpu_model_, std::string cpu_brand_string_, std::string ram_,
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std::string swap_, std::string gpu_vendor_, std::string gpu_model_,
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std::string gpu_version_, std::string os_, Settings::Values& settings_values_,
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QNetworkAccessManager& network_manager_, QWidget* parent = nullptr);
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CompatibilityStatus CalculateCompatibility() const;
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bool isComplete() const override;
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void initializePage() override;
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void CSRF();
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void OnCSRF(QNetworkReply* reply);
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void EnableSend(const QString& text);
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void Send();
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void OnSend(QNetworkReply* reply);
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signals:
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void NetworkError(QString error);
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void ClearErrors();
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void ReportMade(QByteArray review);
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void SetCSRF(QByteArray csrf_);
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private:
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QRadioButton* report_sent;
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QPushButton* report_send;
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QVBoxLayout* layout;
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QLabel* review;
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QLabel* label;
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QLineEdit* label_edit;
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QLabel* comment;
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QLabel* comment_view;
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QLabel* rating;
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QLabel* rating_view;
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json report;
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std::string yuzu_version;
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std::string game_version;
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std::string program_id;
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std::string cpu_model;
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std::string cpu_brand_string;
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std::string ram;
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std::string swap;
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std::string gpu_vendor;
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std::string gpu_model;
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std::string gpu_version;
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std::string os;
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std::string* host;
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std::string* cookie;
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std::string* csrf;
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QNetworkAccessManager& network_manager;
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Settings::Values& settings_values;
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};
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class ScreenshotsPage : public QWizardPage {
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Q_OBJECT
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public:
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friend class QVariant;
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ScreenshotsPage(std::string* host_, std::string* cookie_, std::string* csrf_,
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std::string* report_, std::string screenshot_path_,
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QNetworkAccessManager& network_manager_, QWidget* parent = nullptr);
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bool isComplete() const override;
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void initializePage() override;
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void UploadFiles();
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void RemoveFiles();
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void OnUploadURL(QNetworkReply* reply);
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void GetUploadURL();
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void OnUpload(QNetworkReply* reply);
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void OnEdit(QNetworkReply* reply);
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void EditReport();
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void Checked() {
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bool vis = false;
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for (int i = 0; i < file_list->count(); i++) {
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auto item_ = file_list->item(i);
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if (item_->checkState() == Qt::Checked) {
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vis = true;
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}
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}
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upload->setVisible(vis);
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}
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signals:
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void NetworkError(QString error);
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void ClearErrors();
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void ReportChange(QByteArray report_);
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public slots:
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void UploadProgress(qint64 bytesSent, qint64 bytesTotal);
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void PickFiles();
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void PickItems(QListWidgetItem* item);
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private:
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QRadioButton* edit_sent;
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QButtonGroup* screenshots;
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QRadioButton* screenshots_yes;
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QRadioButton* screenshots_no;
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QPushButton* upload;
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QPushButton* del;
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QLabel* info;
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QLabel* status;
