Zach Hilman
885ea2de2a
pl_u: Remove excess static qualifier
2019-09-21 22:17:30 -04:00
Zach Hilman
94afffe9e5
pl_u: Use OSS system archives if real archives don't exist
2019-09-21 21:50:41 -04:00
David
a1b8e5d09a
Merge pull request #2612 from DarkLordZach/prepo-new
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prepo: Implement New, System, and Non-User variants of SaveReport
2019-09-22 11:49:36 +10:00
Zach Hilman
682174b112
dmnt_cheat_vm: Make Cheat VM compliant to code style
2019-09-21 21:45:05 -04:00
Zach Hilman
3e729c13cc
core: Initialize cheats after load to avoid VMManager crash
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This used to occur due to the VMManager being nullptr at the time cheats were registered (during load, but before it was done). This is bypassed by not accessing the VMManager for offset data until load is complete,
2019-09-21 21:45:05 -04:00
Zach Hilman
37850eeee5
core: Update RegisterCheatList for new VM
2019-09-21 21:45:05 -04:00
Zach Hilman
a0055192fe
patch_manager: Update cheat parsing for new VM
2019-09-21 21:45:05 -04:00
Zach Hilman
c6becfc9f5
nso: Pass build ID directly
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As opposed to converting to string and then back to hex array
2019-09-21 21:44:22 -04:00
Zach Hilman
7d41c1f523
cheat_engine: Move to memory and strip VM
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This is to go with the Atmosphere VM port, now it just contains the callbacks needed for the interface between DmntCheatVm and yuzu, along with the cheat parsers.
2019-09-21 21:44:22 -04:00
Zach Hilman
12aa127df3
memory: Port Atmosphere's DmntCheatVm
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This was done because the current VM contained many inaccuracies and this also allows cheats to have identical behavior between hardware and yuzu.
2019-09-21 21:44:22 -04:00
Zach Hilman
470466b31b
log: Add logging class for Cheat Engine
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This is better than just using something like Common.Filesystem or Common.Memory
2019-09-21 21:44:22 -04:00
David
c9ccdfbeac
Merge pull request #2430 from DarkLordZach/fs-controller
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core: Implement FileSystemController to deglobalize FS services
2019-09-22 11:42:34 +10:00
Zach Hilman
7979ccd956
Merge pull request #2883 from ogniK5377/log-game
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Log the current title id and game name which is booting
2019-09-21 21:34:19 -04:00
FearlessTobi
01fc969a5f
Fix clang-format
2019-09-22 02:21:56 +02:00
FearlessTobi
366e900376
fermi_2d: Lower surface copy log severity to DEBUG
2019-09-22 02:18:57 +02:00
FearlessTobi
55d272efe6
video_core: Implement RGBX16F PixelFormat
2019-09-22 02:16:44 +02:00
Zach Hilman
8b857fc7c2
system_archive: Synthesize shared fonts system archives
2019-09-21 19:21:58 -04:00
Zach Hilman
ae9604faba
pl_u: Expose method to encrypt TTF to BFTTF
2019-09-21 19:21:58 -04:00
Zach Hilman
361a8fa318
externals: Move OSS font data to file_sys in core
2019-09-21 19:21:22 -04:00
Zach Hilman
8dd2e91427
prepo: Remove system global accessors
2019-09-21 19:17:45 -04:00
Zach Hilman
daf9cd9358
prepo: Implement SaveReport New and System variants
2019-09-21 19:17:08 -04:00
Zach Hilman
787b191abf
reporter: Differentiate between Old, New, and System play reports
2019-09-21 19:17:08 -04:00
Zach Hilman
038bcec111
configure_debug: Move reporting option to logging
2019-09-21 18:43:20 -04:00
Rodrigo Locatti
9286976948
Merge pull request #2878 from FernandoS27/icmp
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shader_ir: Implement ICMP
2019-09-21 18:06:07 -03:00
Zach Hilman
ccd70819c2
