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https://github.com/yuzu-emu/yuzu.git
synced 2024-11-23 18:45:42 +01:00
frontend: qt: bootmanager: Vulkan: Restore support for VK backend.
This commit is contained in:
parent
14877b8f35
commit
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@ -106,8 +106,14 @@ RendererVulkan::~RendererVulkan() {
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}
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void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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render_window.PollEvents();
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if (!framebuffer) {
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return;
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}
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const auto& layout = render_window.GetFramebufferLayout();
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if (framebuffer && layout.width > 0 && layout.height > 0 && render_window.IsShown()) {
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if (layout.width > 0 && layout.height > 0 && render_window.IsShown()) {
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const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
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const bool use_accelerated =
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rasterizer->AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
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@ -128,13 +134,16 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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blit_screen->Recreate();
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}
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render_window.SwapBuffers();
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rasterizer->TickFrame();
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}
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render_window.PollEvents();
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}
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void RendererVulkan::TryPresent(int /*timeout_ms*/) {
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// TODO (bunnei): ImplementMe
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}
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bool RendererVulkan::Init() {
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
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render_window.RetrieveVulkanHandlers(&vkGetInstanceProcAddr, &instance, &surface);
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@ -36,14 +36,10 @@ public:
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explicit RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system);
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~RendererVulkan() override;
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/// Swap buffers (render frame)
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
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/// Initialize the renderer
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bool Init() override;
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/// Shutdown the renderer
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void ShutDown() override;
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
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void TryPresent(int timeout_ms) override;
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private:
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std::optional<vk::DebugUtilsMessengerEXT> CreateDebugCallback(
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@ -147,43 +147,17 @@ private:
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QOffscreenSurface* surface;
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};
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OpenGLWindow::OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
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: QWindow(parent), event_handler(event_handler),
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context(new QOpenGLContext(shared_context->parent())) {
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class ChildRenderWindow : public QWindow {
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public:
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ChildRenderWindow(QWindow* parent, QWidget* event_handler)
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: QWindow{parent}, event_handler{event_handler} {}
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// disable vsync for any shared contexts
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auto format = shared_context->format();
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format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
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this->setFormat(format);
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virtual ~ChildRenderWindow() = default;
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context->setShareContext(shared_context);
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context->setScreen(this->screen());
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context->setFormat(format);
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context->create();
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virtual void Present() = 0;
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setSurfaceType(QWindow::OpenGLSurface);
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
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// WA_DontShowOnScreen, WA_DeleteOnClose
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}
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OpenGLWindow::~OpenGLWindow() {
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context->doneCurrent();
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}
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void OpenGLWindow::Present() {
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if (!isExposed())
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return;
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context->makeCurrent(this);
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Core::System::GetInstance().Renderer().TryPresent(100);
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context->swapBuffers(this);
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auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
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f->glFinish();
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QWindow::requestUpdate();
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}
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bool OpenGLWindow::event(QEvent* event) {
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protected:
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bool event(QEvent* event) override {
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switch (event->type()) {
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case QEvent::UpdateRequest:
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Present();
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@ -225,11 +199,78 @@ bool OpenGLWindow::event(QEvent* event) {
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}
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}
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void OpenGLWindow::exposeEvent(QExposeEvent* event) {
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void exposeEvent(QExposeEvent* event) override {
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QWindow::requestUpdate();
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QWindow::exposeEvent(event);
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}
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private:
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QWidget* event_handler{};
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};
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class OpenGLWindow final : public ChildRenderWindow {
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public:
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OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
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: ChildRenderWindow{parent, event_handler},
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context(new QOpenGLContext(shared_context->parent())) {
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// disable vsync for any shared contexts
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auto format = shared_context->format();
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format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
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this->setFormat(format);
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context->setShareContext(shared_context);
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context->setScreen(this->screen());
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context->setFormat(format);
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context->create();
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setSurfaceType(QWindow::OpenGLSurface);
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
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// WA_DontShowOnScreen, WA_DeleteOnClose
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}
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~OpenGLWindow() override {
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context->doneCurrent();
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}
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void Present() override {
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if (!isExposed()) {
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return;
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}
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context->makeCurrent(this);
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Core::System::GetInstance().Renderer().TryPresent(100);
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context->swapBuffers(this);
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auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
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f->glFinish();
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QWindow::requestUpdate();
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}
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private:
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QOpenGLContext* context{};
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};
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#ifdef HAS_VULKAN
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class VulkanWindow final : public ChildRenderWindow {
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public:
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VulkanWindow(QWindow* parent, QWidget* event_handler, QVulkanInstance* instance)
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: ChildRenderWindow{parent, event_handler} {
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setSurfaceType(QSurface::SurfaceType::VulkanSurface);
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setVulkanInstance(instance);
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}
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~VulkanWindow() override = default;
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void Present() override {
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// TODO(bunnei): ImplementMe
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}
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private:
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QWidget* event_handler{};
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};
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#endif
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GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
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: QWidget(parent_), emu_thread(emu_thread) {
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setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
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@ -251,12 +292,16 @@ GRenderWindow::~GRenderWindow() {
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}
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void GRenderWindow::MakeCurrent() {
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if (core_context) {
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core_context->MakeCurrent();
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}
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}
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void GRenderWindow::DoneCurrent() {
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if (core_context) {
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core_context->DoneCurrent();
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}
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}
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void GRenderWindow::PollEvents() {
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if (!first_frame) {
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@ -274,7 +319,7 @@ void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* i
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#ifdef HAS_VULKAN
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const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
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const VkInstance instance_copy = vk_instance->vkInstance();
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const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child);
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const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_window);
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std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
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std::memcpy(instance, &instance_copy, sizeof(instance_copy));
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@ -535,7 +580,6 @@ bool GRenderWindow::InitializeOpenGL() {
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layout()->addWidget(child_widget);
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core_context = CreateSharedContext();
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resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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return true;
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}
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@ -565,7 +609,14 @@ bool GRenderWindow::InitializeVulkan() {
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return false;
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}
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child = new GVKWidgetInternal(this, vk_instance.get());
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GMainWindow* parent = GetMainWindow();
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QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
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child_window = new VulkanWindow(parent_win_handle, this, vk_instance.get());
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child_window->create();
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child_widget = createWindowContainer(child_window, this);
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child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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layout()->addWidget(child_widget);
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return true;
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#else
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QMessageBox::critical(this, tr("Vulkan not available!"),
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@ -27,14 +27,6 @@ class QOpenGLContext;
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class QVulkanInstance;
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#endif
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class GWidgetInternal;
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class GGLWidgetInternal;
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class GVKWidgetInternal;
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class GMainWindow;
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class GRenderWindow;
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class QSurface;
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class QOpenGLContext;
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namespace VideoCore {
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enum class LoadCallbackStage;
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}
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@ -123,24 +115,6 @@ signals:
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void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
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};
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class OpenGLWindow : public QWindow {
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Q_OBJECT
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public:
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explicit OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context);
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~OpenGLWindow();
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void Present();
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protected:
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bool event(QEvent* event) override;
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void exposeEvent(QExposeEvent* event) override;
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private:
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QOpenGLContext* context;
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QWidget* event_handler;
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};
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class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
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Q_OBJECT
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@ -160,4 +160,6 @@ bool EmuWindow_SDL2_VK::UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanc
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}) != layers.end();
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}
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void EmuWindow_SDL2_VK::Present() {}
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void EmuWindow_SDL2_VK::Present() {
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// TODO (bunnei): ImplementMe
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}
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