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thread: Main thread should be ready by default, all others dormant.
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@ -457,9 +457,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
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// to initialize the context
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// to initialize the context
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ResetThreadContext(thread->context, stack_top, entry_point, arg);
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ResetThreadContext(thread->context, stack_top, entry_point, arg);
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ready_queue.push_back(thread->current_priority, thread.get());
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thread->status = THREADSTATUS_READY;
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return MakeResult<SharedPtr<Thread>>(std::move(thread));
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return MakeResult<SharedPtr<Thread>>(std::move(thread));
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}
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}
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@ -506,7 +503,9 @@ SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority, SharedPtr<Pro
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thread->context.fpscr =
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thread->context.fpscr =
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FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010
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FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010
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// Note: The newly created thread will be run when the scheduler fires.
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// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
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thread->ResumeFromWait();
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return thread;
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return thread;
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}
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}
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