config: Remove Dump options from configure_debug
2019-09-21 16:50:39 -04:00
Zach Hilman
a49169e819
filesystem: Add const qualification to various accessors
2019-09-21 16:50:39 -04:00
Zach Hilman
d4d38dd44d
yuzu: Add UI to manage filesystem paths and sizes
2019-09-21 16:50:39 -04:00
Zach Hilman
c182688ad6
core: Store FileSystemController in core
2019-09-21 16:50:39 -04:00
Zach Hilman
2590b5a9ea
settings: Add options for managing gamecard emulation
2019-09-21 16:43:10 -04:00
Zach Hilman
918119ae1b
settings: Add options for setting storage sizes
2019-09-21 16:43:10 -04:00
Zach Hilman
c6ff4a6f4d
yuzu: Port old usages of Filesystem namespace to FilesystemController
2019-09-21 16:43:10 -04:00
Zach Hilman
faf628ad8d
settings: Update LogSettings to show NAND/SDMC paths from FileUtil
2019-09-21 16:43:10 -04:00
Zach Hilman
ccaafaccfc
card_image: Add accessors for gamecard certificate
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Used by fsp-srv/IDeviceOperator
2019-09-21 16:43:10 -04:00
Zach Hilman
77f9ecd32b
card_image: Add functions to query gamecard update partition
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Includes version and meta title ID, used by fsp-srv/IDeviceOperator
2019-09-21 16:43:10 -04:00
Zach Hilman
e018a48460
content_archive: Add accessors for Rights ID and SDK Version
2019-09-21 16:43:10 -04:00
Zach Hilman
b4164d295b
partition_data_manager: Add accessor for decrypted PRODINFO partition
2019-09-21 16:43:10 -04:00
Zach Hilman
4b91057688
services: Pass FileSystemController as reference to services that need it
2019-09-21 16:43:10 -04:00
Zach Hilman
1b04b72653
am: Unstub IApplicationFunctions EnsureSaveData (20)
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Creates a default save data for the application given a user ID.
2019-09-21 16:43:10 -04:00
Zach Hilman
43af31836e
filesystem: Pass Size Getter functions to IFileSystem for sizes
2019-09-21 16:43:10 -04:00
Zach Hilman
721a92775d
sdmc_factory: Add SD Card size getters
2019-09-21 16:43:10 -04:00
Zach Hilman
e47b57a90f
bis_factory: Add getters for NAND partition sizes
2019-09-21 16:43:10 -04:00
Zach Hilman
8abbc619a1
filesystem: Add FileSystemController to deglobalize FS services
2019-09-21 16:43:10 -04:00
Zach Hilman
0a8e540681
submisson_package: Fix edge case with improperly sized filenames
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Prevents a crash if the filename is less than 9 characters long.
2019-09-21 16:43:10 -04:00
Zach Hilman
08c0783d34
sdmc_factory: Add accessor for SDMC Album directory
2019-09-21 16:43:10 -04:00
Zach Hilman
0084cceb20
sdmc_factory: Add accessor for SDMC PlaceholderCache
2019-09-21 16:43:10 -04:00
Zach Hilman
02b36b0eb5
sdmc_factory: Add accessor for content directory
2019-09-21 16:43:10 -04:00
Zach Hilman
49c44e3fae
savedata_factory: Implement savedata creation and don't create dir on open
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Matches hardware behavior and eliminates some nasty behavior we were doing that wasn't hw-accurate at all.
2019-09-21 16:43:10 -04:00
Zach Hilman
62d772eaed
patch_manager: Add short-circuit edge-case to GetPatchVersionNames
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If title ID is 0, there are no add ons, prevents wasting time looking for them.
2019-09-21 16:43:10 -04:00
Zach Hilman
06db4d94fd
patch_manager: Add error checking to load dir to prevent crashes
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Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
2019-09-21 16:43:10 -04:00
Zach Hilman
9d9fc8a675
registered_cache: Process *.cnmt.nca files
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Needed to use the RegisteredCache/PlaceholderCache on gamecards.