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QLabel* header;
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QVBoxLayout* layout;
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QFileDialog* file_picker;
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QListWidget* file_list;
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std::string screenshot_path;
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std::string* host;
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std::string* cookie;
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std::string* csrf;
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std::string* report;
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json json_report;
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QProgressBar* upload_progress;
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QNetworkAccessManager& network_manager;
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int imgs;
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/**
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* see:
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* https://developers.cloudflare.com/images/cloudflare-images/upload-images/direct-creator-upload/
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*/
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DirectCreatorUploadResponses dcus;
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int uploaded;
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int failed;
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const QString file_filter =
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QString::fromLatin1("PNG (*.png);;JPEG (*.jpg *.jpeg);;WEBP (*.webp)");
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};
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class ThankYouPage : public QWizardPage {
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Q_OBJECT
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public:
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ThankYouPage(QWidget* parent = nullptr);
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};
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class CompatDB : public QWizard {
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Q_OBJECT
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public:
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explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
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~CompatDB();
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explicit CompatDB(std::string yuzu_verison_, std::string game_version_, std::string program_id_,
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std::string cpu_model_, std::string cpu_brand_string_, std::string ram_,
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std::string swap_, std::string gpu_vendor_, std::string gpu_model_,
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std::string gpu_version_, std::string os_, Settings::Values& settings_values_,
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std::string screenshot_path_, QWidget* parent = nullptr);
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~CompatDB() = default;
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int nextId() const override;
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enum {
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Page_Intro,
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Page_GameBoot,
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Page_GamePlay,
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Page_Freeze,
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Page_Complete,
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Page_Graphical,
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Page_Audio,
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Page_Comment,
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Page_Review,
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Page_Screenshots,
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Page_ThankYou
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};
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public slots:
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void OnUserChange();
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void NetworkError(QString error);
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void Logout();
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void ClearErrors();
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void SetCSRFToken(QByteArray csrrf_);
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void ReportMade(QByteArray report_);
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signals:
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void UserChange(QString cookie, QString user);
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private:
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QFutureWatcher<bool> testcase_watcher;
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QLabel* network_errors;
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std::unique_ptr<Ui::CompatDB> ui;
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std::string host;
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std::string username;
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std::string token;
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std::string cookie;
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std::string csrf_token;
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std::string current_user;
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std::string report;
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void Submit();
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CompatibilityStatus CalculateCompatibility() const;
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void OnTestcaseSubmitted();
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void EnableNext();
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Core::TelemetrySession& telemetry_session;
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QNetworkAccessManager* network_manager;
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};
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|
@ -1,398 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>CompatDB</class>
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<widget class="QWizard" name="CompatDB">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>600</width>
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<height>482</height>
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</rect>
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</property>
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<property name="minimumSize">
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<size>
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<width>500</width>
