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shared_page: stub battery state
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@ -6,6 +6,7 @@
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#include <cstring>
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#include <ctime>
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#include "core/core_timing.h"
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#include "core/hle/service/ptm/ptm.h"
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#include "core/hle/shared_page.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -73,6 +74,12 @@ void Init() {
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// Some games wait until this value becomes 0x1, before asking running_hw
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shared_page.unknown_value = 0x1;
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// Set to a completely full battery
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shared_page.battery_state.charge_level.Assign(
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static_cast<u8>(Service::PTM::ChargeLevels::CompletelyFull));
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shared_page.battery_state.is_adapter_connected.Assign(1);
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shared_page.battery_state.is_charging.Assign(1);
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update_time_event =
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CoreTiming::RegisterEvent("SharedPage::UpdateTimeCallback", UpdateTimeCallback);
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CoreTiming::ScheduleEvent(0, update_time_event);
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@ -10,6 +10,7 @@
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* write access, according to 3dbrew; this is not emulated)
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*/
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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@ -29,6 +30,13 @@ struct DateTime {
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};
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static_assert(sizeof(DateTime) == 0x20, "Datetime size is wrong");
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union BatteryState {
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u8 raw;
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BitField<0, 1, u8> is_adapter_connected;
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BitField<1, 1, u8> is_charging;
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BitField<2, 3, u8> charge_level;
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};
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struct SharedPageDef {
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// Most of these names are taken from the 3dbrew page linked above.
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u32_le date_time_counter; // 0
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@ -44,7 +52,7 @@ struct SharedPageDef {
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INSERT_PADDING_BYTES(0x80 - 0x68); // 68
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float_le sliderstate_3d; // 80
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u8 ledstate_3d; // 84
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INSERT_PADDING_BYTES(1); // 85
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BatteryState battery_state; // 85
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u8 unknown_value; // 86
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INSERT_PADDING_BYTES(0xA0 - 0x87); // 87
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u64_le menu_title_id; // A0
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