Commit Graph

119 Commits

Author SHA1 Message Date
Yuri Kunde Schlesner
9ae5a09655 GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
Lioncash
12a9e8502c core: Fix missing prototype warnings 2015-07-29 12:12:39 -04:00
Subv
6c0ea5f5e8 Qt/GPU Breakpoints: Added three more breakpoint types:
* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
Subv
63dbff9b1f GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
It tells the GPU to not swizzle/de-swizzle the input during the transfer.
2015-07-19 21:30:42 -05:00
archshift
2501f111a6 Merge pull request #904 from aroulin/y2r-narrowing-warning
Y2R: Fix narrowing warning
2015-07-13 22:07:39 -07:00
Tony Wasserka
902fa4da52 Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget.

Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Tony Wasserka
93d66475d4 GPU: Be robust against nullptr addresses; properly reset busy bits in the trigger registers. 2015-07-13 22:27:20 +02:00
Tony Wasserka
256bdfb579 HW: Fix a stupid issue which led to unknown register reads/writes. 2015-07-13 22:27:20 +02:00
aroulin
1f125a04c3 Y2R: Fix narrowing warning 2015-07-12 03:49:16 -04:00
Yuri Kunde Schlesner
867c28ae03 Merge pull request #876 from linkmauve/include-cleanups
Cleanup includes, mostly in common
2015-07-10 16:36:12 -07:00
Emmanuel Gil Peyrot
641e78bccf GPU: Implement blended downscaling for display transfers. 2015-06-28 15:11:26 +01:00
Emmanuel Gil Peyrot
8ee814ec27 GPU: Use shifts instead of multiplications to calculate the actual size of the output. 2015-06-28 14:31:13 +01:00
Emmanuel Gil Peyrot
4964a359e1 Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
Emmanuel Gil Peyrot
45c4781544 CitraQt: Cleanup includes. 2015-06-28 00:36:54 +01:00
Yuri Kunde Schlesner
3e6663da43 Y2R: Rework conversion process, enabling support for all formats 2015-06-21 20:58:55 -03:00
Lioncash
bbe4430922 hw: Fix mismatched Write call 2015-06-16 15:49:22 -04:00
archshift
0414ad20cb Merge pull request #811 from archshift/commonify
Commonify video_core utility headers
2015-05-31 09:55:29 -07:00
bunnei
833936fc64 Merge pull request #832 from yuriks/refresh-rate-option
Remove gpu_refresh_rate configuration option
2015-05-31 04:48:20 -04:00
archshift
76690392bf Move video_core/color.h to common/color.h 2015-05-30 11:17:37 -07:00
Yuri Kunde Schlesner
d65b42a69a Remove gpu_refresh_rate configuration option
Changing it makes emulation inherently inaccurate. It also had a wrong
default value (30, whereas the real system has a refresh rate of 60 Hz)
which, even if changed, would continue to be used unless people manually
removed it from their config files.
2015-05-29 19:39:26 -03:00
Emmanuel Gil Peyrot
b1503b2020 Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
tfarley
05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
7ada357b2d Memmap: Re-organize memory function in two files
memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
2015-05-15 00:04:38 -03:00
Yuri Kunde Schlesner
17a8cae003 Memory: Add GetPhysicalPointer helper function 2015-05-09 04:02:32 -03:00
Yuri Kunde Schlesner
e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
bunnei
57aaaf92db HW: Properly initialize and shutdown all modules. 2015-05-01 18:27:02 -04:00
Lioncash
7da90dee42 gpu: Fix a missing format specifier 2015-04-07 10:38:49 -04:00
purpasmart96
198c0ddc72 Services: Stubs and minor changes 2015-04-02 20:05:11 -07:00
bunnei
580b317821 Merge pull request #650 from Subv/scaling
GPU: Fixed the bit 25 in the display transfer flags.
2015-03-17 19:13:06 -04:00
Subv
23b401c3ac GPU/DisplayTransfer: Made the scaling bits a single 2bit value
Rephrased some comments.
2015-03-16 17:54:06 -05:00
Subv
fb8f47060b GPU: Implemented the flip_data (bit 0) bit in display transfers. 2015-03-14 15:26:42 -05:00
bunnei
ed5b275d21 Merge pull request #642 from bunnei/touchpad
Touchpad support
2015-03-11 21:28:57 -04:00
bunnei
d61b26b79f HID: Complete refactor of pad/touch input to fix threading issues. 2015-03-10 23:58:07 -04:00
bunnei
b56829df02 Merge pull request #629 from archshift/lcdfb
Implement SetLcdForceBlack and add implementation for color filling in the GPU code
2015-03-10 18:08:55 -04:00
Subv
ae0dfcae1d GPU: Fixed the bit 25 in the display transfer flags.
It is used to downscale the input image horizontally and vertically, previously we were only downscaling it vertically so this caused a hard-to-debug memory corruption problem.
2015-03-10 14:18:25 -05:00
archshift
041e99b613 Added LCD registers, and implementation for color filling in OGL code. 2015-03-09 15:51:41 -07:00
Tony Wasserka
511bf30a69 Merge pull request #648 from Subv/fill_bit
GPU: Use the correct position for the finished bit in memory fills
2015-03-09 23:17:11 +01:00
Subv
0abba5874c GPU: Use the correct position for the finished bit in memory fills 2015-03-09 17:15:13 -05:00
Subv
a762f9c176 GPU: Corrected the 24 bit memory fills component order 2015-03-09 09:01:41 -05:00
archshift
47010fea31 Implement SetLcdForceBlack, move register enum to hw.h 2015-03-05 19:38:23 -08:00
bunnei
34c31db14a GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
- Centralizes color format encode/decode functions.
- Fixes endianness issues.
- Implements remaining framebuffer formats in the debugger.
2015-03-03 18:26:03 -05:00
archshift
7f9ee69a2b Added RGBA5551 compatibility in the rasterizer
This allows Virtual Console games to display properly.
2015-02-27 19:15:08 -08:00
Subv
c564c21668 GPU: Implemented bits 3 and 1 from the display transfer flags.
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA.
Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-26 21:17:14 -05:00
Subv
b1284222f2 GPU: Fixed RGBA8 as output format in a display transfer.
Verified with hwtests
2015-02-22 15:22:14 -05:00
bunnei
89a71eb6a4 Merge pull request #471 from archshift/pp3ports3
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 14:54:56 -05:00
Tony Wasserka
23c6764b2b GPU: Add support for more framebuffer formats in display transfers. 2015-02-22 11:48:02 -08:00
bunnei
d120757f32 Merge pull request #594 from Subv/display_transfer
GPU: Fixed the RGBA8 input format and RGB8 output format
2015-02-22 12:44:57 -05:00
Subv
fbbfb52a2c GPU: Fixed the RGBA8 input format and RGB8 output format
in Display Transfers, tested with hwtests.
2015-02-21 18:43:53 -05:00
archshift
302f0b32f5 Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h 2015-02-19 22:26:25 -08:00
Tony Wasserka
0da6a7e234 GPU: Properly implement memory fills. 2015-02-18 14:02:58 +01:00