2019-09-21 16:43:10 -04:00
Zach Hilman
8500ca797f
registered_cache: Implement PlaceholderCache to manage placeholder and installing content
2019-09-21 16:43:10 -04:00
Zach Hilman
256a50ad15
bis_factory: Fix mod loader edge-case with homebrew title IDs
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Fixes a bug where homebrew that has a title ID with the update bit set can cause issues with the PatchManager
2019-09-21 16:43:10 -04:00
Zach Hilman
b71bda45ae
bis_factory: Add accessors for BIS placeholder caches
2019-09-21 16:43:10 -04:00
Zach Hilman
9bee885282
bis_factory: Add accessor for NAND Image Directory
2019-09-21 16:43:10 -04:00
Zach Hilman
4dae5a52a8
bis_factory: Add accessors for BIS content directories
2019-09-21 16:43:10 -04:00
Zach Hilman
3a1899d143
bis_factory: Add accessors for BIS partitions
2019-09-21 16:43:10 -04:00
Fernando Sahmkow
527b841c15
Shader_IR: ICMP corrections and fixes
2019-09-21 14:28:03 -04:00
David
97b8c9d2c3
Merge pull request #2885 from Hexagon12/port-4944
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Port citra-emu/citra#4944 : "Added Host CPU and OS to log"
2019-09-21 23:46:58 +10:00
pbarilla
8fd266a7c4
Added Host CPU and OS to log
2019-09-21 16:11:46 +03:00
David
183c445c30
Merge pull request #2806 from FearlessTobi/port-4882
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Port citra-emu/citra#4882 : "Add frametime logging for tracking performance over time"
2019-09-21 20:09:55 +10:00
David
c7c8ffbc13
Merge pull request #2872 from FernandoS27/mem-gpu-opt
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Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
2019-09-21 20:07:25 +10:00
David
25383b9ff2
Merge pull request #2576 from DarkLordZach/nsp-fix-1
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nsp: Fix various errors with loading and processing of extracted NSPs
2019-09-21 20:05:24 +10:00
David
c41365a56f
Merge pull request #2866 from Morph1984/checkbox_fix
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configure_input: Uncheck "Joycons Docked" when "Use Docked Mode" is checked
2019-09-21 19:58:22 +10:00
David
9ad42fb0cf
Merge pull request #2868 from ReinUsesLisp/fix-mipmaps
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maxwell_to_gl: Fix mipmap filtering
2019-09-21 19:57:09 +10:00
David Marcec
b4db662053
Swapped TID and Game name to make it easier to parse
2019-09-21 17:43:18 +10:00
David Marcec
934ce530f6
Log the current title id and game name which is booting
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Spit out a LOG_INFO of the current game name and it's title id in the log. This helps to read log files and figure out which games have which issues
2019-09-21 17:34:46 +10:00
David Marcec
e9d19add7d
Used revision 5 instead of 7, marked constexpr as static
2019-09-21 16:24:56 +10:00
David
b9fd1e2bed
Merge pull request #2879 from ogniK5377/trace-submitgpfifo
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Mark KickOffPb & SubmitGPFIFO as trace
2019-09-21 16:22:39 +10:00
David Marcec
01a4afee42
Mark DrawArrays as LOG_TRACE
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There's no reason to clog logs with DrawArray.
2019-09-21 15:43:58 +10:00
David Marcec
c2f966dbc1
Mark KickOffPb & SubmitGPFIFO as trace
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These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
2019-09-21 15:41:11 +10:00
bunnei
bbe82d62b0
Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
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gl_shader_decompiler: Avoid writing output attribute when unimplemented
2019-09-20 17:11:20 -04:00
bunnei
88d857499b
Merge pull request #2855 from ReinUsesLisp/shfl
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shader_ir/warp: Implement SHFL for Nvidia devices
2019-09-20 17:10:42 -04:00
Fernando Sahmkow
433e764bb0
Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing
2019-09-20 15:44:28 -04:00
Fernando Sahmkow
4b81d19a1a
Shader_IR: Implement ICMP.
2019-09-19 20:56:29 -04:00
David Marcec
b54cdeb284
Added frame_count for REV7 audio renderer
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Added framecount
2019-09-20 10:42:09 +10:00
David Marcec
0740758b25
disable clang-format temp
2019-09-20 10:25:12 +10:00
Fernando Sahmkow
7761e44d18
Rasterizer: Refactor and simplify DrawBatch Interface.
2019-09-19 11:41:33 -04:00
Fernando Sahmkow
d2ea592ddb
Rasterizer: Address Feedback and conscerns.
2019-09-19 11:41:32 -04:00
Fernando Sahmkow
c17655ce74
Rasterizer: Refactor draw calls, remove deadcode and clean up.
2019-09-19 11:41:31 -04:00
Fernando Sahmkow
7606da5611
VideoCore: Corrections to the MME Inliner and removal of hacky instance management.
