mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-26 09:45:43 +01:00
Rect to BasicRect
Somewhere along the line an OSX header had already taken the name Rect.
This commit is contained in:
parent
81cb80997a
commit
ff48c8bed3
@ -101,15 +101,15 @@ union t128 {
|
||||
};
|
||||
|
||||
/// Rectangle data structure
|
||||
class Rect {
|
||||
class BasicRect {
|
||||
public:
|
||||
Rect(int x0=0, int y0=0, int x1=0, int y1=0) {
|
||||
BasicRect(int x0=0, int y0=0, int x1=0, int y1=0) {
|
||||
x0_ = x0;
|
||||
y0_ = y0;
|
||||
x1_ = x1;
|
||||
y1_ = y1;
|
||||
}
|
||||
~Rect() { }
|
||||
~BasicRect() { }
|
||||
|
||||
int x0_; ///< Rect top left X-coordinate
|
||||
int y0_; ///< Rect top left Y-coordinate
|
||||
@ -119,7 +119,7 @@ public:
|
||||
inline u32 width() const { return abs(x1_ - x0_); }
|
||||
inline u32 height() const { return abs(y1_ - y0_); }
|
||||
|
||||
inline bool operator == (const Rect& val) const {
|
||||
inline bool operator == (const BasicRect& val) const {
|
||||
return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_);
|
||||
}
|
||||
};
|
||||
|
@ -37,7 +37,7 @@ void RendererOpenGL::SwapBuffers() {
|
||||
// EFB->XFB copy
|
||||
// TODO(bunnei): This is a hack and does not belong here. The copy should be triggered by some
|
||||
// register write We're also treating both framebuffers as a single one in OpenGL.
|
||||
Rect framebuffer_size(0, 0, m_resolution_width, m_resolution_height);
|
||||
BasicRect framebuffer_size(0, 0, m_resolution_width, m_resolution_height);
|
||||
RenderXFB(framebuffer_size, framebuffer_size);
|
||||
|
||||
// XFB->Window copy
|
||||
@ -76,7 +76,7 @@ void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out) {
|
||||
* @param src_rect Source rectangle in XFB to copy
|
||||
* @param dst_rect Destination rectangle in output framebuffer to copy to
|
||||
*/
|
||||
void RendererOpenGL::RenderXFB(const Rect& src_rect, const Rect& dst_rect) {
|
||||
void RendererOpenGL::RenderXFB(const BasicRect& src_rect, const BasicRect& dst_rect) {
|
||||
|
||||
FlipFramebuffer(LCD::GetFramebufferPointer(LCD::g_regs.framebuffer_top_left_1), m_xfb_top_flipped);
|
||||
FlipFramebuffer(LCD::GetFramebufferPointer(LCD::g_regs.framebuffer_sub_left_1), m_xfb_bottom_flipped);
|
||||
|
@ -28,7 +28,7 @@ public:
|
||||
* @param src_rect Source rectangle in XFB to copy
|
||||
* @param dst_rect Destination rectangle in output framebuffer to copy to
|
||||
*/
|
||||
void RenderXFB(const Rect& src_rect, const Rect& dst_rect);
|
||||
void RenderXFB(const BasicRect& src_rect, const BasicRect& dst_rect);
|
||||
|
||||
/**
|
||||
* Set the emulator window to use for renderer
|
||||
|
Loading…
Reference in New Issue
Block a user