mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-30 20:34:24 +01:00
yuzu/game_list_worker: Tidy up string handling in FillControlMap()
We don't need to call out to our own file handling functions when we're going to construct a QFileInfo instance right after it. We also don't need to convert to a std::string again just to compare the file extension.
This commit is contained in:
parent
e88cdcc912
commit
f1ecfcb8bc
@ -155,14 +155,15 @@ void GameListWorker::AddInstalledTitlesToGameList() {
|
|||||||
void GameListWorker::FillControlMap(const std::string& dir_path) {
|
void GameListWorker::FillControlMap(const std::string& dir_path) {
|
||||||
const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
|
const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
|
||||||
const std::string& virtual_name) -> bool {
|
const std::string& virtual_name) -> bool {
|
||||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
const std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||||
|
|
||||||
if (stop_processing)
|
if (stop_processing) {
|
||||||
return false; // Breaks the callback loop.
|
// Breaks the callback loop
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
bool is_dir = FileUtil::IsDirectory(physical_name);
|
const QFileInfo file_info(QString::fromStdString(physical_name));
|
||||||
QFileInfo file_info(physical_name.c_str());
|
if (!file_info.isDir() && file_info.suffix() == QStringLiteral("nca")) {
|
||||||
if (!is_dir && file_info.suffix().toStdString() == "nca") {
|
|
||||||
auto nca =
|
auto nca =
|
||||||
std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||||
if (nca->GetType() == FileSys::NCAContentType::Control) {
|
if (nca->GetType() == FileSys::NCAContentType::Control) {
|
||||||
|
Loading…
Reference in New Issue
Block a user