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https://github.com/yuzu-emu/yuzu.git
synced 2024-11-27 14:24:16 +01:00
nv_services: Fixes to event liberation.
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ea97589624
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@ -27,16 +27,17 @@ class nvdevice;
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}
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}
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struct EventsInterface {
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struct EventsInterface {
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u64 events_mask;
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u64 events_mask{};
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std::array<Kernel::EventPair, MaxNvEvents> events;
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std::array<Kernel::EventPair, MaxNvEvents> events;
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std::array<EventState, MaxNvEvents> status;
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std::array<EventState, MaxNvEvents> status{};
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std::array<bool, MaxNvEvents> registered;
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std::array<bool, MaxNvEvents> registered{};
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std::array<u32, MaxNvEvents> assigned_syncpt;
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std::array<u32, MaxNvEvents> assigned_syncpt{};
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std::array<u32, MaxNvEvents> assigned_value;
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std::array<u32, MaxNvEvents> assigned_value{};
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u32 GetFreeEvent() {
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u32 GetFreeEvent() {
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u64 mask = events_mask;
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u64 mask = events_mask;
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for (u32 i = 0; i < MaxNvEvents; i++) {
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for (u32 i = 0; i < MaxNvEvents; i++) {
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if (mask & 0x1) {
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const bool is_free = (mask & 0x1) == 0;
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if (is_free) {
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if (status[i] == EventState::Registered || status[i] == EventState::Free) {
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if (status[i] == EventState::Registered || status[i] == EventState::Free) {
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return i;
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return i;
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}
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}
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@ -46,10 +47,16 @@ struct EventsInterface {
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return 0xFFFFFFFF;
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return 0xFFFFFFFF;
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}
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}
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void SetEventStatus(const u32 event_id, EventState new_status) {
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void SetEventStatus(const u32 event_id, EventState new_status) {
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EventState old_status = status[event_id];
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if (old_status == new_status)
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return;
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status[event_id] = new_status;
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status[event_id] = new_status;
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if (new_status == EventState::Registered) {
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if (new_status == EventState::Registered) {
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registered[event_id] = true;
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registered[event_id] = true;
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}
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}
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if (new_status == EventState::Waiting || new_status == EventState::Busy) {
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events_mask |= (1 << event_id);
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}
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}
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}
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void RegisterEvent(const u32 event_id) {
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void RegisterEvent(const u32 event_id) {
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registered[event_id] = true;
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registered[event_id] = true;
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@ -65,6 +72,7 @@ struct EventsInterface {
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}
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}
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void LiberateEvent(const u32 event_id) {
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void LiberateEvent(const u32 event_id) {
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status[event_id] = registered[event_id] ? EventState::Registered : EventState::Free;
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status[event_id] = registered[event_id] ? EventState::Registered : EventState::Free;
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events_mask &= ~(1 << event_id);
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}
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}
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};
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};
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