mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-26 22:55:40 +01:00
Shader JIT: Fix float to integer rounding in MOVA
MOVA converts new address register values from floats to integers using truncation
This commit is contained in:
parent
32e279c0ca
commit
f52d8c1a9b
@ -485,8 +485,8 @@ void JitCompiler::Compile_MOVA(Instruction instr) {
|
||||
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
|
||||
// Convert floats to integers (only care about X and Y components)
|
||||
CVTPS2DQ(SRC1, R(SRC1));
|
||||
// Convert floats to integers using truncation (only care about X and Y components)
|
||||
CVTTPS2DQ(SRC1, R(SRC1));
|
||||
|
||||
// Get result
|
||||
MOVQ_xmm(R(RAX), SRC1);
|
||||
|
Loading…
Reference in New Issue
Block a user