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<height>410</height>
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</size>
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</property>
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<property name="windowTitle">
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<string>Report Compatibility</string>
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</property>
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<property name="options">
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<set>QWizard::DisabledBackButtonOnLastPage|QWizard::HelpButtonOnRight|QWizard::NoBackButtonOnStartPage</set>
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</property>
|
||||
<widget class="QWizardPage" name="wizard_Info">
|
||||
<property name="title">
|
||||
<string>Report Game Compatibility</string>
|
||||
</property>
|
||||
<attribute name="pageId">
|
||||
<string notr="true">0</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="lbl_Spiel">
|
||||
<property name="text">
|
||||
<string><html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of yuzu you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected yuzu account</li></ul></body></html></string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="openExternalLinks">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer_2">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWizardPage" name="wizard_GameBoot">
|
||||
<property name="title">
|
||||
<string>Report Game Compatibility</string>
|
||||
</property>
|
||||
<attribute name="pageId">
|
||||
<string notr="true">1</string>
|
||||
</attribute>
|
||||
<layout class="QFormLayout" name="formLayout1">
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="QLabel" name="lbl_Independent1">
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>10</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string><html><head/><body><p>Does the game boot?</p></body></html></string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="2">
|
||||
<spacer name="verticalSpacer1">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_GameBoot_Yes">
|
||||
<property name="text">
|
||||
<string>Yes The game starts to output video or audio</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_GameBoot_No">
|
||||
<property name="text">
|
||||
<string>No The game doesn't get past the "Launching..." screen</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWizardPage" name="wizard_GamePlay">
|
||||
<property name="title">
|
||||
<string>Report Game Compatibility</string>
|
||||
</property>
|
||||
<attribute name="pageId">
|
||||
<string notr="true">2</string>
|
||||
</attribute>
|
||||
<layout class="QFormLayout" name="formLayout2">
|
||||
<item row="2" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Gameplay_Yes">
|
||||
<property name="text">
|
||||
<string>Yes The game gets past the intro/menu and into gameplay</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Gameplay_No">
|
||||
<property name="text">
|
||||
<string>No The game crashes or freezes while loading or using the menu</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="QLabel" name="lbl_Independent2">
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>10</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string><html><head/><body><p>Does the game reach gameplay?</p></body></html></string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="2">
|
||||
<spacer name="verticalSpacer2">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWizardPage" name="wizard_NoFreeze">
|
||||
<property name="title">
|
||||
<string>Report Game Compatibility</string>
|
||||
</property>
|
||||
<attribute name="pageId">
|
||||
<string notr="true">3</string>
|
||||
</attribute>
|
||||
<layout class="QFormLayout" name="formLayout3">
|
||||
<item row="2" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_NoFreeze_Yes">
|
||||
<property name="text">
|
||||
<string>Yes The game works without crashes</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_NoFreeze_No">
|
||||
<property name="text">
|
||||
<string>No The game crashes or freezes during gameplay</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="QLabel" name="lbl_Independent3">
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>10</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string><html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html></string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="2">
|
||||
<spacer name="verticalSpacer3">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWizardPage" name="wizard_Complete">
|
||||
<property name="title">
|
||||
<string>Report Game Compatibility</string>
|
||||
</property>
|
||||
<attribute name="pageId">
|
||||
<string notr="true">4</string>
|
||||
</attribute>
|
||||
<layout class="QFormLayout" name="formLayout4">
|
||||
<item row="2" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Complete_Yes">
|
||||
<property name="text">
|
||||
<string>Yes The game can be finished without any workarounds</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Complete_No">
|
||||
<property name="text">
|
||||
<string>No The game can't progress past a certain area</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="QLabel" name="lbl_Independent4">
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>10</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string><html><head/><body><p>Is the game completely playable from start to finish?</p></body></html></string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="2">
|
||||
<spacer name="verticalSpacer4">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWizardPage" name="wizard_Graphical">
|
||||
<property name="title">
|
||||
<string>Report Game Compatibility</string>
|
||||
</property>
|
||||
<attribute name="pageId">
|
||||
<string notr="true">5</string>
|
||||
</attribute>
|
||||
<layout class="QFormLayout" name="formLayout5">
|
||||
<item row="2" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Graphical_Major">
|
||||
<property name="text">
|
||||
<string>Major The game has major graphical errors</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Graphical_Minor">
|
||||
<property name="text">
|
||||
<string>Minor The game has minor graphical errors</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Graphical_No">
|
||||
<property name="text">
|
||||
<string>None Everything is rendered as it looks on the Nintendo Switch</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="QLabel" name="lbl_Independent5">
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>10</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string><html><head/><body><p>Does the game have any graphical glitches?</p></body></html></string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="2">
|
||||
<spacer name="verticalSpacer5">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWizardPage" name="wizard_Audio">
|
||||
<property name="title">
|
||||
<string>Report Game Compatibility</string>
|
||||
</property>
|
||||
<attribute name="pageId">
|
||||
