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hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
- This will be used to ensure that we do not schedule dummy threads.
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@ -140,7 +140,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
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UNREACHABLE_MSG("KThread::Initialize: Unknown ThreadType {}", static_cast<u32>(type));
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break;
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}
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thread_type_for_debugging = type;
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thread_type = type;
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// Set the ideal core ID and affinity mask.
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virtual_ideal_core_id = virt_core;
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@ -553,8 +553,8 @@ public:
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return wait_reason_for_debugging;
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}
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[[nodiscard]] ThreadType GetThreadTypeForDebugging() const {
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return thread_type_for_debugging;
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[[nodiscard]] ThreadType GetThreadType() const {
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return thread_type;
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}
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void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
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@ -753,12 +753,12 @@ private:
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// For emulation
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std::shared_ptr<Common::Fiber> host_context{};
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bool is_single_core{};
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ThreadType thread_type{};
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// For debugging
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std::vector<KSynchronizationObject*> wait_objects_for_debugging;
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VAddr mutex_wait_address_for_debugging{};
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ThreadWaitReasonForDebugging wait_reason_for_debugging{};
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ThreadType thread_type_for_debugging{};
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public:
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using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
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@ -95,7 +95,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList(
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std::size_t row = 0;
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auto add_threads = [&](const std::vector<Kernel::KThread*>& threads) {
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for (std::size_t i = 0; i < threads.size(); ++i) {
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if (threads[i]->GetThreadTypeForDebugging() == Kernel::ThreadType::User) {
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if (threads[i]->GetThreadType() == Kernel::ThreadType::User) {
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item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i], system));
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item_list.back()->row = row;
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}
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@ -153,7 +153,7 @@ QString WaitTreeCallstack::GetText() const {
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std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
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std::vector<std::unique_ptr<WaitTreeItem>> list;
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if (thread.GetThreadTypeForDebugging() != Kernel::ThreadType::User) {
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if (thread.GetThreadType() != Kernel::ThreadType::User) {
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return list;
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}
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