2019-09-19 11:41:29 -04:00
Fernando Sahmkow
ba02d564f8
Video Core: initial Implementation of InstanceDraw Packaging
2019-09-19 11:41:27 -04:00
David Marcec
f9259c0383
Initial implementation of Ioctl2 & Ioctl3
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Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls
2019-09-19 15:37:25 +10:00
Fernando Sahmkow
50259d7bdc
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
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This commit avoids Invalidating and Flushing the GPU if the page is not
marked as a RasterizerCache Page.
2019-09-18 22:47:22 -04:00
bunnei
b31880dc5e
Merge pull request #2784 from ReinUsesLisp/smem
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shader_ir: Implement shared memory
2019-09-18 16:26:05 -04:00
ReinUsesLisp
0526bf1895
shader_ir/warp: Implement SHFL
2019-09-17 17:44:07 -03:00
ReinUsesLisp
2dd6411753
maxwell_to_gl: Fix mipmap filtering
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OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter>
but we were using them in the opposite way.
2019-09-17 03:32:24 -03:00
ReinUsesLisp
af809b491e
gl_rasterizer: Remove unused code paths from ConfigureFramebuffers
2019-09-17 02:50:42 -03:00
Morph
8d778c90e2
When docked mode is checked, uncheck "joycons docked"
2019-09-16 23:26:32 -04:00
Fernando Sahmkow
393cc3ef2f
Merge pull request #2851 from ReinUsesLisp/srgb
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renderer_opengl: Fix sRGB blits
2019-09-15 10:38:10 -04:00
Fernando Sahmkow
b8b1747704
Merge pull request #2824 from ReinUsesLisp/mme
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Revert "Revert #2466 " and stub FirmwareCall 4
2019-09-15 06:17:04 -04:00
Rodrigo Locatti
193bfefce4
maxwell_3d: Update firmware 4 call stub commentary
2019-09-14 22:51:18 -03:00
Fernando Sahmkow
daae327e86
Merge pull request #2857 from ReinUsesLisp/surface-srgb
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video_core/surface: Add function to detect sRGB surfaces
2019-09-14 03:53:21 -04:00
Fernando Sahmkow
18fac59050
Merge pull request #2858 from ReinUsesLisp/vk-device
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vk_device: Add miscellaneous features and minor style changes
2019-09-14 03:52:06 -04:00
bunnei
ddfdeea3af
Merge pull request #2667 from DarkLordZach/profile-editor
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acc: Implement IProfileEditor interface and 'Store'/'StoreWithImage' commands
2019-09-14 00:46:18 -04:00
ReinUsesLisp
01d96e1136
vk_device: Add miscellaneous features and minor style changes
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* Increase minimum Vulkan requirements
* Require VK_EXT_vertex_attribute_divisor
* Require depthClamp, samplerAnisotropy and largePoints features
* Search and expose VK_KHR_uniform_buffer_standard_layout
* Search and expose VK_EXT_index_type_uint8
* Search and expose native float16 arithmetics
* Track current driver with VK_KHR_driver_properties
* Query and expose SSBO alignment
* Query more image formats
* Improve logging overall
* Minor style changes
* Minor rephrasing of commentaries
2019-09-13 02:10:07 -03:00
ReinUsesLisp
99e23bd0fd
video_core/surface: Add function to detect sRGB surfaces
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This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB
surfaces when a backend can target both native and converted ASTC.
2019-09-13 00:27:04 -03:00
ReinUsesLisp
6b997c8f7f
renderer_opengl: Fix rebase mistake
2019-09-11 00:09:37 -03:00
ReinUsesLisp
36abf67e79
shader/image: Implement SUATOM and fix SUST
2019-09-10 20:22:31 -03:00
Fernando Sahmkow
e60d281a01
gl_rasterizer: Correct sRGB Fix regression
2019-09-10 19:31:42 -03:00
ReinUsesLisp
78574746bd
renderer_opengl: Fix sRGB blits
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Removes the sRGB hack of tracking if a frame used an sRGB rendertarget
to apply at least once to blit the final texture as sRGB. Instead of
doing this apply sRGB if the presented image has sRGB.
Also enable sRGB by default on Maxwell3D registers as some games seem to
assume this.
2019-09-10 19:31:42 -03:00