<string notr="true">6</string>
|
||||
</attribute>
|
||||
<layout class="QFormLayout" name="formLayout6">
|
||||
<item row="2" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Audio_Major">
|
||||
<property name="text">
|
||||
<string>Major The game has major audio errors</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Audio_Minor">
|
||||
<property name="text">
|
||||
<string>Minor The game has minor audio errors</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Audio_No">
|
||||
<property name="text">
|
||||
<string>None Audio is played perfectly</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="QLabel" name="lbl_Independent6">
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>10</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string><html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html></string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="2">
|
||||
<spacer name="verticalSpacer6">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWizardPage" name="wizard_ThankYou">
|
||||
<property name="title">
|
||||
<string>Thank you for your submission!</string>
|
||||
</property>
|
||||
<attribute name="pageId">
|
||||
<string notr="true">7</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
@ -42,6 +42,7 @@ ConfigureWeb::ConfigureWeb(QWidget* parent)
|
||||
&ConfigureWeb::RefreshTelemetryID);
|
||||
connect(ui->button_verify_login, &QPushButton::clicked, this, &ConfigureWeb::VerifyLogin);
|
||||
connect(&verify_watcher, &QFutureWatcher<bool>::finished, this, &ConfigureWeb::OnLoginVerified);
|
||||
connect(ui->button_change_url, &QPushButton::clicked, this, &ConfigureWeb::ChangeURL);
|
||||
|
||||
#ifndef USE_DISCORD_PRESENCE
|
||||
ui->discord_group->setVisible(false);
|
||||
@ -93,6 +94,7 @@ void ConfigureWeb::SetConfiguration() {
|
||||
ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
|
||||
}
|
||||
|
||||
ui->edit_url->setText(QString::fromStdString(Settings::values.report_api_url.GetValue()));
|
||||
ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry.GetValue());
|
||||
ui->edit_token->setText(QString::fromStdString(GenerateDisplayToken(
|
||||
Settings::values.yuzu_username.GetValue(), Settings::values.yuzu_token.GetValue())));
|
||||
@ -178,3 +180,7 @@ void ConfigureWeb::SetWebServiceConfigEnabled(bool enabled) {
|
||||
ui->label_disable_info->setVisible(!enabled);
|
||||
ui->groupBoxWebConfig->setEnabled(enabled);
|
||||
}
|
||||
|
||||
void ConfigureWeb::ChangeURL() {
|
||||
Settings::values.report_api_url = ui->edit_url->text().toStdString();
|
||||
}
|
||||
|
@ -32,6 +32,8 @@ private:
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
void ChangeURL();
|
||||
|
||||
bool user_verified = true;
|
||||
QFutureWatcher<bool> verify_watcher;
|
||||
|
||||
|
@ -109,6 +109,53 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QGridLayout" name="gridLayoutYuzureport">
|
||||
<item row="2" column="3">
|
||||
<widget class="QPushButton" name="button_change_url">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="layoutDirection">
|
||||
<enum>Qt::RightToLeft</enum>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Change</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_url">
|
||||
<property name="text">
|
||||
<string>URL: </string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1" colspan="3">
|
||||
<widget class="QLineEdit" name="edit_url">
|
||||
<property name="maxLength">
|
||||
<number>80</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="2">
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
@ -3617,6 +3617,12 @@ void GMainWindow::ErrorDisplayRequestExit() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnReportUserChange(QString cookie_, QString user_) {
|
||||
Settings::values.yuzu_cookie = cookie_.toStdString();
|
||||
Settings::values.report_user = user_.toStdString();
|
||||
config->SaveAllValues();
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuReportCompatibility() {
|
||||
#if defined(ARCHITECTURE_x86_64) && !defined(__APPLE__)
|
||||
const auto& caps = Common::GetCPUCaps();
|
||||
@ -3635,7 +3641,64 @@ void GMainWindow::OnMenuReportCompatibility() {
|
||||
|
||||
if (!Settings::values.yuzu_token.GetValue().empty() &&
|
||||
!Settings::values.yuzu_username.GetValue().empty()) {
|
||||
CompatDB compatdb{system->TelemetrySession(), this};
|
||||
Loader::AppLoader& app_loader = system->GetAppLoader();
|
||||
FileSys::ContentProvider& content_provider = system->GetContentProvider();
|
||||
Service::FileSystem::FileSystemController& fsc = system->GetFileSystemController();
|
||||
u64 program_id{};
|
||||
std::string game_version;
|
||||
std::string formatted_program_id;
|
||||
const Loader::ResultStatus res{app_loader.ReadProgramId(program_id)};
|
||||
if (res == Loader::ResultStatus::Success) {
|
||||
formatted_program_id = fmt::format("{:016X}", program_id);
|
||||
|
||||
FileSys::NACP control;
|
||||
app_loader.ReadControlData(control);
|
||||
game_version = control.GetVersionString();
|
||||
|
||||
if (game_version.empty()) {
|
||||
const auto metadata = [&content_provider, &fsc, program_id] {
|
||||
const FileSys::PatchManager pm{program_id, fsc, content_provider};
|
||||
return pm.GetControlMetadata();
|
||||
}();
|
||||
if (auto meta = metadata.first.get(); meta != nullptr) {
|
||||
game_version = meta->GetVersionString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string yuzu_version = std::string{Common::g_build_name};
|
||||
if (yuzu_version.empty()) {
|
||||
yuzu_version = std::string{Common::g_scm_branch};
|
||||
}
|
||||
|
||||
std::string cpu_model{caps.cpu_string};
|
||||
std::string cpu_brand_string{caps.brand_string};
|
||||
std::string ram =
|
||||
fmt::format("{:.2f} GiB", Common::GetMemInfo().TotalPhysicalMemory / f64{1_GiB});
|
||||
std::string swap =
|
||||
fmt::format("{:.2f} GiB", Common::GetMemInfo().TotalSwapMemory / f64{1_GiB});
|
||||
std::string os = PrettyProductName().toStdString();
|
||||
|
||||
const auto& renderer = system->GPU().Renderer();
|
||||
const auto gpu_vendor = renderer.GetDeviceVendor();
|
||||
const auto gpu_model = renderer.GetDeviceModel();
|
||||
const auto gpu_version = renderer.GetDeviceDriverVersion();
|
||||
|
||||
CompatDB compatdb{yuzu_version,
|
||||
game_version,
|
||||
formatted_program_id,
|
||||
cpu_model,
|
||||
cpu_brand_string,
|
||||
ram,
|
||||
swap,
|
||||
gpu_vendor,
|
||||
gpu_model,
|
||||
gpu_version,
|
||||
os,
|
||||
Settings::values,
|
||||
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir),
|
||||
this};
|
||||
connect(&compatdb, &CompatDB::UserChange, this, &GMainWindow::OnReportUserChange);
|
||||
compatdb.exec();
|
||||
} else {
|
||||
QMessageBox::critical(
|
||||
|
@ -262,6 +262,7 @@ public slots:
|
||||
void WebBrowserRequestExit();
|
||||
void OnAppFocusStateChanged(Qt::ApplicationState state);
|
||||
void OnTasStateChanged();
|
||||
void OnReportUserChange(QString cookie, QString user);
|
||||
|
||||
private:
|
||||
/// Updates an action's shortcut and text to reflect an updated hotkey from the hotkey registry.
|
||||
|
Loading…
Reference in New Issue
Block a user