bunnei
249341d08f
friend: Stub DeclareCloseOnlinePlaySession.
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- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei
261a4f0311
friend: Fix CreateFriendService to return an IFriendService interface.
2018-08-11 21:29:58 -04:00
Lioncash
20c2928c2b
video_core; Get rid of global g_toggle_framelimit_enabled variable
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Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.
This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
bunnei
5191c20b71
Merge pull request #997 from lioncash/const-func
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core: Make function reference parameters const where applicable
2018-08-09 19:30:51 -04:00
bunnei
69cd213fac
Merge pull request #990 from lioncash/entry
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fsp_srv: Emplace entries first when building index instead of emplacing last
2018-08-09 19:29:36 -04:00
bunnei
96ef22d3d0
Merge pull request #897 from DarkLordZach/vfs-accuracy-2
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vfs: Add VfsFilesystem and fix RealVfs* implementations
2018-08-09 19:22:06 -04:00
Lioncash
b46a5c42ff
buffer_queue: Make reference parameter of SetPreallocatedBuffer const
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This is simply copied by value, so there's no need to make it a
modifiable reference.
While we're at it, make the names of the parameters match its
definition.
2018-08-09 03:08:14 -04:00
bunnei
2f4f4f147f
Merge pull request #986 from mailwl/acc-loadimage
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Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
Zach Hilman
4b471f0554
core: Port core to VfsFilesystem for file access
2018-08-08 21:18:45 -04:00
Zach Hilman
b36dee364e
filesystem: Remove unnecessary if conditions
2018-08-08 21:18:45 -04:00
bunnei
9f48454ea9
Merge pull request #978 from bunnei/fixioctl
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nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
7353cfc781
fsp_srv: Use std::string_view's copy() function instead of strncpy()
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Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
4afb05d0cc
fsp_srv: Emplace entries first when building index instead of emplacing last
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The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.
Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.
Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
756e1e6f9b
Merge pull request #975 from bunnei/am-stub
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am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
bunnei
448264e719
Merge pull request #958 from lioncash/nv-global
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nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
mailwl
c0d44d3b2a
Service/Account: stub LoadImage function
2018-08-08 14:42:54 +03:00
bunnei
4941e3d412
Merge pull request #974 from lioncash/acc
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acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
mailwl
3c498189b6
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 09:36:23 +03:00
bunnei
0f834e2284
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 01:49:47 -04:00
bunnei
b7fb9f2071
am: Stub SetScreenShotImageOrientation.
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- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash
934a2b9604
acc: Add missing function table entries for GetUserCount
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Given this is stubbed within the common module in
5ac7b84
, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei
2bc296801a
acc: Stub GetUserCount. ( #973 )
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- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
Lioncash
d378d98e26
nvdrv: Get rid of global std::weak_ptr
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Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
bunnei
7ed8565978
Merge pull request #957 from lioncash/event
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nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei
6576bc8927
Merge pull request #954 from lioncash/hid
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services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00
bunnei
2d57cbaec1
Merge pull request #960 from lioncash/apm
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service/apm: Add the apm:sys service
2018-08-07 14:57:12 -04:00
bunnei
573a66c23d
Merge pull request #955 from lioncash/view
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nvflinger: Use std::string_view in OpenDisplay()
2018-08-07 14:26:51 -04:00
bunnei
97c6f984dc
Merge pull request #953 from lioncash/time
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service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
2018-08-07 14:25:52 -04:00
bunnei
b09c4f45c7
Merge pull request #956 from lioncash/nv
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nvdrv: Get rid of indirect inclusions
2018-08-07 14:23:32 -04:00
Lioncash
12ab5a0547
service/apm: Add the apm:sys service
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Adds the basic skeleton of the apm:sys service based off the information
on Switch Brew.
2018-08-07 10:05:26 -04:00
Lioncash
d3f64785d1
nvflinger: Correct typo in name of composition event
2018-08-07 09:03:52 -04:00
Lioncash
300ab211e8
nvdrv: Make Ioctl()'s definition match its prototype
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The only reason this wasn't a compilation error is because we use
little-endian systems.
2018-08-07 08:57:11 -04:00
Lioncash
fa8017295b
nvdrv: Get rid of indirect inclusions
2018-08-07 08:54:50 -04:00
Lioncash
e40b0cf437
nvflinger: Get rid of indirect inclusions
2018-08-07 08:32:05 -04:00
Lioncash
7e49881b7f
nvflinger: Use std::string_view in OpenDisplay()
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We don't need to use a std::string here, given all that's done is
comparing the character sequence against another. This allows passing
regular const char* without needing to heap allocate.
2018-08-07 08:32:06 -04:00
Lioncash
890e543304
services/hid: Add ActivateNpadWithRevision() to the hid function info array
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Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Lioncash
20c976ff2a
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
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Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Lioncash
45bc449ff9
service: Add usb services
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Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07 03:14:03 -04:00
mailwl
2ea0f0fd16
Service/Audio: audout_a.cpp: remove pragma once
2018-08-06 12:29:27 +03:00
bunnei
bb21c2198a
Merge pull request #925 from bunnei/audren
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Implement audren audio output
2018-08-05 23:35:22 -04:00
bunnei
c0af42d6eb
Merge pull request #912 from lioncash/global-var
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video_core: Eliminate the g_renderer global variable
2018-08-05 16:37:39 -04:00
bunnei
b46df98e93
audio_core: Implement audren_u audio playback.
2018-08-04 21:54:30 -04:00
bunnei
a0a605df06
Merge pull request #924 from lioncash/arp
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service: Add arp services
2018-08-04 21:20:26 -04:00
bunnei
1dee8ceda1
audio_core: Use s16 where possible for audio samples.
2018-08-04 18:22:58 -04:00
bunnei
f1cb3903ac
audio_core: Port codec code from Citra for ADPCM decoding.
2018-08-04 18:22:58 -04:00
Lioncash
de72956181
service: Add arp services
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Adds the basic skeleton of the arp services based off the information
provided by Switch Brew.
2018-08-04 18:01:12 -04:00
Lioncash
df51207ed2
service: Remove redundant #pragma once directives
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These don't do anything within .cpp files (we don't include cpp files,
so...)
2018-08-04 17:39:08 -04:00
bunnei
9f846d3aa4
audio_core: Streams need unique names for CoreTiming.
2018-08-04 14:34:12 -04:00
Lioncash
2665457f4a
renderer_base: Make Rasterizer() return the rasterizer by reference
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All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash
6030c5ce41
video_core: Eliminate the g_renderer global variable
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We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.
For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00