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calling SwapBuffers from hw_lcd.cpp
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@ -25,6 +25,7 @@
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#include "log.h"
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#include "core.h"
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#include "hw_lcd.h"
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#include "video_core.h"
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namespace LCD {
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@ -47,6 +48,7 @@ void Update() {
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if ((current_ticks - g_last_ticks) >= kFrameTicks) {
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g_last_ticks = current_ticks;
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NOTICE_LOG(LCD, "Update frame");
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VideoCore::g_renderer->SwapBuffers();
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}
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}
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